servicepoint-tanks/TanksServer/Graphics/DrawMapStep.cs
2024-04-14 22:45:51 +02:00

20 lines
500 B
C#

using DisplayCommands;
using TanksServer.GameLogic;
namespace TanksServer.Graphics;
internal sealed class DrawMapStep(MapService map) : IDrawStep
{
public void Draw(PixelGrid buffer)
{
for (ushort y = 0; y < MapService.PixelsPerColumn; y++)
for (ushort x = 0; x < MapService.PixelsPerRow; x++)
{
var pixel = new PixelPosition(x, y);
if (!map.Current.IsWall(pixel))
continue;
buffer[x, y] = true;
}
}
}