sprite helper classes
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@ -1,37 +1,14 @@
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using System.Diagnostics;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.PixelFormats;
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using TanksServer.GameLogic;
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using TanksServer.GameLogic;
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namespace TanksServer.Graphics;
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namespace TanksServer.Graphics;
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internal sealed class DrawPowerUpsStep : IDrawStep
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internal sealed class DrawPowerUpsStep(MapEntityManager entityManager) : IDrawStep
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{
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{
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private readonly MapEntityManager _entityManager;
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private readonly Sprite _explosiveSprite = Sprite.FromImageFile("assets/powerup_explosive.png");
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private readonly bool?[,] _explosiveSprite;
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public DrawPowerUpsStep(MapEntityManager entityManager)
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{
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_entityManager = entityManager;
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using var tankImage = Image.Load<Rgba32>("assets/powerup_explosive.png");
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Debug.Assert(tankImage.Width == tankImage.Height && tankImage.Width == MapService.TileSize);
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_explosiveSprite = new bool?[tankImage.Width, tankImage.Height];
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var whitePixel = new Rgba32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue);
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for (var y = 0; y < tankImage.Height; y++)
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for (var x = 0; x < tankImage.Width; x++)
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{
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var pixelValue = tankImage[x, y];
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_explosiveSprite[x, y] = pixelValue.A == 0
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? null
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: pixelValue == whitePixel;
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}
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}
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public void Draw(GamePixelGrid pixels)
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public void Draw(GamePixelGrid pixels)
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{
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{
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foreach (var powerUp in _entityManager.PowerUps)
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foreach (var powerUp in entityManager.PowerUps)
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{
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{
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var position = powerUp.Bounds.TopLeft;
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var position = powerUp.Bounds.TopLeft;
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@ -1,12 +1,11 @@
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.PixelFormats;
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using TanksServer.GameLogic;
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using TanksServer.GameLogic;
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namespace TanksServer.Graphics;
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namespace TanksServer.Graphics;
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internal sealed class DrawTanksStep(MapEntityManager entityManager) : IDrawStep
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internal sealed class DrawTanksStep(MapEntityManager entityManager) : IDrawStep
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{
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{
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private readonly bool[,] _tankSprite = LoadTankSprite();
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private readonly SpriteSheet _tankSprites =
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SpriteSheet.FromImageFile("assets/tank.png", MapService.TileSize, MapService.TileSize);
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public void Draw(GamePixelGrid pixels)
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public void Draw(GamePixelGrid pixels)
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{
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{
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@ -17,7 +16,8 @@ internal sealed class DrawTanksStep(MapEntityManager entityManager) : IDrawStep
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for (byte dy = 0; dy < MapService.TileSize; dy++)
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for (byte dy = 0; dy < MapService.TileSize; dy++)
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for (byte dx = 0; dx < MapService.TileSize; dx++)
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for (byte dx = 0; dx < MapService.TileSize; dx++)
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{
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{
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if (!TankSpriteAt(dx, dy, tank.Orientation))
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var pixel = _tankSprites[tank.Orientation][dx, dy];
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if (!pixel.HasValue || !pixel.Value)
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continue;
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continue;
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var (x, y) = tankPosition.GetPixelRelative(dx, dy);
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var (x, y) = tankPosition.GetPixelRelative(dx, dy);
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@ -26,26 +26,4 @@ internal sealed class DrawTanksStep(MapEntityManager entityManager) : IDrawStep
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}
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}
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}
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}
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}
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}
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private bool TankSpriteAt(int dx, int dy, int tankRotation)
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{
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var x = tankRotation % 4 * (MapService.TileSize + 1);
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var y = (int)Math.Floor(tankRotation / 4d) * (MapService.TileSize + 1);
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return _tankSprite[x + dx, y + dy];
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}
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private static bool[,] LoadTankSprite()
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{
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using var tankImage = Image.Load<Rgba32>("assets/tank.png");
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var tankSprite = new bool[tankImage.Width, tankImage.Height];
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var whitePixel = new Rgba32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue);
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for (var y = 0; y < tankImage.Height; y++)
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for (var x = 0; x < tankImage.Width; x++)
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tankSprite[x, y] = tankImage[x, y] == whitePixel;
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return tankSprite;
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}
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}
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}
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27
tanks-backend/TanksServer/Graphics/Sprite.cs
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27
tanks-backend/TanksServer/Graphics/Sprite.cs
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@ -0,0 +1,27 @@
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.PixelFormats;
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namespace TanksServer.Graphics;
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internal sealed class Sprite(bool?[,] data)
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{
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public static Sprite FromImageFile(string filePath)
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{
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using var image = Image.Load<Rgba32>(filePath);
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var data = new bool?[image.Width, image.Height];
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var whitePixel = new Rgba32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue);
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for (var y = 0; y < image.Height; y++)
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for (var x = 0; x < image.Width; x++)
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{
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var pixelValue = image[x, y];
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data[x, y] = pixelValue.A == 0
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? null
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: pixelValue == whitePixel;
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}
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return new Sprite(data);
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}
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public bool? this[int x, int y] => data[x, y];
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}
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48
tanks-backend/TanksServer/Graphics/SpriteSheet.cs
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48
tanks-backend/TanksServer/Graphics/SpriteSheet.cs
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@ -0,0 +1,48 @@
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.PixelFormats;
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namespace TanksServer.Graphics;
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internal sealed class SpriteSheet(Sprite[,] sprites)
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{
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public static SpriteSheet FromImageFile(string filePath, int spriteWidth, int spriteHeight)
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{
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using var image = Image.Load<Rgba32>(filePath);
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var spritesPerRow = image.Width / spriteWidth;
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if (image.Width % spriteWidth != 0)
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throw new InvalidOperationException("invalid sprite dimensions");
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var spritesPerColumn = image.Height / spriteHeight;
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if (image.Height % spriteHeight != 0)
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throw new InvalidOperationException("invalid sprite dimensions");
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var sprites = new Sprite[spritesPerRow, spritesPerColumn];
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var whitePixel = new Rgba32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue);
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for (var spriteY = 0; spriteY < spritesPerColumn; spriteY++)
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for (var spriteX = 0; spriteX < spritesPerRow; spriteX++)
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{
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var data = new bool?[spriteWidth, spriteHeight];
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for (var dy = 0; dy < spriteHeight; dy++)
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for (var dx = 0; dx < spriteWidth; dx++)
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{
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var x = spriteX * spriteWidth + dx;
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var y = spriteY * spriteHeight + dy;
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var pixelValue = image[x, y];
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data[dx, dy] = pixelValue.A == 0
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? null
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: pixelValue == whitePixel;
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}
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sprites[spriteX, spriteY] = new Sprite(data);
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}
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return new SpriteSheet(sprites);
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}
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public Sprite this[int x, int y] => sprites[x, y];
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public Sprite this[int index] => sprites[index % sprites.GetLength(1), index / sprites.GetLength(1)];
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}
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