#include #include "sp2/sp2-bindings.h" int main(void) { sp2_Connection *connection = sp2_connection_open("localhost:2342"); if (connection == NULL) return 1; sp2_Command *command = sp2_command_clear(); if (command == NULL) return 2; if (!sp2_connection_send(connection, command)) return 3; sp2_PixelGrid *pixels = sp2_pixel_grid_new(sp2_PIXEL_WIDTH, sp2_PIXEL_HEIGHT); sp2_pixel_grid_fill(pixels, true); command = sp2_command_bitmap_linear_win(0, 0, pixels); if (command == NULL) return 4; if (!sp2_connection_send(connection, command)) return 5; sp2_connection_dealloc(connection); return 0; }