import {makeApiUrl, PlayerInfoMessage, useMyWebSocket} from './serverCalls';
import Column from './components/Column.tsx';
import {ReadyState} from 'react-use-websocket';
import {useEffect, useState} from 'react';
function ScoreRow({name, value}: {
name: string;
value?: string | any;
}) {
let valueStr;
if (value === undefined)
valueStr = '?';
else if (typeof value === 'string' || value instanceof String)
valueStr = value;
else
valueStr = JSON.stringify(value);
return
{name} |
{valueStr} |
;
}
export default function PlayerInfo({player}: { player: string }) {
const [shouldSendMessage, setShouldSendMessage] = useState(false);
const url = makeApiUrl('/player');
url.searchParams.set('name', player);
const {
lastJsonMessage,
readyState,
sendMessage
} = useMyWebSocket(url.toString(), {
onMessage: () => setShouldSendMessage(true),
onOpen: _ => setShouldSendMessage(true)
});
useEffect(() => {
if (!shouldSendMessage || readyState !== ReadyState.OPEN)
return;
setShouldSendMessage(false);
sendMessage('');
}, [readyState, shouldSendMessage]);
if (!lastJsonMessage || readyState !== ReadyState.OPEN)
return <>>;
let position = '';
if (lastJsonMessage.tank)
position = `(${Math.round(lastJsonMessage.tank.position.x)}|${Math.round(lastJsonMessage.tank.position.y)})`;
return
Playing as {lastJsonMessage.player.name}
;
}