servicepoint-tanks/TanksServer/Servers/ClientScreenServer.cs
2024-04-07 19:52:16 +02:00

112 lines
3.6 KiB
C#

using System.Collections.Concurrent;
using System.Diagnostics;
using System.Net.WebSockets;
using System.Threading.Channels;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using TanksServer.Helpers;
namespace TanksServer.Servers;
internal sealed class ClientScreenServer(
ILogger<ClientScreenServer> logger,
ILoggerFactory loggerFactory
) : IHostedLifecycleService
{
private readonly ConcurrentDictionary<ClientScreenServerConnection, byte> _connections = new();
private bool _closing;
public Task HandleClient(WebSocket socket)
{
if (_closing)
{
logger.LogWarning("ignoring request because connections are closing");
return Task.CompletedTask;
}
logger.LogDebug("HandleClient");
var connection =
new ClientScreenServerConnection(socket, loggerFactory.CreateLogger<ClientScreenServerConnection>(), this);
var added = _connections.TryAdd(connection, 0);
Debug.Assert(added);
return connection.Done;
}
public Task StoppingAsync(CancellationToken cancellationToken)
{
logger.LogInformation("closing connections");
_closing = true;
return Task.WhenAll(_connections.Keys.Select(c => c.CloseAsync()));
}
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StartedAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StartingAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StoppedAsync(CancellationToken cancellationToken) => Task.CompletedTask;
private void Remove(ClientScreenServerConnection connection) => _connections.TryRemove(connection, out _);
public IEnumerable<ClientScreenServerConnection> GetConnections() => _connections.Keys;
internal sealed class ClientScreenServerConnection: IDisposable
{
private readonly ByteChannelWebSocket _channel;
private readonly SemaphoreSlim _wantedFrames = new(1);
private readonly ClientScreenServer _server;
private readonly ILogger<ClientScreenServerConnection> _logger;
public ClientScreenServerConnection(WebSocket webSocket,
ILogger<ClientScreenServerConnection> logger,
ClientScreenServer server)
{
_server = server;
_logger = logger;
_channel = new(webSocket, logger, 0);
Done = ReceiveAsync();
}
public async Task SendAsync(DisplayPixelBuffer buf)
{
if (!await _wantedFrames.WaitAsync(TimeSpan.Zero))
{
_logger.LogTrace("client does not want a frame yet");
return;
}
_logger.LogTrace("sending");
try
{
await _channel.Writer.WriteAsync(buf.Data);
}
catch (ChannelClosedException)
{
_logger.LogWarning("send failed, channel is closed");
}
}
private async Task ReceiveAsync()
{
await foreach (var _ in _channel.Reader.ReadAllAsync())
_wantedFrames.Release();
_logger.LogTrace("done receiving");
_server.Remove(this);
}
public Task CloseAsync()
{
_logger.LogDebug("closing connection");
return _channel.CloseAsync();
}
public Task Done { get; }
public void Dispose()
{
_wantedFrames.Dispose();
Done.Dispose();
}
}
}