/* Generated with cbindgen:0.26.0 */ #include #include #include #include #include /** * pixel count on whole screen */ #define sp2_PIXEL_COUNT ((size_t)sp2_PIXEL_WIDTH * (size_t)sp2_PIXEL_HEIGHT) /** * screen height in pixels */ #define sp2_PIXEL_HEIGHT (sp2_TILE_HEIGHT * sp2_TILE_SIZE) /** * screen width in pixels */ #define sp2_PIXEL_WIDTH (sp2_TILE_WIDTH * sp2_TILE_SIZE) /** * tile count in the y-direction */ #define sp2_TILE_HEIGHT 20 /** * size of a single tile in one dimension */ #define sp2_TILE_SIZE 8 /** * tile count in the x-direction */ #define sp2_TILE_WIDTH 56 /** * Specifies the kind of compression to use. Availability depends on features. */ enum sp2_CompressionCode #ifdef __cplusplus : uint16_t #endif // __cplusplus { Uncompressed = 0, #if defined(SP2_FEATURE_compression_zlib) Zlib = 26490, #endif #if defined(SP2_FEATURE_compression_bzip2) Bzip2 = 25210, #endif #if defined(SP2_FEATURE_compression_lzma) Lzma = 27770, #endif #if defined(SP2_FEATURE_compression_zstd) Zstd = 31347, #endif }; #ifndef __cplusplus typedef uint16_t sp2_CompressionCode; #endif // __cplusplus /** * A vector of bits */ typedef struct sp2_BitVec sp2_BitVec; /** * A 2D grid of bytes */ typedef struct sp2_ByteGrid sp2_ByteGrid; /** * A command to send to the display. */ typedef struct sp2_Command sp2_Command; /** * A connection to the display. */ typedef struct sp2_Connection sp2_Connection; /** * The raw packet. Should probably not be used directly. */ typedef struct sp2_Packet sp2_Packet; /** * A grid of pixels stored in packed bytes. */ typedef struct sp2_PixelGrid sp2_PixelGrid; /** * Represents a span of memory (`&mut [u8]` ) as a struct usable by C code. * * Usage of this type is inherently unsafe. */ typedef struct sp2_CByteSlice { /** * The start address of the memory */ uint8_t *start; /** * The amount of memory in bytes */ size_t length; } sp2_CByteSlice; /** * Type alias for documenting the meaning of the u16 in enum values */ typedef uint16_t sp2_Offset; /** * Type alias for documenting the meaning of the u16 in enum values */ typedef uint8_t sp2_Brightness; #ifdef __cplusplus extern "C" { #endif // __cplusplus /** * Clones a `BitVec`. * The returned instance has to be freed with `bit_vec_dealloc`. */ struct sp2_BitVec *sp2_bit_vec_clone(const struct sp2_BitVec *this_); /** * Deallocates a `BitVec`. * * Note: do not call this if the grid has been consumed in another way, e.g. to create a command. */ void sp2_bit_vec_dealloc(struct sp2_BitVec *this_); /** * Sets the value of all bits in the `BitVec`. */ void sp2_bit_vec_fill(struct sp2_BitVec *this_, bool value); /** * Gets the value of a bit from the `BitVec`. */ bool sp2_bit_vec_get(const struct sp2_BitVec *this_, size_t index); /** * Returns true if length is 0. */ bool sp2_bit_vec_is_empty(const struct sp2_BitVec *this_); /** * Gets the length of the `BitVec` in bits. */ size_t sp2_bit_vec_len(const struct sp2_BitVec *this_); /** * Loads a `BitVec` from the provided data. * The returned instance has to be freed with `bit_vec_dealloc`. */ struct sp2_BitVec *sp2_bit_vec_load(const uint8_t *data, size_t data_length); /** * Creates a new `BitVec` instance. * The returned instance has to be freed with `bit_vec_dealloc`. */ struct sp2_BitVec *sp2_bit_vec_new(size_t size); /** * Sets the value of a bit in the `BitVec`. */ bool sp2_bit_vec_set(struct sp2_BitVec *this_, size_t index, bool value); /** * Gets an unsafe reference to the data of the `BitVec` instance. * * ## Safety * * The caller has to make sure to never access the returned memory after the `BitVec` * instance has been consumed or manually deallocated. * * Reading and writing concurrently to either the original instance or the returned data will * result in undefined behavior. */ struct sp2_CByteSlice sp2_bit_vec_unsafe_data_ref(struct sp2_BitVec *this_); /** * Clones a `ByteGrid`. * The returned instance has to be freed with `byte_grid_dealloc`. */ struct sp2_ByteGrid *sp2_byte_grid_clone(const struct sp2_ByteGrid *this_); /** * Deallocates a `ByteGrid`. * * Note: do not call this if the grid has been consumed in another way, e.g. to create a command. */ void sp2_byte_grid_dealloc(struct sp2_ByteGrid *this_); /** * Fills the whole `ByteGrid` with the specified value */ void sp2_byte_grid_fill(struct sp2_ByteGrid *this_, uint8_t value); /** * Get the current value at the specified position */ uint8_t sp2_byte_grid_get(const struct sp2_ByteGrid *this_, size_t x, size_t y); /** * Gets the height in pixels of the `ByteGrid` instance. */ size_t sp2_byte_grid_height(const struct sp2_ByteGrid *this_); /** * Loads a `ByteGrid` with the specified dimensions from the provided data. * The returned instance has to be freed with `byte_grid_dealloc`. */ struct sp2_ByteGrid *sp2_byte_grid_load(size_t width, size_t height, const uint8_t *data, size_t data_length); /** * Creates a new `ByteGrid` instance. * The returned instance has to be freed with `byte_grid_dealloc`. */ struct sp2_ByteGrid *sp2_byte_grid_new(size_t width, size_t height); /** * Sets the current value at the specified position */ void sp2_byte_grid_set(struct sp2_ByteGrid *this_, size_t x, size_t y, uint8_t value); /** * Gets an unsafe reference to the data of the `ByteGrid` instance. * * ## Safety * * The caller has to make sure to never access the returned memory after the `ByteGrid` * instance has been consumed or manually deallocated. * * Reading and writing concurrently to either the original instance or the returned data will * result in undefined behavior. */ struct sp2_CByteSlice sp2_byte_grid_unsafe_data_ref(struct sp2_ByteGrid *this_); /** * Gets the width in pixels of the `ByteGrid` instance. */ size_t sp2_byte_grid_width(const struct sp2_ByteGrid *this_); /** * Allocates a new `Command::BitmapLinear` instance. * The passed `BitVec` gets deallocated in the process. */ struct sp2_Command *sp2_command_bitmap_linear(sp2_Offset offset, struct sp2_BitVec *bit_vec, sp2_CompressionCode compression); /** * Allocates a new `Command::BitmapLinearAnd` instance. * The passed `BitVec` gets deallocated in the process. */ struct sp2_Command *sp2_command_bitmap_linear_and(sp2_Offset offset, struct sp2_BitVec *bit_vec, sp2_CompressionCode compression); /** * Allocates a new `Command::BitmapLinearOr` instance. * The passed `BitVec` gets deallocated in the process. */ struct sp2_Command *sp2_command_bitmap_linear_or(sp2_Offset offset, struct sp2_BitVec *bit_vec, sp2_CompressionCode compression); /** * Allocates a new `Command::BitmapLinearWin` instance. * The passed `PixelGrid` gets deallocated in the process. */ struct sp2_Command *sp2_command_bitmap_linear_win(uint16_t x, uint16_t y, struct sp2_PixelGrid *byte_grid, sp2_CompressionCode compression_code); /** * Allocates a new `Command::BitmapLinearXor` instance. * The passed `BitVec` gets deallocated in the process. */ struct sp2_Command *sp2_command_bitmap_linear_xor(sp2_Offset offset, struct sp2_BitVec *bit_vec, sp2_CompressionCode compression); /** * Allocates a new `Command::Brightness` instance */ struct sp2_Command *sp2_command_brightness(sp2_Brightness brightness); /** * Allocates a new `Command::CharBrightness` instance. * The passed `ByteGrid` gets deallocated in the process. */ struct sp2_Command *sp2_command_char_brightness(uint16_t x, uint16_t y, struct sp2_ByteGrid *byte_grid); /** * Allocates a new `Command::Clear` instance */ struct sp2_Command *sp2_command_clear(void); /** * Clones a `Command` instance */ struct sp2_Command *sp2_command_clone(const struct sp2_Command *original); /** * Allocates a new `Command::Cp437Data` instance. * The passed `ByteGrid` gets deallocated in the process. */ struct sp2_Command *sp2_command_cp437_data(uint16_t x, uint16_t y, struct sp2_ByteGrid *byte_grid); /** * Deallocates a `Command`. Note that connection_send does this implicitly, so you only need * to do this if you use the library for parsing commands. */ void sp2_command_dealloc(struct sp2_Command *ptr); /** * Allocates a new `Command::FadeOut` instance */ struct sp2_Command *sp2_command_fade_out(void); /** * Allocates a new `Command::HardReset` instance */ struct sp2_Command *sp2_command_hard_reset(void); /** * Tries to turn a `Packet` into a `Command`. The packet is gets deallocated in the process. * * Returns: pointer to command or NULL */ struct sp2_Command *sp2_command_try_from_packet(struct sp2_Packet *packet); /** * Closes and deallocates a connection instance */ void sp2_connection_dealloc(struct sp2_Connection *ptr); /** * Creates a new instance of Connection. * The returned instance has to be deallocated with `connection_dealloc`. * * returns: NULL if connection fails or connected instance * * Panics: bad string encoding */ struct sp2_Connection *sp2_connection_open(const char *host); /** * Sends the command instance. The instance is consumed / destroyed and cannot be used after this call. */ bool sp2_connection_send(const struct sp2_Connection *connection, struct sp2_Packet *command_ptr); /** * Deallocates a `Packet`. * * Note: do not call this if the instance has been consumed in another way, e.g. by sending it. */ void sp2_packet_dealloc(struct sp2_Packet *this_); /** * Turns a `Command` into a `Packet`. The command gets deallocated in the process. */ struct sp2_Packet *sp2_packet_from_command(struct sp2_Command *command); /** * Tries to load a `Packet` from the passed array with the specified length. * * returns: NULL in case of an error, pointer to the allocated packet otherwise */ struct sp2_Packet *sp2_packet_try_load(const uint8_t *data, size_t length); /** * Clones a `PixelGrid`. * The returned instance has to be freed with `pixel_grid_dealloc`. */ struct sp2_PixelGrid *sp2_pixel_grid_clone(const struct sp2_PixelGrid *this_); /** * Deallocates a `PixelGrid`. * * Note: do not call this if the grid has been consumed in another way, e.g. to create a command. */ void sp2_pixel_grid_dealloc(struct sp2_PixelGrid *this_); /** * Fills the whole `PixelGrid` with the specified value */ void sp2_pixel_grid_fill(struct sp2_PixelGrid *this_, bool value); /** * Get the current value at the specified position */ bool sp2_pixel_grid_get(const struct sp2_PixelGrid *this_, size_t x, size_t y); /** * Gets the height in pixels of the `PixelGrid` instance. */ size_t sp2_pixel_grid_height(const struct sp2_PixelGrid *this_); /** * Loads a `PixelGrid` with the specified dimensions from the provided data. * The returned instance has to be freed with `pixel_grid_dealloc`. */ struct sp2_PixelGrid *sp2_pixel_grid_load(size_t width, size_t height, const uint8_t *data, size_t data_length); /** * Creates a new `PixelGrid` instance. * The returned instance has to be freed with `pixel_grid_dealloc`. */ struct sp2_PixelGrid *sp2_pixel_grid_new(size_t width, size_t height); /** * Sets the current value at the specified position */ void sp2_pixel_grid_set(struct sp2_PixelGrid *this_, size_t x, size_t y, bool value); /** * Gets an unsafe reference to the data of the `PixelGrid` instance. * * ## Safety * * The caller has to make sure to never access the returned memory after the `PixelGrid` * instance has been consumed or manually deallocated. * * Reading and writing concurrently to either the original instance or the returned data will * result in undefined behavior. */ struct sp2_CByteSlice sp2_pixel_grid_unsafe_data_ref(struct sp2_PixelGrid *this_); /** * Gets the width in pixels of the `PixelGrid` instance. */ size_t sp2_pixel_grid_width(const struct sp2_PixelGrid *this_); #ifdef __cplusplus } // extern "C" #endif // __cplusplus