servicepoint-tanks/TanksServer/Services/BulletManager.cs
2024-04-07 19:05:50 +02:00

33 lines
766 B
C#

using System.Collections;
using TanksServer.Models;
namespace TanksServer.Services;
internal sealed class BulletManager : ITickStep
{
private readonly HashSet<Bullet> _bullets = new();
public void Spawn(Bullet bullet) => _bullets.Add(bullet);
public Task TickAsync()
{
foreach (var bullet in _bullets)
{
MoveBullet(bullet);
}
return Task.CompletedTask;
}
private static void MoveBullet(Bullet bullet)
{
var angle = bullet.Rotation / 16 * 2 * Math.PI;
bullet.Position = new FloatPosition(
X: bullet.Position.X + Math.Sin(angle) * 3,
Y: bullet.Position.Y - Math.Cos(angle) * 3
);
}
public IEnumerable<Bullet> GetAll() => _bullets;
}