servicepoint-tanks/TanksServer/Models/Bullet.cs
2024-04-19 13:32:41 +02:00

17 lines
526 B
C#

namespace TanksServer.Models;
internal sealed class Bullet(Player tankOwner, FloatPosition position, double rotation, bool isExplosive, DateTime timeout) : IMapEntity
{
public Player Owner { get; } = tankOwner;
public double Rotation { get; } = rotation;
public FloatPosition Position { get; set; } = position;
public bool IsExplosive { get; } = isExplosive;
public DateTime Timeout { get; } = timeout;
public PixelBounds Bounds => new (Position.ToPixelPosition(), Position.ToPixelPosition());
}