fix make file path, regenerate bindings

This commit is contained in:
Vinzenz Schroeter 2024-05-28 21:28:42 +02:00
parent 24e36d1927
commit deceb2088f
3 changed files with 626 additions and 118 deletions

View file

@ -1,7 +1,7 @@
CC := gcc
THIS_DIR := $(dir $(realpath $(lastword $(MAKEFILE_LIST))))
REPO_ROOT := $(THIS_DIR)/../..
REPO_ROOT := $(THIS_DIR)/../../../..
build: out/lang_c

View file

@ -44,10 +44,25 @@ enum sp_CompressionCode
: uint16_t
#endif // __cplusplus
{
/**
* no compression
*/
Uncompressed = 0,
/**
* compress using flate2 with zlib header
*/
Zlib = 26490,
/**
* compress using bzip2
*/
Bzip2 = 25210,
/**
* compress using lzma
*/
Lzma = 27770,
/**
* compress using Zstandard
*/
Zstd = 31347,
};
#ifndef __cplusplus
@ -55,7 +70,7 @@ typedef uint16_t sp_CompressionCode;
#endif // __cplusplus
/**
* A vector of bits
* A fixed-size vector of bits
*/
typedef struct sp_BitVec sp_BitVec;
@ -87,7 +102,13 @@ typedef struct sp_PixelGrid sp_PixelGrid;
/**
* Represents a span of memory (`&mut [u8]` ) as a struct usable by C code.
*
* Usage of this type is inherently unsafe.
* # Safety
*
* The caller has to make sure that:
*
* - accesses to the memory pointed to with `start` is never accessed outside `length`
* - the lifetime of the `CByteSlice` does not outlive the memory it points to, as described in
* the function returning this type.
*/
typedef struct sp_CByteSlice {
/**
@ -116,51 +137,150 @@ extern "C" {
/**
* Clones a `BitVec`.
* The returned instance has to be freed with `bit_vec_dealloc`.
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `BitVec`
* - `this` is not written to concurrently
* - the returned instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_bit_vec_dealloc`.
*/
struct sp_BitVec *sp_bit_vec_clone(const struct sp_BitVec *this_);
/**
* Deallocates a `BitVec`.
*
* Note: do not call this if the grid has been consumed in another way, e.g. to create a command.
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `BitVec`
* - `this` is not used concurrently or after this call
* - `this` was not passed to another consuming function, e.g. to create a `Command`
*/
void sp_bit_vec_dealloc(struct sp_BitVec *this_);
/**
* Sets the value of all bits in the `BitVec`.
*
* # Arguments
*
* * `value`: the value to set all bits to
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `BitVec`
* - `this` is not written to or read from concurrently
*/
void sp_bit_vec_fill(struct sp_BitVec *this_, bool value);
/**
* Gets the value of a bit from the `BitVec`.
*
* # Arguments
*
* * `this`: instance to read from
* * `index`: the bit index to read
*
* returns: value of the bit
*
* # Panics
*
* When accessing `index` out of bounds.
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `BitVec`
* - `this` is not written to concurrently
*/
bool sp_bit_vec_get(const struct sp_BitVec *this_, size_t index);
/**
* Returns true if length is 0.
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `BitVec`
*/
bool sp_bit_vec_is_empty(const struct sp_BitVec *this_);
/**
* Gets the length of the `BitVec` in bits.
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `BitVec`
*/
size_t sp_bit_vec_len(const struct sp_BitVec *this_);
/**
* Loads a `BitVec` from the provided data.
* The returned instance has to be freed with `bit_vec_dealloc`.
* Interpret the data as a series of bits and load then into a new `BitVec` instance.
*
* # Safety
*
* The caller has to make sure that:
*
* - `data` points to a valid memory location of at least `data_length`
* bytes in size.
* - the returned instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_bit_vec_dealloc`.
*/
struct sp_BitVec *sp_bit_vec_load(const uint8_t *data, size_t data_length);
struct sp_BitVec *sp_bit_vec_load(const uint8_t *data,
size_t data_length);
/**
* Creates a new `BitVec` instance.
* The returned instance has to be freed with `bit_vec_dealloc`.
*
* # Arguments
*
* * `size`: size in bits.
*
* returns: `BitVec` with all bits set to false.
*
* # Panics
*
* When `size` is not divisible by 8.
*
* # Safety
*
* The caller has to make sure that:
*
* - the returned instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_bit_vec_dealloc`.
*/
struct sp_BitVec *sp_bit_vec_new(size_t size);
/**
* Sets the value of a bit in the `BitVec`.
*
* # Arguments
*
* * `this`: instance to write to
* * `index`: the bit index to edit
* * `value`: the value to set the bit to
*
* returns: old value of the bit
*
* # Panics
*
* When accessing `index` out of bounds.
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `BitVec`
* - `this` is not written to or read from concurrently
*/
bool sp_bit_vec_set(struct sp_BitVec *this_, size_t index, bool value);
@ -169,45 +289,109 @@ bool sp_bit_vec_set(struct sp_BitVec *this_, size_t index, bool value);
*
* ## Safety
*
* The caller has to make sure to never access the returned memory after the `BitVec`
* instance has been consumed or manually deallocated.
* The caller has to make sure that:
*
* Reading and writing concurrently to either the original instance or the returned data will
* result in undefined behavior.
* - `this` points to a valid `BitVec`
* - the returned memory range is never accessed after the passed `BitVec` has been freed
* - the returned memory range is never accessed concurrently, either via the `BitVec` or directly
*/
struct sp_CByteSlice sp_bit_vec_unsafe_data_ref(struct sp_BitVec *this_);
/**
* Clones a `ByteGrid`.
* The returned instance has to be freed with `byte_grid_dealloc`.
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `ByteGrid`
* - `this` is not written to concurrently
* - the returned instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_byte_grid_dealloc`.
*/
struct sp_ByteGrid *sp_byte_grid_clone(const struct sp_ByteGrid *this_);
/**
* Deallocates a `ByteGrid`.
*
* Note: do not call this if the grid has been consumed in another way, e.g. to create a command.
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `ByteGrid`
* - `this` is not used concurrently or after this call
* - `this` was not passed to another consuming function, e.g. to create a `Command`
*/
void sp_byte_grid_dealloc(struct sp_ByteGrid *this_);
/**
* Fills the whole `ByteGrid` with the specified value
* Sets the value of all cells in the `ByteGrid`.
*
* # Arguments
*
* * `this`: instance to write to
* * `value`: the value to set all cells to
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `ByteGrid`
* - `this` is not written to or read from concurrently
*/
void sp_byte_grid_fill(struct sp_ByteGrid *this_, uint8_t value);
/**
* Get the current value at the specified position
* Gets the current value at the specified position.
*
* # Arguments
*
* * `this`: instance to read from
* * `x` and `y`: position of the cell to read
*
* # Panics
*
* When accessing `x` or `y` out of bounds.
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `ByteGrid`
* - `this` is not written to concurrently
*/
uint8_t sp_byte_grid_get(const struct sp_ByteGrid *this_, size_t x, size_t y);
/**
* Gets the height in pixels of the `ByteGrid` instance.
* Gets the height of the `ByteGrid` instance.
*
* # Arguments
*
* * `this`: instance to read from
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `ByteGrid`
*/
size_t sp_byte_grid_height(const struct sp_ByteGrid *this_);
/**
* Loads a `ByteGrid` with the specified dimensions from the provided data.
* The returned instance has to be freed with `byte_grid_dealloc`.
*
* # Panics
*
* When the provided `data_length` is not sufficient for the `height` and `width`
*
* # Safety
*
* The caller has to make sure that:
*
* - `data` points to a valid memory location of at least `data_length`
* bytes in size.
* - the returned instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_byte_grid_dealloc`.
*/
struct sp_ByteGrid *sp_byte_grid_load(size_t width,
size_t height,
@ -215,13 +399,41 @@ struct sp_ByteGrid *sp_byte_grid_load(size_t width,
size_t data_length);
/**
* Creates a new `ByteGrid` instance.
* The returned instance has to be freed with `byte_grid_dealloc`.
* Creates a new `ByteGrid` with the specified dimensions.
*
* returns: `ByteGrid` initialized to 0.
*
* # Safety
*
* The caller has to make sure that:
*
* - the returned instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_byte_grid_dealloc`.
*/
struct sp_ByteGrid *sp_byte_grid_new(size_t width, size_t height);
struct sp_ByteGrid *sp_byte_grid_new(size_t width,
size_t height);
/**
* Sets the current value at the specified position
* Sets the value of the specified position in the `ByteGrid`.
*
* # Arguments
*
* * `this`: instance to write to
* * `x` and `y`: position of the cell
* * `value`: the value to write to the cell
*
* returns: old value of the cell
*
* # Panics
*
* When accessing `x` or `y` out of bounds.
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `BitVec`
* - `this` is not written to or read from concurrently
*/
void sp_byte_grid_set(struct sp_ByteGrid *this_,
size_t x,
@ -233,22 +445,42 @@ void sp_byte_grid_set(struct sp_ByteGrid *this_,
*
* ## Safety
*
* The caller has to make sure to never access the returned memory after the `ByteGrid`
* instance has been consumed or manually deallocated.
* The caller has to make sure that:
*
* Reading and writing concurrently to either the original instance or the returned data will
* result in undefined behavior.
* - `this` points to a valid `ByteGrid`
* - the returned memory range is never accessed after the passed `ByteGrid` has been freed
* - the returned memory range is never accessed concurrently, either via the `ByteGrid` or directly
*/
struct sp_CByteSlice sp_byte_grid_unsafe_data_ref(struct sp_ByteGrid *this_);
/**
* Gets the width in pixels of the `ByteGrid` instance.
* Gets the width of the `ByteGrid` instance.
*
* # Arguments
*
* * `this`: instance to read from
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `ByteGrid`
*/
size_t sp_byte_grid_width(const struct sp_ByteGrid *this_);
/**
* Allocates a new `Command::BitmapLinear` instance.
* The passed `BitVec` gets deallocated in the process.
* The passed `BitVec` gets consumed.
*
* # Safety
*
* The caller has to make sure that:
*
* - `bit_vec` points to a valid instance of `BitVec`
* - `bit_vec` is not used concurrently or after this call
* - `compression` matches one of the allowed enum values
* - the returned `Command` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_bitmap_linear(sp_Offset offset,
struct sp_BitVec *bit_vec,
@ -256,7 +488,17 @@ struct sp_Command *sp_command_bitmap_linear(sp_Offset offset,
/**
* Allocates a new `Command::BitmapLinearAnd` instance.
* The passed `BitVec` gets deallocated in the process.
* The passed `BitVec` gets consumed.
*
* # Safety
*
* The caller has to make sure that:
*
* - `bit_vec` points to a valid instance of `BitVec`
* - `bit_vec` is not used concurrently or after this call
* - `compression` matches one of the allowed enum values
* - the returned `Command` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_bitmap_linear_and(sp_Offset offset,
struct sp_BitVec *bit_vec,
@ -264,7 +506,17 @@ struct sp_Command *sp_command_bitmap_linear_and(sp_Offset offset,
/**
* Allocates a new `Command::BitmapLinearOr` instance.
* The passed `BitVec` gets deallocated in the process.
* The passed `BitVec` gets consumed.
*
* # Safety
*
* The caller has to make sure that:
*
* - `bit_vec` points to a valid instance of `BitVec`
* - `bit_vec` is not used concurrently or after this call
* - `compression` matches one of the allowed enum values
* - the returned `Command` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_bitmap_linear_or(sp_Offset offset,
struct sp_BitVec *bit_vec,
@ -272,95 +524,213 @@ struct sp_Command *sp_command_bitmap_linear_or(sp_Offset offset,
/**
* Allocates a new `Command::BitmapLinearWin` instance.
* The passed `PixelGrid` gets deallocated in the process.
* The passed `PixelGrid` gets consumed.
*
* # Safety
*
* The caller has to make sure that:
*
* - `pixel_grid` points to a valid instance of `PixelGrid`
* - `pixel_grid` is not used concurrently or after this call
* - `compression` matches one of the allowed enum values
* - the returned `Command` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_bitmap_linear_win(size_t x,
size_t y,
struct sp_PixelGrid *byte_grid,
struct sp_PixelGrid *pixel_grid,
sp_CompressionCode compression_code);
/**
* Allocates a new `Command::BitmapLinearXor` instance.
* The passed `BitVec` gets deallocated in the process.
* The passed `BitVec` gets consumed.
*
* # Safety
*
* The caller has to make sure that:
*
* - `bit_vec` points to a valid instance of `BitVec`
* - `bit_vec` is not used concurrently or after this call
* - `compression` matches one of the allowed enum values
* - the returned `Command` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_bitmap_linear_xor(sp_Offset offset,
struct sp_BitVec *bit_vec,
sp_CompressionCode compression);
/**
* Allocates a new `Command::Brightness` instance
* Allocates a new `Command::Brightness` instance.
*
* # Safety
*
* The caller has to make sure that:
*
* - the returned `Command` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_brightness(sp_Brightness brightness);
/**
* Allocates a new `Command::CharBrightness` instance.
* The passed `ByteGrid` gets deallocated in the process.
* The passed `ByteGrid` gets consumed.
*
* # Safety
*
* The caller has to make sure that:
*
* - `byte_grid` points to a valid instance of `ByteGrid`
* - `byte_grid` is not used concurrently or after this call
* - the returned `Command` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_char_brightness(size_t x,
size_t y,
struct sp_ByteGrid *byte_grid);
/**
* Allocates a new `Command::Clear` instance
* Allocates a new `Command::Clear` instance.
*
* # Safety
*
* The caller has to make sure that:
*
* - the returned `Command` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_clear(void);
/**
* Clones a `Command` instance
* Clones a `Command` instance.
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid instance of `Command`
* - `this` is not written to concurrently
* - the returned `Command` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_clone(const struct sp_Command *original);
/**
* Allocates a new `Command::Cp437Data` instance.
* The passed `ByteGrid` gets deallocated in the process.
* The passed `ByteGrid` gets consumed.
*
* # Safety
*
* The caller has to make sure that:
*
* - `byte_grid` points to a valid instance of `ByteGrid`
* - `byte_grid` is not used concurrently or after this call
* - the returned `Command` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_cp437_data(size_t x,
size_t y,
struct sp_ByteGrid *byte_grid);
/**
* Deallocates a `Command`. Note that connection_send does this implicitly, so you only need
* to do this if you use the library for parsing commands.
* Deallocates a `Command`.
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `Command`
* - `this` is not used concurrently or after this call
* - `this` was not passed to another consuming function, e.g. to create a `Packet`
*/
void sp_command_dealloc(struct sp_Command *ptr);
/**
* Allocates a new `Command::FadeOut` instance
* Allocates a new `Command::FadeOut` instance.
*
* # Safety
*
* The caller has to make sure that:
*
* - the returned `Command` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_fade_out(void);
/**
* Allocates a new `Command::HardReset` instance
* Allocates a new `Command::HardReset` instance.
*
* # Safety
*
* The caller has to make sure that:
*
* - the returned `Command` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_hard_reset(void);
/**
* Tries to turn a `Packet` into a `Command`. The packet is gets deallocated in the process.
* Tries to turn a `Packet` into a `Command`. The packet is deallocated in the process.
*
* Returns: pointer to command or NULL
* Returns: pointer to new `Command` instance or NULL
*
* # Safety
*
* The caller has to make sure that:
*
* - `packet` points to a valid instance of `Packet`
* - `packet` is not used concurrently or after this call
* - the result is checked for NULL
* - the returned `Command` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_command_dealloc`.
*/
struct sp_Command *sp_command_try_from_packet(struct sp_Packet *packet);
/**
* Closes and deallocates a connection instance
* Closes and deallocates a `Connection`.
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `Connection`
* - `this` is not used concurrently or after this call
*/
void sp_connection_dealloc(struct sp_Connection *ptr);
/**
* Creates a new instance of Connection.
* The returned instance has to be deallocated with `connection_dealloc`.
* Creates a new instance of `Connection`.
*
* returns: NULL if connection fails or connected instance
* returns: NULL if connection fails, or connected instance
*
* Panics: bad string encoding
* # Panics
*
* Bad string encoding
*
* # Safety
*
* The caller has to make sure that:
*
* - the returned instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_connection_dealloc`.
*/
struct sp_Connection *sp_connection_open(const char *host);
/**
* Sends the command instance. The instance is consumed / destroyed and cannot be used after this call.
* Sends a `Packet` to the display using the `Connection`.
* The passed `Packet` gets consumed.
*
* returns: true in case of success
*
* # Safety
*
* The caller has to make sure that:
*
* - `connection` points to a valid instance of `Connection`
* - `packet` points to a valid instance of `Packet`
* - `packet` is not used concurrently or after this call
*/
bool sp_connection_send(const struct sp_Connection *connection,
struct sp_Packet *command_ptr);
struct sp_Packet *packet);
/**
* Deallocates a `Packet`.
@ -370,7 +740,17 @@ bool sp_connection_send(const struct sp_Connection *connection,
void sp_packet_dealloc(struct sp_Packet *this_);
/**
* Turns a `Command` into a `Packet`. The command gets deallocated in the process.
* Turns a `Command` into a `Packet`.
* The `Command` gets consumed.
*
* # Safety
*
* The caller has to make sure that:
*
* - `command` points to a valid instance of `Command`
* - `command` is not used concurrently or after this call
* - the returned `Packet` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_packet_dealloc`.
*/
struct sp_Packet *sp_packet_from_command(struct sp_Command *command);
@ -378,40 +758,121 @@ struct sp_Packet *sp_packet_from_command(struct sp_Command *command);
* Tries to load a `Packet` from the passed array with the specified length.
*
* returns: NULL in case of an error, pointer to the allocated packet otherwise
*
* # Safety
*
* The caller has to make sure that:
*
* - `data` points to a valid memory region of at least `length` bytes
* - `data` is not written to concurrently
* - the returned `Packet` instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_packet_dealloc`.
*/
struct sp_Packet *sp_packet_try_load(const uint8_t *data, size_t length);
struct sp_Packet *sp_packet_try_load(const uint8_t *data,
size_t length);
/**
* Clones a `PixelGrid`.
* The returned instance has to be freed with `pixel_grid_dealloc`.
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `PixelGrid`
* - `this` is not written to concurrently
* - the returned instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_pixel_grid_dealloc`.
*/
struct sp_PixelGrid *sp_pixel_grid_clone(const struct sp_PixelGrid *this_);
/**
* Deallocates a `PixelGrid`.
*
* Note: do not call this if the grid has been consumed in another way, e.g. to create a command.
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `PixelGrid`
* - `this` is not used concurrently or after this call
* - `this` was not passed to another consuming function, e.g. to create a `Command`
*/
void sp_pixel_grid_dealloc(struct sp_PixelGrid *this_);
/**
* Fills the whole `PixelGrid` with the specified value
* Sets the state of all pixels in the `PixelGrid`.
*
* # Arguments
*
* * `this`: instance to write to
* * `value`: the value to set all pixels to
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `PixelGrid`
* - `this` is not written to or read from concurrently
*/
void sp_pixel_grid_fill(struct sp_PixelGrid *this_, bool value);
/**
* Get the current value at the specified position
* Gets the current value at the specified position in the `PixelGrid`.
*
* # Arguments
*
* * `this`: instance to read from
* * `x` and `y`: position of the cell to read
*
* # Panics
*
* When accessing `x` or `y` out of bounds.
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `PixelGrid`
* - `this` is not written to concurrently
*/
bool sp_pixel_grid_get(const struct sp_PixelGrid *this_, size_t x, size_t y);
/**
* Gets the height in pixels of the `PixelGrid` instance.
*
* # Arguments
*
* * `this`: instance to read from
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `PixelGrid`
*/
size_t sp_pixel_grid_height(const struct sp_PixelGrid *this_);
/**
* Loads a `PixelGrid` with the specified dimensions from the provided data.
* The returned instance has to be freed with `pixel_grid_dealloc`.
*
* # Arguments
*
* * `width`: size in pixels in x-direction
* * `height`: size in pixels in y-direction
*
* returns: `PixelGrid` that contains a copy of the provided data
*
* # Panics
*
* - when the dimensions and data size do not match exactly.
* - when the width is not dividable by 8
*
* # Safety
*
* The caller has to make sure that:
*
* - `data` points to a valid memory location of at least `data_length` bytes in size.
* - the returned instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_pixel_grid_dealloc`.
*/
struct sp_PixelGrid *sp_pixel_grid_load(size_t width,
size_t height,
@ -419,13 +880,50 @@ struct sp_PixelGrid *sp_pixel_grid_load(size_t width,
size_t data_length);
/**
* Creates a new `PixelGrid` instance.
* The returned instance has to be freed with `pixel_grid_dealloc`.
* Creates a new `PixelGrid` with the specified dimensions.
*
* # Arguments
*
* * `width`: size in pixels in x-direction
* * `height`: size in pixels in y-direction
*
* returns: `PixelGrid` initialized to all pixels off
*
* # Panics
*
* - when the width is not dividable by 8
*
* # Safety
*
* The caller has to make sure that:
*
* - the returned instance is freed in some way, either by using a consuming function or
* by explicitly calling `sp_pixel_grid_dealloc`.
*/
struct sp_PixelGrid *sp_pixel_grid_new(size_t width, size_t height);
struct sp_PixelGrid *sp_pixel_grid_new(size_t width,
size_t height);
/**
* Sets the current value at the specified position
* Sets the value of the specified position in the `PixelGrid`.
*
* # Arguments
*
* * `this`: instance to write to
* * `x` and `y`: position of the cell
* * `value`: the value to write to the cell
*
* returns: old value of the cell
*
* # Panics
*
* When accessing `x` or `y` out of bounds.
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `PixelGrid`
* - `this` is not written to or read from concurrently
*/
void sp_pixel_grid_set(struct sp_PixelGrid *this_,
size_t x,
@ -437,16 +935,26 @@ void sp_pixel_grid_set(struct sp_PixelGrid *this_,
*
* ## Safety
*
* The caller has to make sure to never access the returned memory after the `PixelGrid`
* instance has been consumed or manually deallocated.
* The caller has to make sure that:
*
* Reading and writing concurrently to either the original instance or the returned data will
* result in undefined behavior.
* - `this` points to a valid `PixelGrid`
* - the returned memory range is never accessed after the passed `PixelGrid` has been freed
* - the returned memory range is never accessed concurrently, either via the `PixelGrid` or directly
*/
struct sp_CByteSlice sp_pixel_grid_unsafe_data_ref(struct sp_PixelGrid *this_);
/**
* Gets the width in pixels of the `PixelGrid` instance.
*
* # Arguments
*
* * `this`: instance to read from
*
* # Safety
*
* The caller has to make sure that:
*
* - `this` points to a valid `PixelGrid`
*/
size_t sp_pixel_grid_width(const struct sp_PixelGrid *this_);

View file

@ -19,204 +19,204 @@ namespace ServicePoint.BindGen
public const nuint TILE_HEIGHT = 20;
/// <summary>Creates a new `BitVec` instance. The returned instance has to be freed with `bit_vec_dealloc`.</summary>
/// <summary>Creates a new `BitVec` instance. # Arguments * `size`: size in bits. returns: `BitVec` with all bits set to false. # Panics When `size` is not divisible by 8. # Safety The caller has to make sure that: - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_bit_vec_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_bit_vec_new", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern BitVec* sp_bit_vec_new(nuint size);
/// <summary>Loads a `BitVec` from the provided data. The returned instance has to be freed with `bit_vec_dealloc`.</summary>
/// <summary>Interpret the data as a series of bits and load then into a new `BitVec` instance. # Safety The caller has to make sure that: - `data` points to a valid memory location of at least `data_length` bytes in size. - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_bit_vec_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_bit_vec_load", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern BitVec* sp_bit_vec_load(byte* data, nuint data_length);
/// <summary>Clones a `BitVec`. The returned instance has to be freed with `bit_vec_dealloc`.</summary>
/// <summary>Clones a `BitVec`. # Safety The caller has to make sure that: - `this` points to a valid `BitVec` - `this` is not written to concurrently - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_bit_vec_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_bit_vec_clone", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern BitVec* sp_bit_vec_clone(BitVec* @this);
/// <summary>Deallocates a `BitVec`. Note: do not call this if the grid has been consumed in another way, e.g. to create a command.</summary>
/// <summary>Deallocates a `BitVec`. # Safety The caller has to make sure that: - `this` points to a valid `BitVec` - `this` is not used concurrently or after this call - `this` was not passed to another consuming function, e.g. to create a `Command`</summary>
[DllImport(__DllName, EntryPoint = "sp_bit_vec_dealloc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_bit_vec_dealloc(BitVec* @this);
/// <summary>Gets the value of a bit from the `BitVec`.</summary>
/// <summary>Gets the value of a bit from the `BitVec`. # Arguments * `this`: instance to read from * `index`: the bit index to read returns: value of the bit # Panics When accessing `index` out of bounds. # Safety The caller has to make sure that: - `this` points to a valid `BitVec` - `this` is not written to concurrently</summary>
[DllImport(__DllName, EntryPoint = "sp_bit_vec_get", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
public static extern bool sp_bit_vec_get(BitVec* @this, nuint index);
/// <summary>Sets the value of a bit in the `BitVec`.</summary>
/// <summary>Sets the value of a bit in the `BitVec`. # Arguments * `this`: instance to write to * `index`: the bit index to edit * `value`: the value to set the bit to returns: old value of the bit # Panics When accessing `index` out of bounds. # Safety The caller has to make sure that: - `this` points to a valid `BitVec` - `this` is not written to or read from concurrently</summary>
[DllImport(__DllName, EntryPoint = "sp_bit_vec_set", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
public static extern bool sp_bit_vec_set(BitVec* @this, nuint index, [MarshalAs(UnmanagedType.U1)] bool value);
/// <summary>Sets the value of all bits in the `BitVec`.</summary>
/// <summary>Sets the value of all bits in the `BitVec`. # Arguments * `value`: the value to set all bits to # Safety The caller has to make sure that: - `this` points to a valid `BitVec` - `this` is not written to or read from concurrently</summary>
[DllImport(__DllName, EntryPoint = "sp_bit_vec_fill", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_bit_vec_fill(BitVec* @this, [MarshalAs(UnmanagedType.U1)] bool value);
/// <summary>Gets the length of the `BitVec` in bits.</summary>
/// <summary>Gets the length of the `BitVec` in bits. # Safety The caller has to make sure that: - `this` points to a valid `BitVec`</summary>
[DllImport(__DllName, EntryPoint = "sp_bit_vec_len", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern nuint sp_bit_vec_len(BitVec* @this);
/// <summary>Returns true if length is 0.</summary>
/// <summary>Returns true if length is 0. # Safety The caller has to make sure that: - `this` points to a valid `BitVec`</summary>
[DllImport(__DllName, EntryPoint = "sp_bit_vec_is_empty", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
public static extern bool sp_bit_vec_is_empty(BitVec* @this);
/// <summary>Gets an unsafe reference to the data of the `BitVec` instance. ## Safety The caller has to make sure to never access the returned memory after the `BitVec` instance has been consumed or manually deallocated. Reading and writing concurrently to either the original instance or the returned data will result in undefined behavior.</summary>
/// <summary>Gets an unsafe reference to the data of the `BitVec` instance. ## Safety The caller has to make sure that: - `this` points to a valid `BitVec` - the returned memory range is never accessed after the passed `BitVec` has been freed - the returned memory range is never accessed concurrently, either via the `BitVec` or directly</summary>
[DllImport(__DllName, EntryPoint = "sp_bit_vec_unsafe_data_ref", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern CByteSlice sp_bit_vec_unsafe_data_ref(BitVec* @this);
/// <summary>Creates a new `ByteGrid` instance. The returned instance has to be freed with `byte_grid_dealloc`.</summary>
/// <summary>Creates a new `ByteGrid` with the specified dimensions. returns: `ByteGrid` initialized to 0. # Safety The caller has to make sure that: - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_byte_grid_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_byte_grid_new", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern ByteGrid* sp_byte_grid_new(nuint width, nuint height);
/// <summary>Loads a `ByteGrid` with the specified dimensions from the provided data. The returned instance has to be freed with `byte_grid_dealloc`.</summary>
/// <summary>Loads a `ByteGrid` with the specified dimensions from the provided data. # Panics When the provided `data_length` is not sufficient for the `height` and `width` # Safety The caller has to make sure that: - `data` points to a valid memory location of at least `data_length` bytes in size. - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_byte_grid_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_byte_grid_load", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern ByteGrid* sp_byte_grid_load(nuint width, nuint height, byte* data, nuint data_length);
/// <summary>Clones a `ByteGrid`. The returned instance has to be freed with `byte_grid_dealloc`.</summary>
/// <summary>Clones a `ByteGrid`. # Safety The caller has to make sure that: - `this` points to a valid `ByteGrid` - `this` is not written to concurrently - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_byte_grid_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_byte_grid_clone", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern ByteGrid* sp_byte_grid_clone(ByteGrid* @this);
/// <summary>Deallocates a `ByteGrid`. Note: do not call this if the grid has been consumed in another way, e.g. to create a command.</summary>
/// <summary>Deallocates a `ByteGrid`. # Safety The caller has to make sure that: - `this` points to a valid `ByteGrid` - `this` is not used concurrently or after this call - `this` was not passed to another consuming function, e.g. to create a `Command`</summary>
[DllImport(__DllName, EntryPoint = "sp_byte_grid_dealloc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_byte_grid_dealloc(ByteGrid* @this);
/// <summary>Get the current value at the specified position</summary>
/// <summary>Gets the current value at the specified position. # Arguments * `this`: instance to read from * `x` and `y`: position of the cell to read # Panics When accessing `x` or `y` out of bounds. # Safety The caller has to make sure that: - `this` points to a valid `ByteGrid` - `this` is not written to concurrently</summary>
[DllImport(__DllName, EntryPoint = "sp_byte_grid_get", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern byte sp_byte_grid_get(ByteGrid* @this, nuint x, nuint y);
/// <summary>Sets the current value at the specified position</summary>
/// <summary>Sets the value of the specified position in the `ByteGrid`. # Arguments * `this`: instance to write to * `x` and `y`: position of the cell * `value`: the value to write to the cell returns: old value of the cell # Panics When accessing `x` or `y` out of bounds. # Safety The caller has to make sure that: - `this` points to a valid `BitVec` - `this` is not written to or read from concurrently</summary>
[DllImport(__DllName, EntryPoint = "sp_byte_grid_set", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_byte_grid_set(ByteGrid* @this, nuint x, nuint y, byte value);
/// <summary>Fills the whole `ByteGrid` with the specified value</summary>
/// <summary>Sets the value of all cells in the `ByteGrid`. # Arguments * `this`: instance to write to * `value`: the value to set all cells to # Safety The caller has to make sure that: - `this` points to a valid `ByteGrid` - `this` is not written to or read from concurrently</summary>
[DllImport(__DllName, EntryPoint = "sp_byte_grid_fill", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_byte_grid_fill(ByteGrid* @this, byte value);
/// <summary>Gets the width in pixels of the `ByteGrid` instance.</summary>
/// <summary>Gets the width of the `ByteGrid` instance. # Arguments * `this`: instance to read from # Safety The caller has to make sure that: - `this` points to a valid `ByteGrid`</summary>
[DllImport(__DllName, EntryPoint = "sp_byte_grid_width", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern nuint sp_byte_grid_width(ByteGrid* @this);
/// <summary>Gets the height in pixels of the `ByteGrid` instance.</summary>
/// <summary>Gets the height of the `ByteGrid` instance. # Arguments * `this`: instance to read from # Safety The caller has to make sure that: - `this` points to a valid `ByteGrid`</summary>
[DllImport(__DllName, EntryPoint = "sp_byte_grid_height", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern nuint sp_byte_grid_height(ByteGrid* @this);
/// <summary>Gets an unsafe reference to the data of the `ByteGrid` instance. ## Safety The caller has to make sure to never access the returned memory after the `ByteGrid` instance has been consumed or manually deallocated. Reading and writing concurrently to either the original instance or the returned data will result in undefined behavior.</summary>
/// <summary>Gets an unsafe reference to the data of the `ByteGrid` instance. ## Safety The caller has to make sure that: - `this` points to a valid `ByteGrid` - the returned memory range is never accessed after the passed `ByteGrid` has been freed - the returned memory range is never accessed concurrently, either via the `ByteGrid` or directly</summary>
[DllImport(__DllName, EntryPoint = "sp_byte_grid_unsafe_data_ref", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern CByteSlice sp_byte_grid_unsafe_data_ref(ByteGrid* @this);
/// <summary>Tries to turn a `Packet` into a `Command`. The packet is gets deallocated in the process. Returns: pointer to command or NULL</summary>
/// <summary>Tries to turn a `Packet` into a `Command`. The packet is deallocated in the process. Returns: pointer to new `Command` instance or NULL # Safety The caller has to make sure that: - `packet` points to a valid instance of `Packet` - `packet` is not used concurrently or after this call - the result is checked for NULL - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_command_try_from_packet", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_try_from_packet(Packet* packet);
/// <summary>Clones a `Command` instance</summary>
/// <summary>Clones a `Command` instance. # Safety The caller has to make sure that: - `this` points to a valid instance of `Command` - `this` is not written to concurrently - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_command_clone", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_clone(Command* original);
/// <summary>Allocates a new `Command::Clear` instance</summary>
/// <summary>Allocates a new `Command::Clear` instance. # Safety The caller has to make sure that: - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_command_clear", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_clear();
/// <summary>Allocates a new `Command::HardReset` instance</summary>
/// <summary>Allocates a new `Command::HardReset` instance. # Safety The caller has to make sure that: - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_command_hard_reset", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_hard_reset();
/// <summary>Allocates a new `Command::FadeOut` instance</summary>
/// <summary>Allocates a new `Command::FadeOut` instance. # Safety The caller has to make sure that: - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_command_fade_out", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_fade_out();
/// <summary>Allocates a new `Command::Brightness` instance</summary>
/// <summary>Allocates a new `Command::Brightness` instance. # Safety The caller has to make sure that: - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_command_brightness", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_brightness(byte brightness);
/// <summary>Allocates a new `Command::CharBrightness` instance. The passed `ByteGrid` gets deallocated in the process.</summary>
/// <summary>Allocates a new `Command::CharBrightness` instance. The passed `ByteGrid` gets consumed. # Safety The caller has to make sure that: - `byte_grid` points to a valid instance of `ByteGrid` - `byte_grid` is not used concurrently or after this call - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_command_char_brightness", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_char_brightness(nuint x, nuint y, ByteGrid* byte_grid);
/// <summary>Allocates a new `Command::BitmapLinear` instance. The passed `BitVec` gets deallocated in the process.</summary>
/// <summary>Allocates a new `Command::BitmapLinear` instance. The passed `BitVec` gets consumed. # Safety The caller has to make sure that: - `bit_vec` points to a valid instance of `BitVec` - `bit_vec` is not used concurrently or after this call - `compression` matches one of the allowed enum values - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_command_bitmap_linear", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_bitmap_linear(nuint offset, BitVec* bit_vec, CompressionCode compression);
/// <summary>Allocates a new `Command::BitmapLinearAnd` instance. The passed `BitVec` gets deallocated in the process.</summary>
/// <summary>Allocates a new `Command::BitmapLinearAnd` instance. The passed `BitVec` gets consumed. # Safety The caller has to make sure that: - `bit_vec` points to a valid instance of `BitVec` - `bit_vec` is not used concurrently or after this call - `compression` matches one of the allowed enum values - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_command_bitmap_linear_and", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_bitmap_linear_and(nuint offset, BitVec* bit_vec, CompressionCode compression);
/// <summary>Allocates a new `Command::BitmapLinearOr` instance. The passed `BitVec` gets deallocated in the process.</summary>
/// <summary>Allocates a new `Command::BitmapLinearOr` instance. The passed `BitVec` gets consumed. # Safety The caller has to make sure that: - `bit_vec` points to a valid instance of `BitVec` - `bit_vec` is not used concurrently or after this call - `compression` matches one of the allowed enum values - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_command_bitmap_linear_or", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_bitmap_linear_or(nuint offset, BitVec* bit_vec, CompressionCode compression);
/// <summary>Allocates a new `Command::BitmapLinearXor` instance. The passed `BitVec` gets deallocated in the process.</summary>
/// <summary>Allocates a new `Command::BitmapLinearXor` instance. The passed `BitVec` gets consumed. # Safety The caller has to make sure that: - `bit_vec` points to a valid instance of `BitVec` - `bit_vec` is not used concurrently or after this call - `compression` matches one of the allowed enum values - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_command_bitmap_linear_xor", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_bitmap_linear_xor(nuint offset, BitVec* bit_vec, CompressionCode compression);
/// <summary>Allocates a new `Command::Cp437Data` instance. The passed `ByteGrid` gets deallocated in the process.</summary>
/// <summary>Allocates a new `Command::Cp437Data` instance. The passed `ByteGrid` gets consumed. # Safety The caller has to make sure that: - `byte_grid` points to a valid instance of `ByteGrid` - `byte_grid` is not used concurrently or after this call - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_command_cp437_data", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_cp437_data(nuint x, nuint y, ByteGrid* byte_grid);
/// <summary>Allocates a new `Command::BitmapLinearWin` instance. The passed `PixelGrid` gets deallocated in the process.</summary>
/// <summary>Allocates a new `Command::BitmapLinearWin` instance. The passed `PixelGrid` gets consumed. # Safety The caller has to make sure that: - `pixel_grid` points to a valid instance of `PixelGrid` - `pixel_grid` is not used concurrently or after this call - `compression` matches one of the allowed enum values - the returned `Command` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_command_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_command_bitmap_linear_win", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Command* sp_command_bitmap_linear_win(nuint x, nuint y, PixelGrid* byte_grid, CompressionCode compression_code);
public static extern Command* sp_command_bitmap_linear_win(nuint x, nuint y, PixelGrid* pixel_grid, CompressionCode compression_code);
/// <summary>Deallocates a `Command`. Note that connection_send does this implicitly, so you only need to do this if you use the library for parsing commands.</summary>
/// <summary>Deallocates a `Command`. # Safety The caller has to make sure that: - `this` points to a valid `Command` - `this` is not used concurrently or after this call - `this` was not passed to another consuming function, e.g. to create a `Packet`</summary>
[DllImport(__DllName, EntryPoint = "sp_command_dealloc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_command_dealloc(Command* ptr);
/// <summary>Creates a new instance of Connection. The returned instance has to be deallocated with `connection_dealloc`. returns: NULL if connection fails or connected instance Panics: bad string encoding</summary>
/// <summary>Creates a new instance of `Connection`. returns: NULL if connection fails, or connected instance # Panics Bad string encoding # Safety The caller has to make sure that: - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_connection_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_connection_open", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Connection* sp_connection_open(byte* host);
/// <summary>Sends the command instance. The instance is consumed / destroyed and cannot be used after this call.</summary>
/// <summary>Sends a `Packet` to the display using the `Connection`. The passed `Packet` gets consumed. returns: true in case of success # Safety The caller has to make sure that: - `connection` points to a valid instance of `Connection` - `packet` points to a valid instance of `Packet` - `packet` is not used concurrently or after this call</summary>
[DllImport(__DllName, EntryPoint = "sp_connection_send", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
public static extern bool sp_connection_send(Connection* connection, Packet* command_ptr);
public static extern bool sp_connection_send(Connection* connection, Packet* packet);
/// <summary>Closes and deallocates a connection instance</summary>
/// <summary>Closes and deallocates a `Connection`. # Safety The caller has to make sure that: - `this` points to a valid `Connection` - `this` is not used concurrently or after this call</summary>
[DllImport(__DllName, EntryPoint = "sp_connection_dealloc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_connection_dealloc(Connection* ptr);
/// <summary>Creates a new `PixelGrid` instance. The returned instance has to be freed with `pixel_grid_dealloc`.</summary>
/// <summary>Creates a new `PixelGrid` with the specified dimensions. # Arguments * `width`: size in pixels in x-direction * `height`: size in pixels in y-direction returns: `PixelGrid` initialized to all pixels off # Panics - when the width is not dividable by 8 # Safety The caller has to make sure that: - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_pixel_grid_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_new", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern PixelGrid* sp_pixel_grid_new(nuint width, nuint height);
/// <summary>Loads a `PixelGrid` with the specified dimensions from the provided data. The returned instance has to be freed with `pixel_grid_dealloc`.</summary>
/// <summary>Loads a `PixelGrid` with the specified dimensions from the provided data. # Arguments * `width`: size in pixels in x-direction * `height`: size in pixels in y-direction returns: `PixelGrid` that contains a copy of the provided data # Panics - when the dimensions and data size do not match exactly. - when the width is not dividable by 8 # Safety The caller has to make sure that: - `data` points to a valid memory location of at least `data_length` bytes in size. - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_pixel_grid_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_load", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern PixelGrid* sp_pixel_grid_load(nuint width, nuint height, byte* data, nuint data_length);
/// <summary>Clones a `PixelGrid`. The returned instance has to be freed with `pixel_grid_dealloc`.</summary>
/// <summary>Clones a `PixelGrid`. # Safety The caller has to make sure that: - `this` points to a valid `PixelGrid` - `this` is not written to concurrently - the returned instance is freed in some way, either by using a consuming function or by explicitly calling `sp_pixel_grid_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_clone", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern PixelGrid* sp_pixel_grid_clone(PixelGrid* @this);
/// <summary>Deallocates a `PixelGrid`. Note: do not call this if the grid has been consumed in another way, e.g. to create a command.</summary>
/// <summary>Deallocates a `PixelGrid`. # Safety The caller has to make sure that: - `this` points to a valid `PixelGrid` - `this` is not used concurrently or after this call - `this` was not passed to another consuming function, e.g. to create a `Command`</summary>
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_dealloc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_pixel_grid_dealloc(PixelGrid* @this);
/// <summary>Get the current value at the specified position</summary>
/// <summary>Gets the current value at the specified position in the `PixelGrid`. # Arguments * `this`: instance to read from * `x` and `y`: position of the cell to read # Panics When accessing `x` or `y` out of bounds. # Safety The caller has to make sure that: - `this` points to a valid `PixelGrid` - `this` is not written to concurrently</summary>
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_get", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
public static extern bool sp_pixel_grid_get(PixelGrid* @this, nuint x, nuint y);
/// <summary>Sets the current value at the specified position</summary>
/// <summary>Sets the value of the specified position in the `PixelGrid`. # Arguments * `this`: instance to write to * `x` and `y`: position of the cell * `value`: the value to write to the cell returns: old value of the cell # Panics When accessing `x` or `y` out of bounds. # Safety The caller has to make sure that: - `this` points to a valid `PixelGrid` - `this` is not written to or read from concurrently</summary>
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_set", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_pixel_grid_set(PixelGrid* @this, nuint x, nuint y, [MarshalAs(UnmanagedType.U1)] bool value);
/// <summary>Fills the whole `PixelGrid` with the specified value</summary>
/// <summary>Sets the state of all pixels in the `PixelGrid`. # Arguments * `this`: instance to write to * `value`: the value to set all pixels to # Safety The caller has to make sure that: - `this` points to a valid `PixelGrid` - `this` is not written to or read from concurrently</summary>
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_fill", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void sp_pixel_grid_fill(PixelGrid* @this, [MarshalAs(UnmanagedType.U1)] bool value);
/// <summary>Gets the width in pixels of the `PixelGrid` instance.</summary>
/// <summary>Gets the width in pixels of the `PixelGrid` instance. # Arguments * `this`: instance to read from # Safety The caller has to make sure that: - `this` points to a valid `PixelGrid`</summary>
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_width", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern nuint sp_pixel_grid_width(PixelGrid* @this);
/// <summary>Gets the height in pixels of the `PixelGrid` instance.</summary>
/// <summary>Gets the height in pixels of the `PixelGrid` instance. # Arguments * `this`: instance to read from # Safety The caller has to make sure that: - `this` points to a valid `PixelGrid`</summary>
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_height", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern nuint sp_pixel_grid_height(PixelGrid* @this);
/// <summary>Gets an unsafe reference to the data of the `PixelGrid` instance. ## Safety The caller has to make sure to never access the returned memory after the `PixelGrid` instance has been consumed or manually deallocated. Reading and writing concurrently to either the original instance or the returned data will result in undefined behavior.</summary>
/// <summary>Gets an unsafe reference to the data of the `PixelGrid` instance. ## Safety The caller has to make sure that: - `this` points to a valid `PixelGrid` - the returned memory range is never accessed after the passed `PixelGrid` has been freed - the returned memory range is never accessed concurrently, either via the `PixelGrid` or directly</summary>
[DllImport(__DllName, EntryPoint = "sp_pixel_grid_unsafe_data_ref", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern CByteSlice sp_pixel_grid_unsafe_data_ref(PixelGrid* @this);
/// <summary>Turns a `Command` into a `Packet`. The command gets deallocated in the process.</summary>
/// <summary>Turns a `Command` into a `Packet`. The `Command` gets consumed. # Safety The caller has to make sure that: - `command` points to a valid instance of `Command` - `command` is not used concurrently or after this call - the returned `Packet` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_packet_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_packet_from_command", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Packet* sp_packet_from_command(Command* command);
/// <summary>Tries to load a `Packet` from the passed array with the specified length. returns: NULL in case of an error, pointer to the allocated packet otherwise</summary>
/// <summary>Tries to load a `Packet` from the passed array with the specified length. returns: NULL in case of an error, pointer to the allocated packet otherwise # Safety The caller has to make sure that: - `data` points to a valid memory region of at least `length` bytes - `data` is not written to concurrently - the returned `Packet` instance is freed in some way, either by using a consuming function or by explicitly calling `sp_packet_dealloc`.</summary>
[DllImport(__DllName, EntryPoint = "sp_packet_try_load", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern Packet* sp_packet_try_load(byte* data, nuint length);