remove locking from other connections too
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0e93b1356f
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d9e9c28976
4 changed files with 30 additions and 32 deletions
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@ -27,8 +27,6 @@ internal sealed class ClientScreenServerConnection(
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? null
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: new PlayerScreenData(logger, player);
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protected override ValueTask HandleMessageLockedAsync(Memory<byte> buffer) => throw new UnreachableException();
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protected override ValueTask HandleMessageAsync(Memory<byte> _)
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{
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if (_wantsFrameOnTick != 0)
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