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move around readme parts again
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README.md
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README.md
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@ -12,20 +12,19 @@ This repository contains a library for parsing, encoding and sending packets to
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## Note on stability
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This library is still in early development.
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You can absolutely use it and it works, but expect minor breaking changes with every version bump.
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You can absolutely use it, and it works, but expect minor breaking changes with every version bump.
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Please specify the full version including patch in your Cargo.toml until 1.0 is released.
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Expect bugs and/or missing features in the language bindings for now. If you need something specific, open an issue or a pull request.
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## Examples
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More are available in the `examples` folder.
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### Rust
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## Rust
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This is where the library works the best.
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Any API usage accepted by the compiler in a safe context is either safe or buggy (issues welcome)
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Any API usage accepted by the compiler in a safe context is either safe or buggy (issues welcome).
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```bash
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cargo add servicepoint2
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```
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```rust
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fn main() {
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}
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```
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### C# / F#
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More examples are available in the repository folder and in the [Projects using the library]() section
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Uses C bindings internally to provide a similar API to rust. Things to keep in mind:
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- You will get a `NullPointerException` when trying to call a method where the native instance has been consumed already (e.g. when `Send`ing a command instance twice). Send a clone instead of the original if you want to keep using it.
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- Some lower-level APIs _will_ panic in native code when used improperly.
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Example: manipulating the `Span<byte>` of an object after freeing the instance.
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- C# specifics are documented in the library. Use the rust documentation for everything else. Naming and semantics are the same apart from CamelCase instead of kebap_case.
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- You will only get rust backtraces in debug builds of the native code.
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- F# is not explicitly tested. If there are usability or functionality problems, please open an issue.
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- Reading and writing to instances concurrently is not safe. Only reading concurrently is safe.
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```csharp
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using ServicePoint2;
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// using statement calls Dispose() on scope exit, which frees unmanaged instances
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using var connection = Connection.Open("127.0.0.1:2342");
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using var pixels = PixelGrid.New(Constants.PixelWidth, Constants.PixelHeight);
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while (true)
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{
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pixels.Fill(true);
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connection.Send(Command.BitmapLinearWin(0, 0, pixels.Clone()));
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Thread.Sleep(5000);
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pixels.Fill(false);
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connection.Send(Command.BitmapLinearWin(0, 0, pixels.Clone()));
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Thread.Sleep(5000);
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}
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```
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### C and other languages
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## C / C++
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The lowest common denominator. Things to keep in mind:
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@ -106,26 +76,41 @@ int main(void) {
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}
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```
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## Installation
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## C# / F#
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### Rust
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Uses C bindings internally to provide a similar API to rust. Things to keep in mind:
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```bash
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cargo add servicepoint2
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- You will get a `NullPointerException` when trying to call a method where the native instance has been consumed already (e.g. when `Send`ing a command instance twice). Send a clone instead of the original if you want to keep using it.
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- Some lower-level APIs _will_ panic in native code when used improperly.
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Example: manipulating the `Span<byte>` of an object after freeing the instance.
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- C# specifics are documented in the library. Use the rust documentation for everything else. Naming and semantics are the same apart from CamelCase instead of kebab_case.
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- You will only get rust backtraces in debug builds of the native code.
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- F# is not explicitly tested. If there are usability or functionality problems, please open an issue.
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- Reading and writing to instances concurrently is not safe. Only reading concurrently is safe.
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```csharp
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using ServicePoint2;
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// using statement calls Dispose() on scope exit, which frees unmanaged instances
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using var connection = Connection.Open("127.0.0.1:2342");
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using var pixels = PixelGrid.New(Constants.PixelWidth, Constants.PixelHeight);
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while (true)
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{
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pixels.Fill(true);
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connection.Send(Command.BitmapLinearWin(0, 0, pixels.Clone()));
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Thread.Sleep(5000);
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pixels.Fill(false);
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connection.Send(Command.BitmapLinearWin(0, 0, pixels.Clone()));
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Thread.Sleep(5000);
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}
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```
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### C / C++
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Copy the header to your project and compile against.
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You have the choice of linking statically (recommended) or dynamically.
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- The C example shows how to link statically against the `staticlib` variant.
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- When linked dynamically, you have to provide the `cdylib` at runtime in the _same_ version, as there are no API/ABI guarantees yet.
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### C# / F#
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### Installation
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NuGet packages are not a good way to distribute native projects ([relevant issue](https://github.com/dotnet/sdk/issues/33845)).
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Because of that, there is no NuGet package you can use directly.
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Because of that, there is no NuGet package you can use directly.
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Including this repository as a submodule and building from source is the recommended way of using the library.
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```bash
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@ -138,6 +123,14 @@ The rust library will automatically be built.
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Please provide more information in the form of an issue if you need the build to copy a different library file for your platform.
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### Installation
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Copy the header to your project and compile against.
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You have the choice of linking statically (recommended) or dynamically.
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- The C example shows how to link statically against the `staticlib` variant.
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- When linked dynamically, you have to provide the `cdylib` at runtime in the _same_ version, as there are no API/ABI guarantees yet.
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## Features
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This library has multiple compression libraries as optional dependencies.
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