improve c library

This commit is contained in:
Vinzenz Schroeter 2024-05-12 20:25:06 +02:00
parent 76907a8e3d
commit ff64557d29
6 changed files with 39 additions and 379 deletions

4
examples/lang_c/.gitignore vendored Normal file
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@ -0,0 +1,4 @@
.idea
out
rust-target
include

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@ -1,23 +0,0 @@
cmake_minimum_required(VERSION 3.28)
project(lang_c C)
set(CMAKE_C_STANDARD 17)
include(FetchContent)
FetchContent_Declare(
Corrosion
GIT_REPOSITORY https://github.com/corrosion-rs/corrosion.git
GIT_TAG v0.5 # Optionally specify a commit hash, version tag or branch here
)
FetchContent_MakeAvailable(Corrosion)
# Import targets defined in a package or workspace manifest `Cargo.toml` file
corrosion_import_crate(
MANIFEST_PATH ../../servicepoint2/Cargo.toml
PROFILE release
FEATURES c-api
ALL_FEATURES)
add_executable(lang_c main.c)
target_link_libraries(lang_c PRIVATE servicepoint2)

23
examples/lang_c/Makefile Normal file
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ROOT_DIR := $(dir $(realpath $(lastword $(MAKEFILE_LIST))))
RUST_TARGET_DIR := ${ROOT_DIR}rust-target
export SP2_INCLUDE_DIR := ${ROOT_DIR}sp2
OUT_DIR := ${ROOT_DIR}out
.PHONY: clean
run: ${OUT_DIR}/lang_c
out/lang_c
all: ${OUT_DIR}/lang_c
${OUT_DIR}/lang_c: ${SP2_INCLUDE_DIR}/sp2-bindings.h main.c
mkdir -p ${OUT_DIR}
gcc ${SP2_INCLUDE_DIR}/sp2-bindings.h main.c -L ${RUST_TARGET_DIR}/release/ -Wl,-Bstatic -l servicepoint2 -Wl,-Bdynamic -o ${OUT_DIR}/lang_c --verbose
${SP2_INCLUDE_DIR}/sp2-bindings.h:
cd ../../servicepoint2/ && cargo build --release --target-dir ${RUST_TARGET_DIR} --all-features
clean:
rm -r ${SP2_INCLUDE_DIR} || true
rm -r ${OUT_DIR} || true
rm -r ${RUST_TARGET_DIR} || true

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@ -1,5 +1,5 @@
#include <stdio.h>
#include "../../servicepoint2/sp2-bindings.h"
#include "sp2/sp2-bindings.h"
int main(void) {
sp2_Connection *connection = sp2_connection_open("localhost:2342");

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@ -1,12 +1,21 @@
extern crate cbindgen;
use std::env;
use cbindgen::Language;
fn main() {
let crate_dir = env::var("CARGO_MANIFEST_DIR").unwrap();
println!("cargo:rerun-if-changed=src");
let out_dir = env::var("SP2_INCLUDE_DIR")
.or(env::var("OUT_DIR"))
.unwrap();
println!("cargo::warning={out_dir}");
println!("cargo::rerun-if-changed=src");
println!("cargo::rerun-if-env-changed=SP2_INCLUDE_DIR");
println!("cargo::rerun-if-env-changed=OUT_DIR");
cbindgen::Builder::new()
.with_crate(crate_dir)
@ -16,5 +25,5 @@ fn main() {
.with_parse_expand_all_features(true)
.generate()
.expect("Unable to generate bindings")
.write_to_file("sp2-bindings.h");
.write_to_file(format!("{out_dir}/sp2-bindings.h"));
}

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@ -1,353 +0,0 @@
#include <stdarg.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
/**
* size of a single tile in one dimension
*/
#define sp2_TILE_SIZE 8
/**
* tile count in the x-direction
*/
#define sp2_TILE_WIDTH 56
/**
* tile count in the y-direction
*/
#define sp2_TILE_HEIGHT 20
/**
* screen width in pixels
*/
#define sp2_PIXEL_WIDTH (sp2_TILE_WIDTH * sp2_TILE_SIZE)
/**
* screen height in pixels
*/
#define sp2_PIXEL_HEIGHT (sp2_TILE_HEIGHT * sp2_TILE_SIZE)
/**
* pixel count on whole screen
*/
#define sp2_PIXEL_COUNT ((uintptr_t)sp2_PIXEL_WIDTH * (uintptr_t)sp2_PIXEL_HEIGHT)
/**
* Specifies the kind of compression to use. Availability depends on features.
*/
enum sp2_CompressionCode
#ifdef __cplusplus
: uint16_t
#endif // __cplusplus
{
Uncompressed = 0,
Gz = 26490,
Bz = 25210,
Lz = 27770,
Zs = 31347,
};
#ifndef __cplusplus
typedef uint16_t sp2_CompressionCode;
#endif // __cplusplus
/**
* A vector of bits
*/
typedef struct sp2_BitVec sp2_BitVec;
/**
* A grid of bytes
*/
typedef struct sp2_ByteGrid sp2_ByteGrid;
/**
* A command to send to the display.
*/
typedef struct sp2_Command sp2_Command;
/**
* A connection to the display.
*/
typedef struct sp2_Connection sp2_Connection;
/**
* A grid of pixels stored in packed bytes.
*/
typedef struct sp2_PixelGrid sp2_PixelGrid;
typedef uint8_t sp2_Brightness;
typedef uint16_t sp2_Offset;
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
/**
* Creates a new `BitVec` instance.
* The returned instance has to be freed with `bit_vec_dealloc`.
*/
struct sp2_BitVec *sp2_bit_vec_new(uintptr_t size);
/**
* Loads a `BitVec` from the provided data.
* The returned instance has to be freed with `bit_vec_dealloc`.
*/
struct sp2_BitVec *sp2_bit_vec_load(const uint8_t *data, uintptr_t data_length);
/**
* Clones a `BitVec`.
* The returned instance has to be freed with `bit_vec_dealloc`.
*/
struct sp2_BitVec *sp2_bit_vec_clone(const struct sp2_BitVec *this_);
/**
* Deallocates a `BitVec`.
*
* Note: do not call this if the grid has been consumed in another way, e.g. to create a command.
*/
void sp2_bit_vec_dealloc(struct sp2_BitVec *this_);
/**
* Gets the value of a bit from the `BitVec`.
*/
bool sp2_bit_vec_get(const struct sp2_BitVec *this_, uintptr_t index);
/**
* Sets the value of a bit in the `BitVec`.
*/
bool sp2_bit_vec_set(struct sp2_BitVec *this_, uintptr_t index, bool value);
/**
* Sets the value of all bits in the `BitVec`.
*/
void sp2_bit_vec_fill(struct sp2_BitVec *this_, bool value);
/**
* Gets the length of the `BitVec` in bits.
*/
uintptr_t sp2_bit_vec_len(const struct sp2_BitVec *this_);
/**
* Creates a new `ByteGrid` instance.
* The returned instance has to be freed with `byte_grid_dealloc`.
*/
struct sp2_ByteGrid *sp2_byte_grid_new(uintptr_t width, uintptr_t height);
/**
* Loads a `ByteGrid` with the specified dimensions from the provided data.
* The returned instance has to be freed with `byte_grid_dealloc`.
*/
struct sp2_ByteGrid *sp2_byte_grid_load(uintptr_t width,
uintptr_t height,
const uint8_t *data,
uintptr_t data_length);
/**
* Clones a `ByteGrid`.
* The returned instance has to be freed with `byte_grid_dealloc`.
*/
struct sp2_ByteGrid *sp2_byte_grid_clone(const struct sp2_ByteGrid *this_);
/**
* Deallocates a `ByteGrid`.
*
* Note: do not call this if the grid has been consumed in another way, e.g. to create a command.
*/
void sp2_byte_grid_dealloc(struct sp2_ByteGrid *this_);
/**
* Get the current value at the specified position
*/
uint8_t sp2_byte_grid_get(const struct sp2_ByteGrid *this_, uintptr_t x, uintptr_t y);
/**
* Sets the current value at the specified position
*/
void sp2_byte_grid_set(struct sp2_ByteGrid *this_, uintptr_t x, uintptr_t y, uint8_t value);
/**
* Fills the whole `ByteGrid` with the specified value
*/
void sp2_byte_grid_fill(struct sp2_ByteGrid *this_, uint8_t value);
/**
* Gets the width in pixels of the `ByteGrid` instance.
*/
uintptr_t sp2_byte_grid_width(const struct sp2_PixelGrid *this_);
/**
* Gets the height in pixels of the `ByteGrid` instance.
*/
uintptr_t sp2_byte_grid_height(const struct sp2_PixelGrid *this_);
/**
* Tries to load a `Command` from the passed array with the specified length.
*
* returns: NULL in case of an error, pointer to the allocated command otherwise
*/
struct sp2_Command *sp2_command_try_load(const uint8_t *data, uintptr_t length);
/**
* Clones a `Command` instance
*/
struct sp2_Command *sp2_command_clone(const struct sp2_Command *original);
/**
* Allocates a new `Command::Clear` instance
*/
struct sp2_Command *sp2_command_clear(void);
/**
* Allocates a new `Command::HardReset` instance
*/
struct sp2_Command *sp2_command_hard_reset(void);
/**
* Allocates a new `Command::FadeOut` instance
*/
struct sp2_Command *sp2_command_fade_out(void);
/**
* Allocates a new `Command::Brightness` instance
*/
struct sp2_Command *sp2_command_brightness(sp2_Brightness brightness);
/**
* Allocates a new `Command::CharBrightness` instance.
* The passed `ByteGrid` gets deallocated in the process.
*/
struct sp2_Command *sp2_command_char_brightness(uint16_t x,
uint16_t y,
struct sp2_ByteGrid *byte_grid);
/**
* Allocates a new `Command::BitmapLinear` instance.
* The passed `BitVec` gets deallocated in the process.
*/
struct sp2_Command *sp2_command_bitmap_linear(sp2_Offset offset,
struct sp2_BitVec *bit_vec,
sp2_CompressionCode compression);
/**
* Allocates a new `Command::BitmapLinearAnd` instance.
* The passed `BitVec` gets deallocated in the process.
*/
struct sp2_Command *sp2_command_bitmap_linear_and(sp2_Offset offset,
struct sp2_BitVec *bit_vec,
sp2_CompressionCode compression);
/**
* Allocates a new `Command::BitmapLinearOr` instance.
* The passed `BitVec` gets deallocated in the process.
*/
struct sp2_Command *sp2_command_bitmap_linear_or(sp2_Offset offset,
struct sp2_BitVec *bit_vec,
sp2_CompressionCode compression);
/**
* Allocates a new `Command::BitmapLinearXor` instance.
* The passed `BitVec` gets deallocated in the process.
*/
struct sp2_Command *sp2_command_bitmap_linear_xor(sp2_Offset offset,
struct sp2_BitVec *bit_vec,
sp2_CompressionCode compression);
/**
* Allocates a new `Command::Cp437Data` instance.
* The passed `ByteGrid` gets deallocated in the process.
*/
struct sp2_Command *sp2_command_cp437_data(uint16_t x, uint16_t y, struct sp2_ByteGrid *byte_grid);
/**
* Allocates a new `Command::BitmapLinearWin` instance.
* The passed `PixelGrid` gets deallocated in the process.
*/
struct sp2_Command *sp2_command_bitmap_linear_win(uint16_t x,
uint16_t y,
struct sp2_PixelGrid *byte_grid);
/**
* Deallocates a `Command`. Note that connection_send does this implicitly, so you only need
* to do this if you use the library for parsing commands.
*/
void sp2_command_dealloc(struct sp2_Command *ptr);
/**
* Creates a new instance of Connection.
* The returned instance has to be deallocated with `connection_dealloc`.
*
* returns: NULL if connection fails or connected instance
*
* Panics: bad string encoding
*/
struct sp2_Connection *sp2_connection_open(const char *host);
/**
* Sends the command instance. The instance is consumed / destroyed and cannot be used after this call.
*/
bool sp2_connection_send(const struct sp2_Connection *connection,
struct sp2_Command *command_ptr);
/**
* Closes and deallocates a connection instance
*/
void sp2_connection_dealloc(struct sp2_Connection *ptr);
/**
* Creates a new `PixelGrid` instance.
* The returned instance has to be freed with `pixel_grid_dealloc`.
*/
struct sp2_PixelGrid *sp2_pixel_grid_new(uintptr_t width, uintptr_t height);
/**
* Loads a `PixelGrid` with the specified dimensions from the provided data.
* The returned instance has to be freed with `pixel_grid_dealloc`.
*/
struct sp2_PixelGrid *sp2_pixel_grid_load(uintptr_t width,
uintptr_t height,
const uint8_t *data,
uintptr_t data_length);
/**
* Clones a `PixelGrid`.
* The returned instance has to be freed with `pixel_grid_dealloc`.
*/
struct sp2_PixelGrid *sp2_pixel_grid_clone(const struct sp2_PixelGrid *this_);
/**
* Deallocates a `PixelGrid`.
*
* Note: do not call this if the grid has been consumed in another way, e.g. to create a command.
*/
void sp2_pixel_grid_dealloc(struct sp2_PixelGrid *this_);
/**
* Get the current value at the specified position
*/
bool sp2_pixel_grid_get(const struct sp2_PixelGrid *this_, uintptr_t x, uintptr_t y);
/**
* Sets the current value at the specified position
*/
void sp2_pixel_grid_set(struct sp2_PixelGrid *this_, uintptr_t x, uintptr_t y, bool value);
/**
* Fills the whole `PixelGrid` with the specified value
*/
void sp2_pixel_grid_fill(struct sp2_PixelGrid *this_, bool value);
/**
* Gets the width in pixels of the `PixelGrid` instance.
*/
uintptr_t sp2_pixel_grid_width(const struct sp2_PixelGrid *this_);
/**
* Gets the height in pixels of the `PixelGrid` instance.
*/
uintptr_t sp2_pixel_grid_height(const struct sp2_PixelGrid *this_);
#ifdef __cplusplus
} // extern "C"
#endif // __cplusplus