//
// This code is generated by csbindgen.
// DON'T CHANGE THIS DIRECTLY.
//
#pragma warning disable CS8500
#pragma warning disable CS8981
using System;
using System.Runtime.InteropServices;
namespace ServicePoint
{
public unsafe sealed partial class Connection: IDisposable
{
#nullable enable
public static Connection? Open(byte* host)
{
var native = Connection.sp_connection_open(host);
return native == null ? null : new Connection(native);
}
public bool SendPacket(Packet packet)
{
return Connection.sp_connection_send_packet(Instance, packet.Instance);
}
public bool SendCommand(Command command)
{
return Connection.sp_connection_send_command(Instance, command.Instance);
}
private SPConnection* _instance;
internal SPConnection* Instance
{
get
{
if (_instance == null)
throw new NullReferenceException("instance is null");
return _instance;
}
}
private Connection(SPConnection* instance)
{
ArgumentNullException.ThrowIfNull(instance);
_instance = instance;
}
internal SPConnection* Into()
{
var instance = Instance;
_instance = null;
return instance;
}
private void Free()
{
if (_instance != null)
Connection.sp_connection_free(Into());
}
public void Dispose()
{
Free();
GC.SuppressFinalize(this);
}
~Connection() => Free();
const string __DllName = "servicepoint_binding_c";
#nullable restore
///
/// Creates a new instance of [SPConnection].
///
/// returns: NULL if connection fails, or connected instance
///
/// # Panics
///
/// - when `host` is null or an invalid host
///
/// # Safety
///
/// The caller has to make sure that:
///
/// - the returned instance is freed in some way, either by using a consuming function or
/// by explicitly calling `sp_connection_free`.
///
[DllImport(__DllName, EntryPoint = "sp_connection_open", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
private static extern SPConnection* sp_connection_open(byte* host);
///
/// Sends a [SPPacket] to the display using the [SPConnection].
///
/// The passed `packet` gets consumed.
///
/// returns: true in case of success
///
/// # Panics
///
/// - when `connection` is NULL
/// - when `packet` is NULL
///
/// # Safety
///
/// The caller has to make sure that:
///
/// - `connection` points to a valid instance of [SPConnection]
/// - `packet` points to a valid instance of [SPPacket]
/// - `packet` is not used concurrently or after this call
///
[DllImport(__DllName, EntryPoint = "sp_connection_send_packet", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
private static extern bool sp_connection_send_packet(SPConnection* connection, SPPacket* packet);
///
/// Sends a [SPCommand] to the display using the [SPConnection].
///
/// The passed `command` gets consumed.
///
/// returns: true in case of success
///
/// # Panics
///
/// - when `connection` is NULL
/// - when `command` is NULL
///
/// # Safety
///
/// The caller has to make sure that:
///
/// - `connection` points to a valid instance of [SPConnection]
/// - `command` points to a valid instance of [SPPacket]
/// - `command` is not used concurrently or after this call
///
[DllImport(__DllName, EntryPoint = "sp_connection_send_command", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
private static extern bool sp_connection_send_command(SPConnection* connection, SPCommand* command);
///
/// Closes and deallocates a [SPConnection].
///
/// # Panics
///
/// - when `connection` is NULL
///
/// # Safety
///
/// The caller has to make sure that:
///
/// - `connection` points to a valid [SPConnection]
/// - `connection` is not used concurrently or after this call
///
[DllImport(__DllName, EntryPoint = "sp_connection_free", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
private static extern void sp_connection_free(SPConnection* connection);
}
[StructLayout(LayoutKind.Sequential)]
public unsafe partial struct SPConnection
{
}
}