20 lines
513 B
C#
20 lines
513 B
C#
using TanksServer.GameLogic;
|
|
|
|
namespace TanksServer.Graphics;
|
|
|
|
internal sealed class DrawMapStep(MapService map) : IDrawStep
|
|
{
|
|
public void Draw(GamePixelGrid pixels)
|
|
{
|
|
for (ushort y = 0; y < MapService.PixelsPerColumn; y++)
|
|
for (ushort x = 0; x < MapService.PixelsPerRow; x++)
|
|
{
|
|
var pixel = new PixelPosition(x, y);
|
|
if (!map.Current.IsWall(pixel))
|
|
continue;
|
|
|
|
pixels[x, y].EntityType = GamePixelEntityType.Wall;
|
|
}
|
|
}
|
|
}
|