10 lines
		
	
	
	
		
			275 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			10 lines
		
	
	
	
		
			275 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using TanksServer.GameLogic;
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namespace TanksServer.Models;
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internal sealed class PowerUp(FloatPosition position): IMapEntity
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{
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    public FloatPosition Position { get; set; } = position;
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    public PixelBounds Bounds => Position.GetBoundsForCenter(MapService.TileSize);
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}
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