servicepoint-tanks/tanks-backend/TanksServer/Graphics/DrawMapStep.cs
2024-05-06 00:33:49 +02:00

19 lines
463 B
C#

using TanksServer.GameLogic;
namespace TanksServer.Graphics;
internal sealed class DrawMapStep(MapService map) : IDrawStep
{
public void Draw(GamePixelGrid pixels)
{
for (ushort y = 0; y < MapService.PixelsPerColumn; y++)
for (ushort x = 0; x < MapService.PixelsPerRow; x++)
{
if (!map.Current.IsWall(x, y))
continue;
pixels[x, y].EntityType = GamePixelEntityType.Wall;
}
}
}