powerup fixes
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7 changed files with 26 additions and 34 deletions
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@ -1,5 +1,3 @@
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using System.Diagnostics;
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namespace TanksServer.GameLogic;
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internal sealed class CollectPowerUp : ITickStep
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@ -47,13 +45,13 @@ internal sealed class CollectPowerUp : ITickStep
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switch (powerUp.Type)
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{
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case PowerUpType.MagazineSize:
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tank.MaxBullets = (byte)int.Clamp(tank.MaxBullets + 1, 1, 32);
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tank.MaxBullets = int.Clamp(tank.MaxBullets + 1, 1, 32);
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break;
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case PowerUpType.BulletAcceleration:
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tank.BulletStats = tank.BulletStats with
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{
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Acceleration = tank.BulletStats.Acceleration * _rules.BulletAccelerationUpgradeStrength
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Acceleration = tank.BulletStats.Acceleration + _rules.BulletAccelerationUpgradeStrength
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};
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break;
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@ -68,7 +66,7 @@ internal sealed class CollectPowerUp : ITickStep
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case PowerUpType.BulletSpeed:
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tank.BulletStats = tank.BulletStats with
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{
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Speed = tank.BulletStats.Speed * _rules.BulletSpeedUpgradeStrength
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Speed = tank.BulletStats.Speed + _rules.BulletSpeedUpgradeStrength
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};
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break;
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