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servicepoint-tanks/TanksServer/GameLogic/CollideBulletsWithMap.cs
2024-04-16 21:35:57 +02:00

25 lines
625 B
C#

namespace TanksServer.GameLogic;
internal sealed class CollideBulletsWithMap(
BulletManager bullets,
MapService map,
IOptions<GameRulesConfiguration> options
) : ITickStep
{
public Task TickAsync(TimeSpan _)
{
bullets.RemoveWhere(TryHitAndDestroyWall);
return Task.CompletedTask;
}
private bool TryHitAndDestroyWall(Bullet bullet)
{
var pixel = bullet.Position.ToPixelPosition();
if (!map.Current.IsWall(pixel))
return false;
if (options.Value.DestructibleWalls)
map.Current.DestroyWallAt(pixel);
return true;
}
}