using System.Threading; using Microsoft.Extensions.Hosting; namespace TanksServer; public class GameTickService(IEnumerable steps) : IHostedService { private readonly CancellationTokenSource _cancellation = new(); private readonly List _steps = steps.ToList(); private Task? _run; public Task StartAsync(CancellationToken cancellationToken) { _run = RunAsync(); return Task.CompletedTask; } private async Task RunAsync() { while (!_cancellation.IsCancellationRequested) { foreach (var step in _steps) await step.TickAsync(); await Task.Delay(1000); } } public async Task StopAsync(CancellationToken cancellationToken) { await _cancellation.CancelAsync(); if (_run != null) await _run; } } public interface ITickStep { Task TickAsync(); }