sprite helper classes

This commit is contained in:
Vinzenz Schroeter 2024-04-22 20:58:12 +02:00
parent 83ee185c50
commit a486f73046
5 changed files with 82 additions and 52 deletions

View file

@ -1,37 +1,14 @@
using System.Diagnostics;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using TanksServer.GameLogic;
namespace TanksServer.Graphics;
internal sealed class DrawPowerUpsStep : IDrawStep
internal sealed class DrawPowerUpsStep(MapEntityManager entityManager) : IDrawStep
{
private readonly MapEntityManager _entityManager;
private readonly bool?[,] _explosiveSprite;
public DrawPowerUpsStep(MapEntityManager entityManager)
{
_entityManager = entityManager;
using var tankImage = Image.Load<Rgba32>("assets/powerup_explosive.png");
Debug.Assert(tankImage.Width == tankImage.Height && tankImage.Width == MapService.TileSize);
_explosiveSprite = new bool?[tankImage.Width, tankImage.Height];
var whitePixel = new Rgba32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue);
for (var y = 0; y < tankImage.Height; y++)
for (var x = 0; x < tankImage.Width; x++)
{
var pixelValue = tankImage[x, y];
_explosiveSprite[x, y] = pixelValue.A == 0
? null
: pixelValue == whitePixel;
}
}
private readonly Sprite _explosiveSprite = Sprite.FromImageFile("assets/powerup_explosive.png");
public void Draw(GamePixelGrid pixels)
{
foreach (var powerUp in _entityManager.PowerUps)
foreach (var powerUp in entityManager.PowerUps)
{
var position = powerUp.Bounds.TopLeft;

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@ -1,12 +1,11 @@
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using TanksServer.GameLogic;
namespace TanksServer.Graphics;
internal sealed class DrawTanksStep(MapEntityManager entityManager) : IDrawStep
{
private readonly bool[,] _tankSprite = LoadTankSprite();
private readonly SpriteSheet _tankSprites =
SpriteSheet.FromImageFile("assets/tank.png", MapService.TileSize, MapService.TileSize);
public void Draw(GamePixelGrid pixels)
{
@ -17,7 +16,8 @@ internal sealed class DrawTanksStep(MapEntityManager entityManager) : IDrawStep
for (byte dy = 0; dy < MapService.TileSize; dy++)
for (byte dx = 0; dx < MapService.TileSize; dx++)
{
if (!TankSpriteAt(dx, dy, tank.Orientation))
var pixel = _tankSprites[tank.Orientation][dx, dy];
if (!pixel.HasValue || !pixel.Value)
continue;
var (x, y) = tankPosition.GetPixelRelative(dx, dy);
@ -26,26 +26,4 @@ internal sealed class DrawTanksStep(MapEntityManager entityManager) : IDrawStep
}
}
}
private bool TankSpriteAt(int dx, int dy, int tankRotation)
{
var x = tankRotation % 4 * (MapService.TileSize + 1);
var y = (int)Math.Floor(tankRotation / 4d) * (MapService.TileSize + 1);
return _tankSprite[x + dx, y + dy];
}
private static bool[,] LoadTankSprite()
{
using var tankImage = Image.Load<Rgba32>("assets/tank.png");
var tankSprite = new bool[tankImage.Width, tankImage.Height];
var whitePixel = new Rgba32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue);
for (var y = 0; y < tankImage.Height; y++)
for (var x = 0; x < tankImage.Width; x++)
tankSprite[x, y] = tankImage[x, y] == whitePixel;
return tankSprite;
}
}

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@ -0,0 +1,27 @@
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
namespace TanksServer.Graphics;
internal sealed class Sprite(bool?[,] data)
{
public static Sprite FromImageFile(string filePath)
{
using var image = Image.Load<Rgba32>(filePath);
var data = new bool?[image.Width, image.Height];
var whitePixel = new Rgba32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue);
for (var y = 0; y < image.Height; y++)
for (var x = 0; x < image.Width; x++)
{
var pixelValue = image[x, y];
data[x, y] = pixelValue.A == 0
? null
: pixelValue == whitePixel;
}
return new Sprite(data);
}
public bool? this[int x, int y] => data[x, y];
}

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@ -0,0 +1,48 @@
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
namespace TanksServer.Graphics;
internal sealed class SpriteSheet(Sprite[,] sprites)
{
public static SpriteSheet FromImageFile(string filePath, int spriteWidth, int spriteHeight)
{
using var image = Image.Load<Rgba32>(filePath);
var spritesPerRow = image.Width / spriteWidth;
if (image.Width % spriteWidth != 0)
throw new InvalidOperationException("invalid sprite dimensions");
var spritesPerColumn = image.Height / spriteHeight;
if (image.Height % spriteHeight != 0)
throw new InvalidOperationException("invalid sprite dimensions");
var sprites = new Sprite[spritesPerRow, spritesPerColumn];
var whitePixel = new Rgba32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue);
for (var spriteY = 0; spriteY < spritesPerColumn; spriteY++)
for (var spriteX = 0; spriteX < spritesPerRow; spriteX++)
{
var data = new bool?[spriteWidth, spriteHeight];
for (var dy = 0; dy < spriteHeight; dy++)
for (var dx = 0; dx < spriteWidth; dx++)
{
var x = spriteX * spriteWidth + dx;
var y = spriteY * spriteHeight + dy;
var pixelValue = image[x, y];
data[dx, dy] = pixelValue.A == 0
? null
: pixelValue == whitePixel;
}
sprites[spriteX, spriteY] = new Sprite(data);
}
return new SpriteSheet(sprites);
}
public Sprite this[int x, int y] => sprites[x, y];
public Sprite this[int index] => sprites[index % sprites.GetLength(1), index / sprites.GetLength(1)];
}

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