7 lines
293 B
GLSL
7 lines
293 B
GLSL
// Warm white pulse travelling along the stairs
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void mainImage(out vec4 fragColor, in vec2 fragCoord) {
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float x = fragCoord.x / iResolution.x;
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float wave = 0.5 + 0.5 * sin(x * 6.2831 * 2.0 - iTime * 3.0);
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vec3 warm = vec3(1.0, 0.45, 0.1);
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fragColor = vec4(warm * wave, 1.0);
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}
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