add assets and frontend to backend package

This commit is contained in:
Vinzenz Schroeter 2025-09-29 18:34:14 +02:00
parent e4d2ad4a14
commit a5a3f2cc81
8 changed files with 56 additions and 21 deletions

View file

@ -5,7 +5,7 @@ namespace TanksServer.Graphics;
internal sealed class DrawTanksStep(MapEntityManager entityManager) : IDrawStep
{
private readonly SpriteSheet _tankSprites =
SpriteSheet.FromImageFile("assets/tank.png", (int)MapService.TileSize, (int)MapService.TileSize);
SpriteSheet.FromImageFile(Path.Combine(Program.AssetsDir, "tank.png"), (int)MapService.TileSize, (int)MapService.TileSize);
public void Draw(GamePixelGrid pixels)
{