29 lines
667 B
C#
29 lines
667 B
C#
namespace TanksServer.GameLogic;
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internal sealed class GameRules
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{
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public bool DestructibleWalls { get; set; } = true;
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public double PowerUpSpawnChance { get; set; }
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public int MaxPowerUpCount { get; set; } = int.MaxValue;
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public int BulletTimeoutMs { get; set; } = int.MaxValue;
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public double MoveSpeed { get; set; }
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public double TurnSpeed { get; set; }
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public double ShootDelayMs { get; set; }
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public double BulletSpeed { get; set; }
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public int SpawnDelayMs { get; set; }
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public int IdleTimeoutMs { get; set; }
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public byte MagazineSize { get; set; } = 5;
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public int ReloadDelayMs { get; set; } = 3000;
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}
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