diff --git a/crates/servicepoint_binding_c/examples/lang_c/Makefile b/crates/servicepoint_binding_c/examples/lang_c/Makefile
index 787d38e..86cf49c 100644
--- a/crates/servicepoint_binding_c/examples/lang_c/Makefile
+++ b/crates/servicepoint_binding_c/examples/lang_c/Makefile
@@ -1,7 +1,7 @@
CC := gcc
THIS_DIR := $(dir $(realpath $(lastword $(MAKEFILE_LIST))))
-REPO_ROOT := $(THIS_DIR)/../..
+REPO_ROOT := $(THIS_DIR)/../../../..
build: out/lang_c
diff --git a/crates/servicepoint_binding_c/examples/lang_c/include/servicepoint.h b/crates/servicepoint_binding_c/examples/lang_c/include/servicepoint.h
index cc1e903..465a89a 100644
--- a/crates/servicepoint_binding_c/examples/lang_c/include/servicepoint.h
+++ b/crates/servicepoint_binding_c/examples/lang_c/include/servicepoint.h
@@ -44,10 +44,25 @@ enum sp_CompressionCode
: uint16_t
#endif // __cplusplus
{
+ /**
+ * no compression
+ */
Uncompressed = 0,
+ /**
+ * compress using flate2 with zlib header
+ */
Zlib = 26490,
+ /**
+ * compress using bzip2
+ */
Bzip2 = 25210,
+ /**
+ * compress using lzma
+ */
Lzma = 27770,
+ /**
+ * compress using Zstandard
+ */
Zstd = 31347,
};
#ifndef __cplusplus
@@ -55,7 +70,7 @@ typedef uint16_t sp_CompressionCode;
#endif // __cplusplus
/**
- * A vector of bits
+ * A fixed-size vector of bits
*/
typedef struct sp_BitVec sp_BitVec;
@@ -87,7 +102,13 @@ typedef struct sp_PixelGrid sp_PixelGrid;
/**
* Represents a span of memory (`&mut [u8]` ) as a struct usable by C code.
*
- * Usage of this type is inherently unsafe.
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - accesses to the memory pointed to with `start` is never accessed outside `length`
+ * - the lifetime of the `CByteSlice` does not outlive the memory it points to, as described in
+ * the function returning this type.
*/
typedef struct sp_CByteSlice {
/**
@@ -116,51 +137,150 @@ extern "C" {
/**
* Clones a `BitVec`.
- * The returned instance has to be freed with `bit_vec_dealloc`.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `BitVec`
+ * - `this` is not written to concurrently
+ * - the returned instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_bit_vec_dealloc`.
*/
struct sp_BitVec *sp_bit_vec_clone(const struct sp_BitVec *this_);
/**
* Deallocates a `BitVec`.
*
- * Note: do not call this if the grid has been consumed in another way, e.g. to create a command.
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `BitVec`
+ * - `this` is not used concurrently or after this call
+ * - `this` was not passed to another consuming function, e.g. to create a `Command`
*/
void sp_bit_vec_dealloc(struct sp_BitVec *this_);
/**
* Sets the value of all bits in the `BitVec`.
+ *
+ * # Arguments
+ *
+ * * `value`: the value to set all bits to
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `BitVec`
+ * - `this` is not written to or read from concurrently
*/
void sp_bit_vec_fill(struct sp_BitVec *this_, bool value);
/**
* Gets the value of a bit from the `BitVec`.
+ *
+ * # Arguments
+ *
+ * * `this`: instance to read from
+ * * `index`: the bit index to read
+ *
+ * returns: value of the bit
+ *
+ * # Panics
+ *
+ * When accessing `index` out of bounds.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `BitVec`
+ * - `this` is not written to concurrently
*/
bool sp_bit_vec_get(const struct sp_BitVec *this_, size_t index);
/**
* Returns true if length is 0.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `BitVec`
*/
bool sp_bit_vec_is_empty(const struct sp_BitVec *this_);
/**
* Gets the length of the `BitVec` in bits.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `BitVec`
*/
size_t sp_bit_vec_len(const struct sp_BitVec *this_);
/**
- * Loads a `BitVec` from the provided data.
- * The returned instance has to be freed with `bit_vec_dealloc`.
+ * Interpret the data as a series of bits and load then into a new `BitVec` instance.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `data` points to a valid memory location of at least `data_length`
+ * bytes in size.
+ * - the returned instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_bit_vec_dealloc`.
*/
-struct sp_BitVec *sp_bit_vec_load(const uint8_t *data, size_t data_length);
+struct sp_BitVec *sp_bit_vec_load(const uint8_t *data,
+ size_t data_length);
/**
* Creates a new `BitVec` instance.
- * The returned instance has to be freed with `bit_vec_dealloc`.
+ *
+ * # Arguments
+ *
+ * * `size`: size in bits.
+ *
+ * returns: `BitVec` with all bits set to false.
+ *
+ * # Panics
+ *
+ * When `size` is not divisible by 8.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - the returned instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_bit_vec_dealloc`.
*/
struct sp_BitVec *sp_bit_vec_new(size_t size);
/**
* Sets the value of a bit in the `BitVec`.
+ *
+ * # Arguments
+ *
+ * * `this`: instance to write to
+ * * `index`: the bit index to edit
+ * * `value`: the value to set the bit to
+ *
+ * returns: old value of the bit
+ *
+ * # Panics
+ *
+ * When accessing `index` out of bounds.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `BitVec`
+ * - `this` is not written to or read from concurrently
*/
bool sp_bit_vec_set(struct sp_BitVec *this_, size_t index, bool value);
@@ -169,45 +289,109 @@ bool sp_bit_vec_set(struct sp_BitVec *this_, size_t index, bool value);
*
* ## Safety
*
- * The caller has to make sure to never access the returned memory after the `BitVec`
- * instance has been consumed or manually deallocated.
+ * The caller has to make sure that:
*
- * Reading and writing concurrently to either the original instance or the returned data will
- * result in undefined behavior.
+ * - `this` points to a valid `BitVec`
+ * - the returned memory range is never accessed after the passed `BitVec` has been freed
+ * - the returned memory range is never accessed concurrently, either via the `BitVec` or directly
*/
struct sp_CByteSlice sp_bit_vec_unsafe_data_ref(struct sp_BitVec *this_);
/**
* Clones a `ByteGrid`.
- * The returned instance has to be freed with `byte_grid_dealloc`.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `ByteGrid`
+ * - `this` is not written to concurrently
+ * - the returned instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_byte_grid_dealloc`.
*/
struct sp_ByteGrid *sp_byte_grid_clone(const struct sp_ByteGrid *this_);
/**
* Deallocates a `ByteGrid`.
*
- * Note: do not call this if the grid has been consumed in another way, e.g. to create a command.
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `ByteGrid`
+ * - `this` is not used concurrently or after this call
+ * - `this` was not passed to another consuming function, e.g. to create a `Command`
*/
void sp_byte_grid_dealloc(struct sp_ByteGrid *this_);
/**
- * Fills the whole `ByteGrid` with the specified value
+ * Sets the value of all cells in the `ByteGrid`.
+ *
+ * # Arguments
+ *
+ * * `this`: instance to write to
+ * * `value`: the value to set all cells to
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `ByteGrid`
+ * - `this` is not written to or read from concurrently
*/
void sp_byte_grid_fill(struct sp_ByteGrid *this_, uint8_t value);
/**
- * Get the current value at the specified position
+ * Gets the current value at the specified position.
+ *
+ * # Arguments
+ *
+ * * `this`: instance to read from
+ * * `x` and `y`: position of the cell to read
+ *
+ * # Panics
+ *
+ * When accessing `x` or `y` out of bounds.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `ByteGrid`
+ * - `this` is not written to concurrently
*/
uint8_t sp_byte_grid_get(const struct sp_ByteGrid *this_, size_t x, size_t y);
/**
- * Gets the height in pixels of the `ByteGrid` instance.
+ * Gets the height of the `ByteGrid` instance.
+ *
+ * # Arguments
+ *
+ * * `this`: instance to read from
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `ByteGrid`
*/
size_t sp_byte_grid_height(const struct sp_ByteGrid *this_);
/**
* Loads a `ByteGrid` with the specified dimensions from the provided data.
- * The returned instance has to be freed with `byte_grid_dealloc`.
+ *
+ * # Panics
+ *
+ * When the provided `data_length` is not sufficient for the `height` and `width`
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `data` points to a valid memory location of at least `data_length`
+ * bytes in size.
+ * - the returned instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_byte_grid_dealloc`.
*/
struct sp_ByteGrid *sp_byte_grid_load(size_t width,
size_t height,
@@ -215,13 +399,41 @@ struct sp_ByteGrid *sp_byte_grid_load(size_t width,
size_t data_length);
/**
- * Creates a new `ByteGrid` instance.
- * The returned instance has to be freed with `byte_grid_dealloc`.
+ * Creates a new `ByteGrid` with the specified dimensions.
+ *
+ * returns: `ByteGrid` initialized to 0.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - the returned instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_byte_grid_dealloc`.
*/
-struct sp_ByteGrid *sp_byte_grid_new(size_t width, size_t height);
+struct sp_ByteGrid *sp_byte_grid_new(size_t width,
+ size_t height);
/**
- * Sets the current value at the specified position
+ * Sets the value of the specified position in the `ByteGrid`.
+ *
+ * # Arguments
+ *
+ * * `this`: instance to write to
+ * * `x` and `y`: position of the cell
+ * * `value`: the value to write to the cell
+ *
+ * returns: old value of the cell
+ *
+ * # Panics
+ *
+ * When accessing `x` or `y` out of bounds.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `BitVec`
+ * - `this` is not written to or read from concurrently
*/
void sp_byte_grid_set(struct sp_ByteGrid *this_,
size_t x,
@@ -233,22 +445,42 @@ void sp_byte_grid_set(struct sp_ByteGrid *this_,
*
* ## Safety
*
- * The caller has to make sure to never access the returned memory after the `ByteGrid`
- * instance has been consumed or manually deallocated.
+ * The caller has to make sure that:
*
- * Reading and writing concurrently to either the original instance or the returned data will
- * result in undefined behavior.
+ * - `this` points to a valid `ByteGrid`
+ * - the returned memory range is never accessed after the passed `ByteGrid` has been freed
+ * - the returned memory range is never accessed concurrently, either via the `ByteGrid` or directly
*/
struct sp_CByteSlice sp_byte_grid_unsafe_data_ref(struct sp_ByteGrid *this_);
/**
- * Gets the width in pixels of the `ByteGrid` instance.
+ * Gets the width of the `ByteGrid` instance.
+ *
+ * # Arguments
+ *
+ * * `this`: instance to read from
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `ByteGrid`
*/
size_t sp_byte_grid_width(const struct sp_ByteGrid *this_);
/**
* Allocates a new `Command::BitmapLinear` instance.
- * The passed `BitVec` gets deallocated in the process.
+ * The passed `BitVec` gets consumed.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `bit_vec` points to a valid instance of `BitVec`
+ * - `bit_vec` is not used concurrently or after this call
+ * - `compression` matches one of the allowed enum values
+ * - the returned `Command` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_bitmap_linear(sp_Offset offset,
struct sp_BitVec *bit_vec,
@@ -256,7 +488,17 @@ struct sp_Command *sp_command_bitmap_linear(sp_Offset offset,
/**
* Allocates a new `Command::BitmapLinearAnd` instance.
- * The passed `BitVec` gets deallocated in the process.
+ * The passed `BitVec` gets consumed.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `bit_vec` points to a valid instance of `BitVec`
+ * - `bit_vec` is not used concurrently or after this call
+ * - `compression` matches one of the allowed enum values
+ * - the returned `Command` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_bitmap_linear_and(sp_Offset offset,
struct sp_BitVec *bit_vec,
@@ -264,7 +506,17 @@ struct sp_Command *sp_command_bitmap_linear_and(sp_Offset offset,
/**
* Allocates a new `Command::BitmapLinearOr` instance.
- * The passed `BitVec` gets deallocated in the process.
+ * The passed `BitVec` gets consumed.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `bit_vec` points to a valid instance of `BitVec`
+ * - `bit_vec` is not used concurrently or after this call
+ * - `compression` matches one of the allowed enum values
+ * - the returned `Command` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_bitmap_linear_or(sp_Offset offset,
struct sp_BitVec *bit_vec,
@@ -272,95 +524,213 @@ struct sp_Command *sp_command_bitmap_linear_or(sp_Offset offset,
/**
* Allocates a new `Command::BitmapLinearWin` instance.
- * The passed `PixelGrid` gets deallocated in the process.
+ * The passed `PixelGrid` gets consumed.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `pixel_grid` points to a valid instance of `PixelGrid`
+ * - `pixel_grid` is not used concurrently or after this call
+ * - `compression` matches one of the allowed enum values
+ * - the returned `Command` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_bitmap_linear_win(size_t x,
size_t y,
- struct sp_PixelGrid *byte_grid,
+ struct sp_PixelGrid *pixel_grid,
sp_CompressionCode compression_code);
/**
* Allocates a new `Command::BitmapLinearXor` instance.
- * The passed `BitVec` gets deallocated in the process.
+ * The passed `BitVec` gets consumed.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `bit_vec` points to a valid instance of `BitVec`
+ * - `bit_vec` is not used concurrently or after this call
+ * - `compression` matches one of the allowed enum values
+ * - the returned `Command` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_bitmap_linear_xor(sp_Offset offset,
struct sp_BitVec *bit_vec,
sp_CompressionCode compression);
/**
- * Allocates a new `Command::Brightness` instance
+ * Allocates a new `Command::Brightness` instance.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - the returned `Command` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_brightness(sp_Brightness brightness);
/**
* Allocates a new `Command::CharBrightness` instance.
- * The passed `ByteGrid` gets deallocated in the process.
+ * The passed `ByteGrid` gets consumed.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `byte_grid` points to a valid instance of `ByteGrid`
+ * - `byte_grid` is not used concurrently or after this call
+ * - the returned `Command` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_char_brightness(size_t x,
size_t y,
struct sp_ByteGrid *byte_grid);
/**
- * Allocates a new `Command::Clear` instance
+ * Allocates a new `Command::Clear` instance.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - the returned `Command` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_clear(void);
/**
- * Clones a `Command` instance
+ * Clones a `Command` instance.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid instance of `Command`
+ * - `this` is not written to concurrently
+ * - the returned `Command` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_clone(const struct sp_Command *original);
/**
* Allocates a new `Command::Cp437Data` instance.
- * The passed `ByteGrid` gets deallocated in the process.
+ * The passed `ByteGrid` gets consumed.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `byte_grid` points to a valid instance of `ByteGrid`
+ * - `byte_grid` is not used concurrently or after this call
+ * - the returned `Command` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_cp437_data(size_t x,
size_t y,
struct sp_ByteGrid *byte_grid);
/**
- * Deallocates a `Command`. Note that connection_send does this implicitly, so you only need
- * to do this if you use the library for parsing commands.
+ * Deallocates a `Command`.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `Command`
+ * - `this` is not used concurrently or after this call
+ * - `this` was not passed to another consuming function, e.g. to create a `Packet`
*/
void sp_command_dealloc(struct sp_Command *ptr);
/**
- * Allocates a new `Command::FadeOut` instance
+ * Allocates a new `Command::FadeOut` instance.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - the returned `Command` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_fade_out(void);
/**
- * Allocates a new `Command::HardReset` instance
+ * Allocates a new `Command::HardReset` instance.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - the returned `Command` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_hard_reset(void);
/**
- * Tries to turn a `Packet` into a `Command`. The packet is gets deallocated in the process.
+ * Tries to turn a `Packet` into a `Command`. The packet is deallocated in the process.
*
- * Returns: pointer to command or NULL
+ * Returns: pointer to new `Command` instance or NULL
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `packet` points to a valid instance of `Packet`
+ * - `packet` is not used concurrently or after this call
+ * - the result is checked for NULL
+ * - the returned `Command` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_try_from_packet(struct sp_Packet *packet);
/**
- * Closes and deallocates a connection instance
+ * Closes and deallocates a `Connection`.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `Connection`
+ * - `this` is not used concurrently or after this call
*/
void sp_connection_dealloc(struct sp_Connection *ptr);
/**
- * Creates a new instance of Connection.
- * The returned instance has to be deallocated with `connection_dealloc`.
+ * Creates a new instance of `Connection`.
*
- * returns: NULL if connection fails or connected instance
+ * returns: NULL if connection fails, or connected instance
*
- * Panics: bad string encoding
+ * # Panics
+ *
+ * Bad string encoding
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - the returned instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_connection_dealloc`.
*/
struct sp_Connection *sp_connection_open(const char *host);
/**
- * Sends the command instance. The instance is consumed / destroyed and cannot be used after this call.
+ * Sends a `Packet` to the display using the `Connection`.
+ * The passed `Packet` gets consumed.
+ *
+ * returns: true in case of success
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `connection` points to a valid instance of `Connection`
+ * - `packet` points to a valid instance of `Packet`
+ * - `packet` is not used concurrently or after this call
*/
bool sp_connection_send(const struct sp_Connection *connection,
- struct sp_Packet *command_ptr);
+ struct sp_Packet *packet);
/**
* Deallocates a `Packet`.
@@ -370,7 +740,17 @@ bool sp_connection_send(const struct sp_Connection *connection,
void sp_packet_dealloc(struct sp_Packet *this_);
/**
- * Turns a `Command` into a `Packet`. The command gets deallocated in the process.
+ * Turns a `Command` into a `Packet`.
+ * The `Command` gets consumed.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `command` points to a valid instance of `Command`
+ * - `command` is not used concurrently or after this call
+ * - the returned `Packet` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_packet_dealloc`.
*/
struct sp_Packet *sp_packet_from_command(struct sp_Command *command);
@@ -378,40 +758,121 @@ struct sp_Packet *sp_packet_from_command(struct sp_Command *command);
* Tries to load a `Packet` from the passed array with the specified length.
*
* returns: NULL in case of an error, pointer to the allocated packet otherwise
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `data` points to a valid memory region of at least `length` bytes
+ * - `data` is not written to concurrently
+ * - the returned `Packet` instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_packet_dealloc`.
*/
-struct sp_Packet *sp_packet_try_load(const uint8_t *data, size_t length);
+struct sp_Packet *sp_packet_try_load(const uint8_t *data,
+ size_t length);
/**
* Clones a `PixelGrid`.
- * The returned instance has to be freed with `pixel_grid_dealloc`.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `PixelGrid`
+ * - `this` is not written to concurrently
+ * - the returned instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_pixel_grid_dealloc`.
*/
struct sp_PixelGrid *sp_pixel_grid_clone(const struct sp_PixelGrid *this_);
/**
* Deallocates a `PixelGrid`.
*
- * Note: do not call this if the grid has been consumed in another way, e.g. to create a command.
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `PixelGrid`
+ * - `this` is not used concurrently or after this call
+ * - `this` was not passed to another consuming function, e.g. to create a `Command`
*/
void sp_pixel_grid_dealloc(struct sp_PixelGrid *this_);
/**
- * Fills the whole `PixelGrid` with the specified value
+ * Sets the state of all pixels in the `PixelGrid`.
+ *
+ * # Arguments
+ *
+ * * `this`: instance to write to
+ * * `value`: the value to set all pixels to
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `PixelGrid`
+ * - `this` is not written to or read from concurrently
*/
void sp_pixel_grid_fill(struct sp_PixelGrid *this_, bool value);
/**
- * Get the current value at the specified position
+ * Gets the current value at the specified position in the `PixelGrid`.
+ *
+ * # Arguments
+ *
+ * * `this`: instance to read from
+ * * `x` and `y`: position of the cell to read
+ *
+ * # Panics
+ *
+ * When accessing `x` or `y` out of bounds.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `PixelGrid`
+ * - `this` is not written to concurrently
*/
bool sp_pixel_grid_get(const struct sp_PixelGrid *this_, size_t x, size_t y);
/**
* Gets the height in pixels of the `PixelGrid` instance.
+ *
+ * # Arguments
+ *
+ * * `this`: instance to read from
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `PixelGrid`
*/
size_t sp_pixel_grid_height(const struct sp_PixelGrid *this_);
/**
* Loads a `PixelGrid` with the specified dimensions from the provided data.
- * The returned instance has to be freed with `pixel_grid_dealloc`.
+ *
+ * # Arguments
+ *
+ * * `width`: size in pixels in x-direction
+ * * `height`: size in pixels in y-direction
+ *
+ * returns: `PixelGrid` that contains a copy of the provided data
+ *
+ * # Panics
+ *
+ * - when the dimensions and data size do not match exactly.
+ * - when the width is not dividable by 8
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `data` points to a valid memory location of at least `data_length` bytes in size.
+ * - the returned instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_pixel_grid_dealloc`.
*/
struct sp_PixelGrid *sp_pixel_grid_load(size_t width,
size_t height,
@@ -419,13 +880,50 @@ struct sp_PixelGrid *sp_pixel_grid_load(size_t width,
size_t data_length);
/**
- * Creates a new `PixelGrid` instance.
- * The returned instance has to be freed with `pixel_grid_dealloc`.
+ * Creates a new `PixelGrid` with the specified dimensions.
+ *
+ * # Arguments
+ *
+ * * `width`: size in pixels in x-direction
+ * * `height`: size in pixels in y-direction
+ *
+ * returns: `PixelGrid` initialized to all pixels off
+ *
+ * # Panics
+ *
+ * - when the width is not dividable by 8
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - the returned instance is freed in some way, either by using a consuming function or
+ * by explicitly calling `sp_pixel_grid_dealloc`.
*/
-struct sp_PixelGrid *sp_pixel_grid_new(size_t width, size_t height);
+struct sp_PixelGrid *sp_pixel_grid_new(size_t width,
+ size_t height);
/**
- * Sets the current value at the specified position
+ * Sets the value of the specified position in the `PixelGrid`.
+ *
+ * # Arguments
+ *
+ * * `this`: instance to write to
+ * * `x` and `y`: position of the cell
+ * * `value`: the value to write to the cell
+ *
+ * returns: old value of the cell
+ *
+ * # Panics
+ *
+ * When accessing `x` or `y` out of bounds.
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `PixelGrid`
+ * - `this` is not written to or read from concurrently
*/
void sp_pixel_grid_set(struct sp_PixelGrid *this_,
size_t x,
@@ -437,16 +935,26 @@ void sp_pixel_grid_set(struct sp_PixelGrid *this_,
*
* ## Safety
*
- * The caller has to make sure to never access the returned memory after the `PixelGrid`
- * instance has been consumed or manually deallocated.
+ * The caller has to make sure that:
*
- * Reading and writing concurrently to either the original instance or the returned data will
- * result in undefined behavior.
+ * - `this` points to a valid `PixelGrid`
+ * - the returned memory range is never accessed after the passed `PixelGrid` has been freed
+ * - the returned memory range is never accessed concurrently, either via the `PixelGrid` or directly
*/
struct sp_CByteSlice sp_pixel_grid_unsafe_data_ref(struct sp_PixelGrid *this_);
/**
* Gets the width in pixels of the `PixelGrid` instance.
+ *
+ * # Arguments
+ *
+ * * `this`: instance to read from
+ *
+ * # Safety
+ *
+ * The caller has to make sure that:
+ *
+ * - `this` points to a valid `PixelGrid`
*/
size_t sp_pixel_grid_width(const struct sp_PixelGrid *this_);
diff --git a/crates/servicepoint_binding_cs/ServicePoint/BindGen/ServicePoint.g.cs b/crates/servicepoint_binding_cs/ServicePoint/BindGen/ServicePoint.g.cs
index fd8f466..0d926ef 100644
--- a/crates/servicepoint_binding_cs/ServicePoint/BindGen/ServicePoint.g.cs
+++ b/crates/servicepoint_binding_cs/ServicePoint/BindGen/ServicePoint.g.cs
@@ -19,204 +19,204 @@ namespace ServicePoint.BindGen
public const nuint TILE_HEIGHT = 20;
- /// Creates a new `BitVec` instance. The returned instance has to be freed with `bit_vec_dealloc`.
+ /// Creates a new `BitVec` instance. # Arguments * `size`: size in bits. returns: `BitVec` with all bits set to false. # Panics When `size` is not divisible by 8. # Safety The caller has to make sure that: - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_bit_vec_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_bit_vec_new", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern BitVec* sp_bit_vec_new(nuint size);
- /// Loads a `BitVec` from the provided data. The returned instance has to be freed with `bit_vec_dealloc`.
+ /// Interpret the data as a series of bits and load then into a new `BitVec` instance. # Safety The caller has to make sure that: - `data` points to a valid memory location of at least `data_length` bytes in size. - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_bit_vec_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_bit_vec_load", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern BitVec* sp_bit_vec_load(byte* data, nuint data_length);
- /// Clones a `BitVec`. The returned instance has to be freed with `bit_vec_dealloc`.
+ /// Clones a `BitVec`. # Safety The caller has to make sure that: - `this` points to a valid `BitVec` - `this` is not written to concurrently - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_bit_vec_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_bit_vec_clone", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern BitVec* sp_bit_vec_clone(BitVec* @this);
- /// Deallocates a `BitVec`. Note: do not call this if the grid has been consumed in another way, e.g. to create a command.
+ /// Deallocates a `BitVec`. # Safety The caller has to make sure that: - `this` points to a valid `BitVec` - `this` is not used concurrently or after this call - `this` was not passed to another consuming function, e.g. to create a `Command`
[DllImport(__DllName, EntryPoint = "sp_bit_vec_dealloc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_bit_vec_dealloc(BitVec* @this);
- /// Gets the value of a bit from the `BitVec`.
+ /// Gets the value of a bit from the `BitVec`. # Arguments * `this`: instance to read from * `index`: the bit index to read returns: value of the bit # Panics When accessing `index` out of bounds. # Safety The caller has to make sure that: - `this` points to a valid `BitVec` - `this` is not written to concurrently
[DllImport(__DllName, EntryPoint = "sp_bit_vec_get", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
public static extern bool sp_bit_vec_get(BitVec* @this, nuint index);
- /// Sets the value of a bit in the `BitVec`.
+ /// Sets the value of a bit in the `BitVec`. # Arguments * `this`: instance to write to * `index`: the bit index to edit * `value`: the value to set the bit to returns: old value of the bit # Panics When accessing `index` out of bounds. # Safety The caller has to make sure that: - `this` points to a valid `BitVec` - `this` is not written to or read from concurrently
[DllImport(__DllName, EntryPoint = "sp_bit_vec_set", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
public static extern bool sp_bit_vec_set(BitVec* @this, nuint index, [MarshalAs(UnmanagedType.U1)] bool value);
- /// Sets the value of all bits in the `BitVec`.
+ /// Sets the value of all bits in the `BitVec`. # Arguments * `value`: the value to set all bits to # Safety The caller has to make sure that: - `this` points to a valid `BitVec` - `this` is not written to or read from concurrently
[DllImport(__DllName, EntryPoint = "sp_bit_vec_fill", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_bit_vec_fill(BitVec* @this, [MarshalAs(UnmanagedType.U1)] bool value);
- /// Gets the length of the `BitVec` in bits.
+ /// Gets the length of the `BitVec` in bits. # Safety The caller has to make sure that: - `this` points to a valid `BitVec`
[DllImport(__DllName, EntryPoint = "sp_bit_vec_len", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern nuint sp_bit_vec_len(BitVec* @this);
- /// Returns true if length is 0.
+ /// Returns true if length is 0. # Safety The caller has to make sure that: - `this` points to a valid `BitVec`
[DllImport(__DllName, EntryPoint = "sp_bit_vec_is_empty", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
public static extern bool sp_bit_vec_is_empty(BitVec* @this);
- /// Gets an unsafe reference to the data of the `BitVec` instance. ## Safety The caller has to make sure to never access the returned memory after the `BitVec` instance has been consumed or manually deallocated. Reading and writing concurrently to either the original instance or the returned data will result in undefined behavior.
+ /// Gets an unsafe reference to the data of the `BitVec` instance. ## Safety The caller has to make sure that: - `this` points to a valid `BitVec` - the returned memory range is never accessed after the passed `BitVec` has been freed - the returned memory range is never accessed concurrently, either via the `BitVec` or directly
[DllImport(__DllName, EntryPoint = "sp_bit_vec_unsafe_data_ref", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern CByteSlice sp_bit_vec_unsafe_data_ref(BitVec* @this);
- /// Creates a new `ByteGrid` instance. The returned instance has to be freed with `byte_grid_dealloc`.
+ /// Creates a new `ByteGrid` with the specified dimensions. returns: `ByteGrid` initialized to 0. # Safety The caller has to make sure that: - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_byte_grid_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_byte_grid_new", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern ByteGrid* sp_byte_grid_new(nuint width, nuint height);
- /// Loads a `ByteGrid` with the specified dimensions from the provided data. The returned instance has to be freed with `byte_grid_dealloc`.
+ /// Loads a `ByteGrid` with the specified dimensions from the provided data. # Panics When the provided `data_length` is not sufficient for the `height` and `width` # Safety The caller has to make sure that: - `data` points to a valid memory location of at least `data_length` bytes in size. - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_byte_grid_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_byte_grid_load", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern ByteGrid* sp_byte_grid_load(nuint width, nuint height, byte* data, nuint data_length);
- /// Clones a `ByteGrid`. The returned instance has to be freed with `byte_grid_dealloc`.
+ /// Clones a `ByteGrid`. # Safety The caller has to make sure that: - `this` points to a valid `ByteGrid` - `this` is not written to concurrently - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_byte_grid_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_byte_grid_clone", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern ByteGrid* sp_byte_grid_clone(ByteGrid* @this);
- /// Deallocates a `ByteGrid`. Note: do not call this if the grid has been consumed in another way, e.g. to create a command.
+ /// Deallocates a `ByteGrid`. # Safety The caller has to make sure that: - `this` points to a valid `ByteGrid` - `this` is not used concurrently or after this call - `this` was not passed to another consuming function, e.g. to create a `Command`
[DllImport(__DllName, EntryPoint = "sp_byte_grid_dealloc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_byte_grid_dealloc(ByteGrid* @this);
- /// Get the current value at the specified position
+ /// Gets the current value at the specified position. # Arguments * `this`: instance to read from * `x` and `y`: position of the cell to read # Panics When accessing `x` or `y` out of bounds. # Safety The caller has to make sure that: - `this` points to a valid `ByteGrid` - `this` is not written to concurrently
[DllImport(__DllName, EntryPoint = "sp_byte_grid_get", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern byte sp_byte_grid_get(ByteGrid* @this, nuint x, nuint y);
- /// Sets the current value at the specified position
+ /// Sets the value of the specified position in the `ByteGrid`. # Arguments * `this`: instance to write to * `x` and `y`: position of the cell * `value`: the value to write to the cell returns: old value of the cell # Panics When accessing `x` or `y` out of bounds. # Safety The caller has to make sure that: - `this` points to a valid `BitVec` - `this` is not written to or read from concurrently
[DllImport(__DllName, EntryPoint = "sp_byte_grid_set", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_byte_grid_set(ByteGrid* @this, nuint x, nuint y, byte value);
- /// Fills the whole `ByteGrid` with the specified value
+ /// Sets the value of all cells in the `ByteGrid`. # Arguments * `this`: instance to write to * `value`: the value to set all cells to # Safety The caller has to make sure that: - `this` points to a valid `ByteGrid` - `this` is not written to or read from concurrently
[DllImport(__DllName, EntryPoint = "sp_byte_grid_fill", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_byte_grid_fill(ByteGrid* @this, byte value);
- /// Gets the width in pixels of the `ByteGrid` instance.
+ /// Gets the width of the `ByteGrid` instance. # Arguments * `this`: instance to read from # Safety The caller has to make sure that: - `this` points to a valid `ByteGrid`
[DllImport(__DllName, EntryPoint = "sp_byte_grid_width", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern nuint sp_byte_grid_width(ByteGrid* @this);
- /// Gets the height in pixels of the `ByteGrid` instance.
+ /// Gets the height of the `ByteGrid` instance. # Arguments * `this`: instance to read from # Safety The caller has to make sure that: - `this` points to a valid `ByteGrid`
[DllImport(__DllName, EntryPoint = "sp_byte_grid_height", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern nuint sp_byte_grid_height(ByteGrid* @this);
- /// Gets an unsafe reference to the data of the `ByteGrid` instance. ## Safety The caller has to make sure to never access the returned memory after the `ByteGrid` instance has been consumed or manually deallocated. Reading and writing concurrently to either the original instance or the returned data will result in undefined behavior.
+ /// Gets an unsafe reference to the data of the `ByteGrid` instance. ## Safety The caller has to make sure that: - `this` points to a valid `ByteGrid` - the returned memory range is never accessed after the passed `ByteGrid` has been freed - the returned memory range is never accessed concurrently, either via the `ByteGrid` or directly
[DllImport(__DllName, EntryPoint = "sp_byte_grid_unsafe_data_ref", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern CByteSlice sp_byte_grid_unsafe_data_ref(ByteGrid* @this);
- /// Tries to turn a `Packet` into a `Command`. The packet is gets deallocated in the process. Returns: pointer to command or NULL
+ /// Tries to turn a `Packet` into a `Command`. The packet is deallocated in the process. Returns: pointer to new `Command` instance or NULL # Safety The caller has to make sure that: - `packet` points to a valid instance of `Packet` - `packet` is not used concurrently or after this call - the result is checked for NULL - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_command_try_from_packet", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_try_from_packet(Packet* packet);
- /// Clones a `Command` instance
+ /// Clones a `Command` instance. # Safety The caller has to make sure that: - `this` points to a valid instance of `Command` - `this` is not written to concurrently - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_command_clone", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_clone(Command* original);
- /// Allocates a new `Command::Clear` instance
+ /// Allocates a new `Command::Clear` instance. # Safety The caller has to make sure that: - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_command_clear", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_clear();
- /// Allocates a new `Command::HardReset` instance
+ /// Allocates a new `Command::HardReset` instance. # Safety The caller has to make sure that: - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_command_hard_reset", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_hard_reset();
- /// Allocates a new `Command::FadeOut` instance
+ /// Allocates a new `Command::FadeOut` instance. # Safety The caller has to make sure that: - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_command_fade_out", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_fade_out();
- /// Allocates a new `Command::Brightness` instance
+ /// Allocates a new `Command::Brightness` instance. # Safety The caller has to make sure that: - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_command_brightness", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_brightness(byte brightness);
- /// Allocates a new `Command::CharBrightness` instance. The passed `ByteGrid` gets deallocated in the process.
+ /// Allocates a new `Command::CharBrightness` instance. The passed `ByteGrid` gets consumed. # Safety The caller has to make sure that: - `byte_grid` points to a valid instance of `ByteGrid` - `byte_grid` is not used concurrently or after this call - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_command_char_brightness", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_char_brightness(nuint x, nuint y, ByteGrid* byte_grid);
- /// Allocates a new `Command::BitmapLinear` instance. The passed `BitVec` gets deallocated in the process.
+ /// Allocates a new `Command::BitmapLinear` instance. The passed `BitVec` gets consumed. # Safety The caller has to make sure that: - `bit_vec` points to a valid instance of `BitVec` - `bit_vec` is not used concurrently or after this call - `compression` matches one of the allowed enum values - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_command_bitmap_linear", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_bitmap_linear(nuint offset, BitVec* bit_vec, CompressionCode compression);
- /// Allocates a new `Command::BitmapLinearAnd` instance. The passed `BitVec` gets deallocated in the process.
+ /// Allocates a new `Command::BitmapLinearAnd` instance. The passed `BitVec` gets consumed. # Safety The caller has to make sure that: - `bit_vec` points to a valid instance of `BitVec` - `bit_vec` is not used concurrently or after this call - `compression` matches one of the allowed enum values - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_command_bitmap_linear_and", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_bitmap_linear_and(nuint offset, BitVec* bit_vec, CompressionCode compression);
- /// Allocates a new `Command::BitmapLinearOr` instance. The passed `BitVec` gets deallocated in the process.
+ /// Allocates a new `Command::BitmapLinearOr` instance. The passed `BitVec` gets consumed. # Safety The caller has to make sure that: - `bit_vec` points to a valid instance of `BitVec` - `bit_vec` is not used concurrently or after this call - `compression` matches one of the allowed enum values - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_command_bitmap_linear_or", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_bitmap_linear_or(nuint offset, BitVec* bit_vec, CompressionCode compression);
- /// Allocates a new `Command::BitmapLinearXor` instance. The passed `BitVec` gets deallocated in the process.
+ /// Allocates a new `Command::BitmapLinearXor` instance. The passed `BitVec` gets consumed. # Safety The caller has to make sure that: - `bit_vec` points to a valid instance of `BitVec` - `bit_vec` is not used concurrently or after this call - `compression` matches one of the allowed enum values - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_command_bitmap_linear_xor", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_bitmap_linear_xor(nuint offset, BitVec* bit_vec, CompressionCode compression);
- /// Allocates a new `Command::Cp437Data` instance. The passed `ByteGrid` gets deallocated in the process.
+ /// Allocates a new `Command::Cp437Data` instance. The passed `ByteGrid` gets consumed. # Safety The caller has to make sure that: - `byte_grid` points to a valid instance of `ByteGrid` - `byte_grid` is not used concurrently or after this call - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_command_cp437_data", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_cp437_data(nuint x, nuint y, ByteGrid* byte_grid);
- /// Allocates a new `Command::BitmapLinearWin` instance. The passed `PixelGrid` gets deallocated in the process.
+ /// Allocates a new `Command::BitmapLinearWin` instance. The passed `PixelGrid` gets consumed. # Safety The caller has to make sure that: - `pixel_grid` points to a valid instance of `PixelGrid` - `pixel_grid` is not used concurrently or after this call - `compression` matches one of the allowed enum values - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_command_bitmap_linear_win", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
- public static extern Command* sp_command_bitmap_linear_win(nuint x, nuint y, PixelGrid* byte_grid, CompressionCode compression_code);
+ public static extern Command* sp_command_bitmap_linear_win(nuint x, nuint y, PixelGrid* pixel_grid, CompressionCode compression_code);
- /// Deallocates a `Command`. Note that connection_send does this implicitly, so you only need to do this if you use the library for parsing commands.
+ /// Deallocates a `Command`. # Safety The caller has to make sure that: - `this` points to a valid `Command` - `this` is not used concurrently or after this call - `this` was not passed to another consuming function, e.g. to create a `Packet`
[DllImport(__DllName, EntryPoint = "sp_command_dealloc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_command_dealloc(Command* ptr);
- /// Creates a new instance of Connection. The returned instance has to be deallocated with `connection_dealloc`. returns: NULL if connection fails or connected instance Panics: bad string encoding
+ /// Creates a new instance of `Connection`. returns: NULL if connection fails, or connected instance # Panics Bad string encoding # Safety The caller has to make sure that: - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_connection_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_connection_open", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Connection* sp_connection_open(byte* host);
- /// Sends the command instance. The instance is consumed / destroyed and cannot be used after this call.
+ /// Sends a `Packet` to the display using the `Connection`. The passed `Packet` gets consumed. returns: true in case of success # Safety The caller has to make sure that: - `connection` points to a valid instance of `Connection` - `packet` points to a valid instance of `Packet` - `packet` is not used concurrently or after this call
[DllImport(__DllName, EntryPoint = "sp_connection_send", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
- public static extern bool sp_connection_send(Connection* connection, Packet* command_ptr);
+ public static extern bool sp_connection_send(Connection* connection, Packet* packet);
- /// Closes and deallocates a connection instance
+ /// Closes and deallocates a `Connection`. # Safety The caller has to make sure that: - `this` points to a valid `Connection` - `this` is not used concurrently or after this call
[DllImport(__DllName, EntryPoint = "sp_connection_dealloc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_connection_dealloc(Connection* ptr);
- /// Creates a new `PixelGrid` instance. The returned instance has to be freed with `pixel_grid_dealloc`.
+ /// Creates a new `PixelGrid` with the specified dimensions. # Arguments * `width`: size in pixels in x-direction * `height`: size in pixels in y-direction returns: `PixelGrid` initialized to all pixels off # Panics - when the width is not dividable by 8 # Safety The caller has to make sure that: - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_pixel_grid_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_new", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern PixelGrid* sp_pixel_grid_new(nuint width, nuint height);
- /// Loads a `PixelGrid` with the specified dimensions from the provided data. The returned instance has to be freed with `pixel_grid_dealloc`.
+ /// Loads a `PixelGrid` with the specified dimensions from the provided data. # Arguments * `width`: size in pixels in x-direction * `height`: size in pixels in y-direction returns: `PixelGrid` that contains a copy of the provided data # Panics - when the dimensions and data size do not match exactly. - when the width is not dividable by 8 # Safety The caller has to make sure that: - `data` points to a valid memory location of at least `data_length` bytes in size. - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_pixel_grid_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_load", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern PixelGrid* sp_pixel_grid_load(nuint width, nuint height, byte* data, nuint data_length);
- /// Clones a `PixelGrid`. The returned instance has to be freed with `pixel_grid_dealloc`.
+ /// Clones a `PixelGrid`. # Safety The caller has to make sure that: - `this` points to a valid `PixelGrid` - `this` is not written to concurrently - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_pixel_grid_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_clone", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern PixelGrid* sp_pixel_grid_clone(PixelGrid* @this);
- /// Deallocates a `PixelGrid`. Note: do not call this if the grid has been consumed in another way, e.g. to create a command.
+ /// Deallocates a `PixelGrid`. # Safety The caller has to make sure that: - `this` points to a valid `PixelGrid` - `this` is not used concurrently or after this call - `this` was not passed to another consuming function, e.g. to create a `Command`
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_dealloc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_pixel_grid_dealloc(PixelGrid* @this);
- /// Get the current value at the specified position
+ /// Gets the current value at the specified position in the `PixelGrid`. # Arguments * `this`: instance to read from * `x` and `y`: position of the cell to read # Panics When accessing `x` or `y` out of bounds. # Safety The caller has to make sure that: - `this` points to a valid `PixelGrid` - `this` is not written to concurrently
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_get", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
public static extern bool sp_pixel_grid_get(PixelGrid* @this, nuint x, nuint y);
- /// Sets the current value at the specified position
+ /// Sets the value of the specified position in the `PixelGrid`. # Arguments * `this`: instance to write to * `x` and `y`: position of the cell * `value`: the value to write to the cell returns: old value of the cell # Panics When accessing `x` or `y` out of bounds. # Safety The caller has to make sure that: - `this` points to a valid `PixelGrid` - `this` is not written to or read from concurrently
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_set", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_pixel_grid_set(PixelGrid* @this, nuint x, nuint y, [MarshalAs(UnmanagedType.U1)] bool value);
- /// Fills the whole `PixelGrid` with the specified value
+ /// Sets the state of all pixels in the `PixelGrid`. # Arguments * `this`: instance to write to * `value`: the value to set all pixels to # Safety The caller has to make sure that: - `this` points to a valid `PixelGrid` - `this` is not written to or read from concurrently
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_fill", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_pixel_grid_fill(PixelGrid* @this, [MarshalAs(UnmanagedType.U1)] bool value);
- /// Gets the width in pixels of the `PixelGrid` instance.
+ /// Gets the width in pixels of the `PixelGrid` instance. # Arguments * `this`: instance to read from # Safety The caller has to make sure that: - `this` points to a valid `PixelGrid`
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_width", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern nuint sp_pixel_grid_width(PixelGrid* @this);
- /// Gets the height in pixels of the `PixelGrid` instance.
+ /// Gets the height in pixels of the `PixelGrid` instance. # Arguments * `this`: instance to read from # Safety The caller has to make sure that: - `this` points to a valid `PixelGrid`
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_height", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern nuint sp_pixel_grid_height(PixelGrid* @this);
- /// Gets an unsafe reference to the data of the `PixelGrid` instance. ## Safety The caller has to make sure to never access the returned memory after the `PixelGrid` instance has been consumed or manually deallocated. Reading and writing concurrently to either the original instance or the returned data will result in undefined behavior.
+ /// Gets an unsafe reference to the data of the `PixelGrid` instance. ## Safety The caller has to make sure that: - `this` points to a valid `PixelGrid` - the returned memory range is never accessed after the passed `PixelGrid` has been freed - the returned memory range is never accessed concurrently, either via the `PixelGrid` or directly
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_unsafe_data_ref", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern CByteSlice sp_pixel_grid_unsafe_data_ref(PixelGrid* @this);
- /// Turns a `Command` into a `Packet`. The command gets deallocated in the process.
+ /// Turns a `Command` into a `Packet`. The `Command` gets consumed. # Safety The caller has to make sure that: - `command` points to a valid instance of `Command` - `command` is not used concurrently or after this call - the returned `Packet` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_packet_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_packet_from_command", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Packet* sp_packet_from_command(Command* command);
- /// Tries to load a `Packet` from the passed array with the specified length. returns: NULL in case of an error, pointer to the allocated packet otherwise
+ /// Tries to load a `Packet` from the passed array with the specified length. returns: NULL in case of an error, pointer to the allocated packet otherwise # Safety The caller has to make sure that: - `data` points to a valid memory region of at least `length` bytes - `data` is not written to concurrently - the returned `Packet` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_packet_dealloc`.
[DllImport(__DllName, EntryPoint = "sp_packet_try_load", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Packet* sp_packet_try_load(byte* data, nuint length);