servicepoint-tanks/tanks-backend/TanksServer/Interactivity/PlayerInfoConnection.cs
2024-05-06 00:33:49 +02:00

64 lines
2 KiB
C#

using System.Net.WebSockets;
using System.Text.Json;
using TanksServer.GameLogic;
namespace TanksServer.Interactivity;
internal sealed class PlayerInfoConnection(
Player player,
ILogger logger,
WebSocket rawSocket,
MapEntityManager entityManager
) : WebsocketServerConnection(logger, new ByteChannelWebSocket(rawSocket, logger, 0))
{
private bool _wantsInfoOnTick = true;
private byte[] _lastMessage = [];
protected override ValueTask HandleMessageLockedAsync(Memory<byte> buffer)
{
var response = GetMessageToSend();
if (response == null)
{
Logger.LogTrace("cannot respond directly, increasing wanted frames");
_wantsInfoOnTick = true;
return ValueTask.CompletedTask;
}
Logger.LogTrace("responding directly");
return Socket.SendTextAsync(response);
}
public ValueTask OnGameTickAsync() => LockedAsync(() =>
{
if (!_wantsInfoOnTick)
return ValueTask.CompletedTask;
var response = GetMessageToSend();
if (response == null)
return ValueTask.CompletedTask;
Logger.LogTrace("responding indirectly");
return Socket.SendTextAsync(response);
});
private byte[]? GetMessageToSend()
{
var tank = entityManager.GetCurrentTankOfPlayer(player);
TankInfo? tankInfo = null;
if (tank != null)
{
var magazine = tank.ReloadingUntil > DateTime.Now ? "[ RELOADING ]" : tank.Magazine.ToDisplayString();
tankInfo = new TankInfo(tank.Orientation, magazine, tank.Position.ToPixelPosition(), tank.Moving);
}
var info = new PlayerInfo(player.Name, player.Scores, player.Controls.ToDisplayString(), tankInfo);
var response = JsonSerializer.SerializeToUtf8Bytes(info, AppSerializerContext.Default.PlayerInfo);
if (response.SequenceEqual(_lastMessage))
return null;
return _lastMessage = response;
}
}