servicepoint-tanks/TanksServer/GameLogic/RotateTanks.cs
Vinzenz Schroeter e16d4b1c1f delta time
2024-04-16 19:40:08 +02:00

36 lines
1,005 B
C#

namespace TanksServer.GameLogic;
internal sealed class RotateTanks(
TankManager tanks,
IOptions<TanksConfiguration> options,
ILogger<RotateTanks> logger
) : ITickStep
{
private readonly TanksConfiguration _config = options.Value;
public Task TickAsync(TimeSpan delta)
{
foreach (var tank in tanks)
{
var player = tank.Owner;
switch (player.Controls)
{
case { TurnRight: true, TurnLeft: true }:
case { TurnRight: false, TurnLeft: false }:
continue;
case { TurnLeft: true }:
tank.Rotation -= _config.TurnSpeed * delta.TotalSeconds;
break;
case { TurnRight: true }:
tank.Rotation += _config.TurnSpeed * delta.TotalSeconds;
break;
}
logger.LogTrace("rotated tank to {}", tank.Rotation);
}
return Task.CompletedTask;
}
}