finish work on sse
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parent
599a7284b9
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4 changed files with 193 additions and 244 deletions
178
static/sse.js
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178
static/sse.js
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// Server-Sent-Events
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if (typeof (EventSource) !== "undefined") {
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const sse = new EventSource("/sse");
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sse.addEventListener("status", handleStatus);
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sse.addEventListener("currentsong", handleCurrentSong);
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sse.addEventListener("queue", handleQueue);
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sse.onmessage = (event) => {
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console.log("sse message: " + event.data);
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};
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sse.onerror = (err) => {
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console.error("EventSource failed:", err);
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connection_state.innerHTML = "❌ Disconnected"; // ❌ Cross Mark
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};
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sse.onopen = () => {
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console.log("EventSource connected");
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connection_state.innerHTML = "✅ Connected"; // ✅ Check Mark Button
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};
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} else {
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console.error("Sorry, your browser does not support server-sent events...");
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}
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function handleStatus(event) {
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const status = JSON.parse(event.data);
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// print error if present
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if ("error" in status) {
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console.error(status.error);
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}
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// update "Update DB" button
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if ("updating_db" in status) {
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control_update_db.disabled = true;
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} else {
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if (control_update_db.disabled) {
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console.log("Database update done.")
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}
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control_update_db.disabled = false;
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}
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// update play/pause button
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// TODO: only update DOM if necessary
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if ("state" in status && status.state !== "play") {
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control_play_pause.innerHTML = "⏵︎"; // Play
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} else {
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control_play_pause.innerHTML = "⏸︎"; // Pause
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}
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if ("songid" in status) {
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control_track.dataset.songid = status.songid;
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}
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// update playback time
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if ("time" in status) {
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const [elapsed, duration] = status.time.split(":", 2)
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control_progress.value = elapsed;
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control_progress.max = duration;
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// triggers the update of control_time element
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const e = new Event("input");
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control_progress.dispatchEvent(e);
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}
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// update repeat state
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if ("repeat" in status) {
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if (status.repeat === "1") {
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control_repeat.innerHTML = "🔴 repeat"; // 🔴 Red Circle
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control_repeat.dataset.state = "on";
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} else {
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control_repeat.innerHTML = "🔘 repeat"; // 🔘 Radio Button
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control_repeat.dataset.state = "off";
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}
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}
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// update shuffle state
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if ("random" in status) {
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if (status.random === "1") {
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control_shuffle.innerHTML = "🔴 shuffle"; // 🔴 Red Circle
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control_shuffle.dataset.state = "on";
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} else {
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control_shuffle.innerHTML = "🔘 shuffle"; // 🔘 Radio Button
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control_shuffle.dataset.state = "off";
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}
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}
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// update crossfade state
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if ("xfade" in status) {
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control_xfade.value = status.xfade;
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}
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// update volume
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if ("volume" in status) {
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control_volume.value = status.volume;
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}
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}
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function handleCurrentSong(event) {
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const current_song = JSON.parse(event.data);
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let track;
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if ("Artist" in current_song && "Title" in current_song) {
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track = `${current_song.Artist} - ${current_song.Title}`
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} else {
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track = current_song.file;
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}
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// Only replace if necessary to not interrupt the animation
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if (control_track.innerHTML !== `<span>${track}</span>`) {
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control_track.innerHTML = `<span>${track}</span>`;
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}
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}
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function handleQueue(event) {
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const queue = JSON.parse(event.data);
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console.log(queue);
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const tbody = document.createElement("tbody");
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queue.forEach(song => {
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const tr = document.createElement("tr");
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tr.dataset.song_id = song.Id;
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if (control_track.dataset.songid === song.Id) {
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tr.classList.add("playing");
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}
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const pos = document.createElement("td");
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pos.innerText = song.Pos;
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const artist = document.createElement("td");
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if ("Artist" in song) {
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artist.innerText = song.Artist;
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}
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const track = document.createElement("td");
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if ("Title" in song) {
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track.innerText = song.Title;
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} else {
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track.innerText = song.file;
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}
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const album = document.createElement("td");
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// TODO: Do songs have album info attached to them?
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album.innerText = "";
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const length = document.createElement("td");
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length.innerText = secondsToTrackTime(song.duration);
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const actions = document.createElement("td");
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const moveUp = document.createElement("button");
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moveUp.classList.add("borderless");
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if (parseInt(song.Pos) !== 0) {
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moveUp.innerHTML = "🔺"; // 🔺 Red Triangle Pointed Down
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moveUp.addEventListener("click", event => { moveTrackInQueue(event, -1) });
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} else {
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moveUp.innerHTML = " ";
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}
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const moveDown = document.createElement("button");
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moveDown.classList.add("borderless");
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if (parseInt(song.Pos) !== queue.length - 1) {
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moveDown.innerHTML = "🔻"; // 🔻 Red Triangle Pointed Up
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moveDown.addEventListener("click", event => {moveTrackInQueue(event, 1)});
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} else {
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moveDown.innerHTML = " ";
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}
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const remove = document.createElement("button");
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remove.classList.add("borderless");
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remove.innerHTML = "❌"; // ❌ Cross mark
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remove.addEventListener("click", removeTrackFromQueue);
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actions.appendChild(moveUp);
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actions.appendChild(moveDown);
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actions.appendChild(remove);
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tr.appendChild(pos);
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tr.appendChild(artist);
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tr.appendChild(track);
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tr.appendChild(album);
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tr.appendChild(length);
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tr.appendChild(actions);
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tbody.appendChild(tr);
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});
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const currentQueue = document.querySelector("#queue tbody")
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// only update queue if necessary to not interrupt user interaction
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if (currentQueue.innerHTML !== tbody.innerHTML) {
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console.log("Updating queue")
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currentQueue.outerHTML = tbody.outerHTML;
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}
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}
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