16 lines
377 B
C#
16 lines
377 B
C#
using DisplayCommands;
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using TanksServer.GameLogic;
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namespace TanksServer.Graphics;
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internal sealed class BulletDrawer(BulletManager bullets) : IDrawStep
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{
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public void Draw(PixelGrid buffer)
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{
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foreach (var bullet in bullets.GetAll())
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{
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var pos = bullet.Position.ToPixelPosition();
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buffer[pos.X, pos.Y] = true;
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}
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}
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} |