servicepoint-tanks/tanks-backend/TanksServer/Interactivity/WebsocketServerConnection.cs

45 lines
1.1 KiB
C#

namespace TanksServer.Interactivity;
internal abstract class WebsocketServerConnection(
ILogger logger,
ByteChannelWebSocket socket
) : IDisposable
{
private readonly SemaphoreSlim _mutex = new(1);
protected readonly ByteChannelWebSocket Socket = socket;
protected readonly ILogger Logger = logger;
public Task CloseAsync()
{
Logger.LogDebug("closing connection");
return Socket.CloseAsync();
}
public async Task ReceiveAsync()
{
await foreach (var buffer in Socket.ReadAllAsync())
await HandleMessageAsync(buffer);
Logger.LogTrace("done receiving");
}
protected virtual ValueTask HandleMessageAsync(Memory<byte> buffer)
=> LockedAsync(() => HandleMessageLockedAsync(buffer));
protected abstract ValueTask HandleMessageLockedAsync(Memory<byte> buffer);
protected async ValueTask LockedAsync(Func<ValueTask> action)
{
await _mutex.WaitAsync();
try
{
await action();
}
finally
{
_mutex.Release();
}
}
public void Dispose() => _mutex.Dispose();
}