Use native rust library for parsing packages (#21)

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RobbersDaughter 2024-05-17 20:46:07 +02:00 committed by GitHub
commit 796c5d19c5
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53 changed files with 242 additions and 1048 deletions

3
.gitmodules vendored Normal file
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@ -0,0 +1,3 @@
[submodule "tanks-backend/servicepoint"]
path = tanks-backend/servicepoint
url = https://github.com/kaesaecracker/servicepoint.git

6
package-lock.json generated
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@ -1,6 +0,0 @@
{
"name": "cccb-tanks-cs",
"lockfileVersion": 3,
"requires": true,
"packages": {}
}

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@ -48,27 +48,31 @@ export default function PlayerInfo({player}: { player: string }) {
return <Column className="PlayerInfo"> return <Column className="PlayerInfo">
<h3> <h3>
Playing as {lastJsonMessage.name} Playing as {lastJsonMessage.player.name}
</h3> </h3>
<table> <table>
<tbody> <tbody>
<ScoreRow name="magazine" value={lastJsonMessage.tank?.magazine}/> {lastJsonMessage.tank && <>
<ScoreRow name="magazine" value={`${lastJsonMessage.tank.usedBullets} / ${lastJsonMessage.tank.maxBullets}`}/>
<ScoreRow name="position" value={`(${Math.round(lastJsonMessage.tank.pixelPosition.x)}|${Math.round(lastJsonMessage.tank.pixelPosition.y)})`}/>
<ScoreRow name="orientation" value={lastJsonMessage.tank.orientation}/>
<ScoreRow name="bullet speed" value={lastJsonMessage.tank.bulletStats.speed}/>
<ScoreRow name="bullet acceleration" value={lastJsonMessage.tank.bulletStats.acceleration}/>
<ScoreRow name="smart bullets" value={lastJsonMessage.tank.bulletStats.smart}/>
<ScoreRow name="explosive bullets" value={lastJsonMessage.tank.bulletStats.explosive}/>
<ScoreRow name="moving" value={lastJsonMessage.tank.moving}/>
</>}
<ScoreRow name="controls" value={lastJsonMessage.controls}/> <ScoreRow name="controls" value={lastJsonMessage.controls}/>
<ScoreRow name="position" value={lastJsonMessage.tank?.position}/> <ScoreRow name="kills" value={lastJsonMessage.player.scores.kills}/>
<ScoreRow name="orientation" value={lastJsonMessage.tank?.orientation}/> <ScoreRow name="deaths" value={lastJsonMessage.player.scores.deaths}/>
<ScoreRow name="moving" value={lastJsonMessage.tank?.moving}/> <ScoreRow name="walls destroyed" value={lastJsonMessage.player.scores.wallsDestroyed}/>
<ScoreRow name="bullets fired" value={lastJsonMessage.player.scores.shotsFired}/>
<ScoreRow name="power ups collected" value={lastJsonMessage.player.scores.powerUpsCollected}/>
<ScoreRow name="pixels moved" value={lastJsonMessage.player.scores.pixelsMoved}/>
<ScoreRow name="score" value={lastJsonMessage.player.scores.overallScore}/>
<ScoreRow name="kills" value={lastJsonMessage.scores.kills}/> <ScoreRow name="connections" value={lastJsonMessage.player.openConnections}/>
<ScoreRow name="deaths" value={lastJsonMessage.scores.deaths}/>
<ScoreRow name="walls destroyed" value={lastJsonMessage.scores.wallsDestroyed}/>
<ScoreRow name="bullets fired" value={lastJsonMessage.scores.shotsFired}/>
<ScoreRow name="power ups collected" value={lastJsonMessage.scores.powerUpsCollected}/>
<ScoreRow name="pixels moved" value={lastJsonMessage.scores.pixelsMoved}/>
<ScoreRow name="score" value={lastJsonMessage.scores.overallScore}/>
<ScoreRow name="connections" value={lastJsonMessage.openConnections}/>
</tbody> </tbody>
</table> </table>
</Column>; </Column>;

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@ -14,24 +14,28 @@ export type Scores = {
readonly pixelsMoved: number; readonly pixelsMoved: number;
}; };
type Tank = {
readonly pixelPosition: { x: number; y: number };
readonly orientation: number;
readonly moving: boolean;
readonly bulletStats: BulletStats;
readonly reloadingUntil: string;
readonly nextShotAfter: string;
readonly usedBullets: number;
readonly maxBullets: number;
}
export type Player = { export type Player = {
readonly name: string; readonly name: string;
readonly scores: Scores; readonly scores: Scores;
}; readonly openConnections: number;
readonly lastInput: string;
type TankInfo = {
readonly magazine: string;
readonly position: { x: number; y: number };
readonly orientation: number;
readonly moving: boolean;
} }
export type PlayerInfoMessage = { export type PlayerInfoMessage = {
readonly name: string; readonly player: Player;
readonly scores: Scores;
readonly controls: string; readonly controls: string;
readonly tank?: TankInfo; readonly tank?: Tank;
readonly openConnections: number;
} }
export type MapInfo = { export type MapInfo = {
@ -40,6 +44,13 @@ export type MapInfo = {
readonly preview: string; readonly preview: string;
} }
export type BulletStats = {
speed: number;
acceleration: number,
explosive: boolean,
smart: boolean
};
export function useMyWebSocket<T = unknown>(url: string, options: Options = {}) { export function useMyWebSocket<T = unknown>(url: string, options: Options = {}) {
return useWebSocket<T>(url, { return useWebSocket<T>(url, {
shouldReconnect: () => true, shouldReconnect: () => true,

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@ -11,3 +11,5 @@
**/bin **/bin
**/Dockerfile* **/Dockerfile*
**/obj **/obj
**/target
**/examples

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@ -1,42 +0,0 @@
using System.Diagnostics;
namespace DisplayCommands;
public sealed class ByteGrid(ushort width, ushort height) : IEquatable<ByteGrid>
{
public ushort Height { get; } = height;
public ushort Width { get; } = width;
internal Memory<byte> Data { get; } = new byte[width * height].AsMemory();
public byte this[ushort x, ushort y]
{
get => Data.Span[GetIndex(x, y)];
set => Data.Span[GetIndex(x, y)] = value;
}
public bool Equals(ByteGrid? other)
{
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
return Height == other.Height && Width == other.Width && Data.Span.SequenceEqual(other.Data.Span);
}
private int GetIndex(ushort x, ushort y)
{
Debug.Assert(x < Width);
Debug.Assert(y < Height);
return x + y * Width;
}
public void Clear() => Data.Span.Clear();
public override bool Equals(object? obj) => ReferenceEquals(this, obj) || (obj is ByteGrid other && Equals(other));
public override int GetHashCode() => HashCode.Combine(Height, Width, Data);
public static bool operator ==(ByteGrid? left, ByteGrid? right) => Equals(left, right);
public static bool operator !=(ByteGrid? left, ByteGrid? right) => !Equals(left, right);
}

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@ -1,71 +0,0 @@
using System.Diagnostics;
using System.Text;
namespace DisplayCommands;
public sealed class Cp437Grid(ushort width, ushort height) : IEquatable<Cp437Grid>
{
private readonly ByteGrid _byteGrid = new(width, height);
private readonly Encoding _encoding = Encoding.GetEncoding(437);
public ushort Height { get; } = height;
public ushort Width { get; } = width;
internal Memory<byte> Data => _byteGrid.Data;
public char this[ushort x, ushort y]
{
get => ByteToChar(_byteGrid[x, y]);
set => _byteGrid[x, y] = CharToByte(value);
}
public string this[ushort row]
{
get
{
var rowStart = row * Width;
return _encoding.GetString(_byteGrid.Data[rowStart..(rowStart + Width)].Span);
}
set
{
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(row, Height, nameof(row));
ArgumentOutOfRangeException.ThrowIfGreaterThan(value.Length, Width, nameof(value));
ushort x = 0;
for (; x < value.Length; x++)
_byteGrid[x, row] = CharToByte(value[x]);
for (; x < Width; x++)
_byteGrid[x, row] = CharToByte(' ');
}
}
private byte CharToByte(char c)
{
ReadOnlySpan<char> valuesStr = stackalloc char[] { c };
Span<byte> convertedStr = stackalloc byte[1];
var consumed = _encoding.GetBytes(valuesStr, convertedStr);
Debug.Assert(consumed == 1);
return convertedStr[0];
}
private char ByteToChar(byte b)
{
ReadOnlySpan<byte> valueBytes = stackalloc byte[] { b };
Span<char> resultStr = stackalloc char[1];
var consumed = _encoding.GetChars(valueBytes, resultStr);
Debug.Assert(consumed == 1);
return resultStr[0];
}
public bool Equals(Cp437Grid? other)
{
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
return Height == other.Height && Width == other.Width && _byteGrid.Equals(other._byteGrid);
}
public override bool Equals(object? obj) => ReferenceEquals(this, obj) || (obj is Cp437Grid other && Equals(other));
public override int GetHashCode() => HashCode.Combine(_byteGrid, Height, Width);
public static bool operator ==(Cp437Grid? left, Cp437Grid? right) => Equals(left, right);
public static bool operator !=(Cp437Grid? left, Cp437Grid? right) => !Equals(left, right);
}

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@ -1,23 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="../shared.props" />
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<EnableConfigurationBindingGenerator>true</EnableConfigurationBindingGenerator>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0"/>
<PackageReference Include="Microsoft.Extensions.Options" Version="8.0.2"/>
<PackageReference Include="Microsoft.Extensions.Options.ConfigurationExtensions" Version="8.0.0"/>
<PackageReference Include="System.Text.Encoding.CodePages" Version="8.0.0"/>
<PackageReference Include="Microsoft.Extensions.DependencyInjection.Abstractions" Version="8.0.1"/>
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="8.0.1"/>
<ProjectReference Include="../EndiannessSourceGenerator/EndiannessSourceGenerator.csproj"
OutputItemType="Analyzer"
ReferenceOutputAssembly="false"/>
</ItemGroup>
</Project>

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@ -1,25 +0,0 @@
using System.Text;
using DisplayCommands.Internals;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
namespace DisplayCommands;
public static class DisplayExtensions
{
static DisplayExtensions()
{
Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
}
public static IServiceCollection AddDisplay(
this IServiceCollection services,
IConfigurationSection? configurationSection = null
)
{
services.AddSingleton<IDisplayConnection, DisplayConnection>();
if (configurationSection != null)
services.Configure<DisplayConfiguration>(configurationSection);
return services;
}
}

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@ -1,2 +0,0 @@
global using System;
global using System.Threading.Tasks;

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@ -1,24 +0,0 @@
namespace DisplayCommands;
public interface IDisplayConnection
{
ValueTask SendClearAsync();
ValueTask SendCp437DataAsync(ushort x, ushort y, Cp437Grid grid);
ValueTask SendBrightnessAsync(byte brightness);
ValueTask SendCharBrightnessAsync(ushort x, ushort y, ByteGrid luma);
ValueTask SendHardResetAsync();
ValueTask SendFadeOutAsync(byte loops);
public ValueTask SendBitmapLinearWindowAsync(ushort x, ushort y, PixelGrid pixels);
/// <summary>
/// Returns the IPv4 address that is associated with the interface with which the display is reachable.
/// </summary>
/// <returns>IPv4 as text</returns>
public string GetLocalIPv4();
}

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@ -1,17 +0,0 @@
namespace DisplayCommands.Internals;
internal enum DisplayCommand : ushort
{
Clear = 0x0002,
Cp437Data = 0x0003,
CharBrightness = 0x0005,
Brightness = 0x0007,
HardReset = 0x000b,
FadeOut = 0x000d,
[Obsolete("ignored by display code")] BitmapLegacy = 0x0010,
BitmapLinear = 0x0012,
BitmapLinearWin = 0x0013,
BitmapLinearAnd = 0x0014,
BitmapLinearOr = 0x0015,
BitmapLinearXor = 0x0016
}

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@ -1,126 +0,0 @@
using System.Buffers;
using System.Diagnostics;
using System.Net;
using System.Net.Sockets;
using System.Runtime.InteropServices;
using Microsoft.Extensions.Options;
namespace DisplayCommands.Internals;
internal sealed class DisplayConnection(IOptions<DisplayConfiguration> options) : IDisplayConnection, IDisposable
{
private readonly ArrayPool<byte> _arrayPool = ArrayPool<byte>.Shared;
private readonly UdpClient _udpClient = new(options.Value.Hostname, options.Value.Port);
public ValueTask SendClearAsync()
{
var header = new HeaderWindow { Command = (ushort)DisplayCommand.Clear };
return SendAsync(header, Memory<byte>.Empty);
}
public ValueTask SendCp437DataAsync(ushort x, ushort y, Cp437Grid grid)
{
var header = new HeaderWindow
{
Command = (ushort)DisplayCommand.Cp437Data,
Height = grid.Height,
Width = grid.Width,
PosX = x,
PosY = y
};
return SendAsync(header, grid.Data);
}
public ValueTask SendCharBrightnessAsync(ushort x, ushort y, ByteGrid luma)
{
var header = new HeaderWindow
{
Command = (ushort)DisplayCommand.CharBrightness,
PosX = x,
PosY = y,
Height = luma.Height,
Width = luma.Width
};
return SendAsync(header, luma.Data);
}
public async ValueTask SendBrightnessAsync(byte brightness)
{
var header = new HeaderWindow { Command = (ushort)DisplayCommand.Brightness };
var payloadBuffer = _arrayPool.Rent(1);
var payload = payloadBuffer.AsMemory(0, 1);
payload.Span[0] = brightness;
await SendAsync(header, payload);
_arrayPool.Return(payloadBuffer);
}
public ValueTask SendHardResetAsync()
{
var header = new HeaderWindow { Command = (ushort)DisplayCommand.HardReset };
return SendAsync(header, Memory<byte>.Empty);
}
public async ValueTask SendFadeOutAsync(byte loops)
{
var header = new HeaderWindow { Command = (ushort)DisplayCommand.FadeOut };
var payloadBuffer = _arrayPool.Rent(1);
var payload = payloadBuffer.AsMemory(0, 1);
payload.Span[0] = loops;
await SendAsync(header, payload);
_arrayPool.Return(payloadBuffer);
}
public ValueTask SendBitmapLinearWindowAsync(ushort x, ushort y, PixelGrid pixels)
{
var header = new HeaderWindow
{
Command = (ushort)DisplayCommand.BitmapLinearWin,
PosX = x,
PosY = y,
Width = (ushort)(pixels.Width / 8),
Height = pixels.Height
};
return SendAsync(header, pixels.Data);
}
public string GetLocalIPv4()
{
using var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, 0);
socket.Connect(options.Value.Hostname, options.Value.Port);
var endPoint = socket.LocalEndPoint as IPEndPoint ?? throw new NotSupportedException();
return endPoint.Address.ToString();
}
private async ValueTask SendAsync(HeaderWindow header, Memory<byte> payload)
{
int headerSize;
unsafe
{
// because we specified the struct layout, no platform-specific padding will be added and this is be safe.
headerSize = sizeof(HeaderWindow);
}
Debug.Assert(headerSize == 10);
var messageSize = headerSize + payload.Length;
var buffer = _arrayPool.Rent(messageSize);
var message = buffer.AsMemory(0, messageSize);
MemoryMarshal.Write(message.Span, header);
payload.CopyTo(message[headerSize..]);
await _udpClient.SendAsync(message);
_arrayPool.Return(buffer);
}
public void Dispose() => _udpClient.Dispose();
}

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@ -1,10 +0,0 @@
namespace DisplayCommands.Internals;
internal enum DisplaySubCommand : ushort
{
BitmapNormal = 0x0,
BitmapCompressZ = 0x677a,
BitmapCompressBz = 0x627a,
BitmapCompressLz = 0x6c7a,
BitmapCompressZs = 0x7a73
}

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@ -1,19 +0,0 @@
using System.Runtime.InteropServices;
using EndiannessSourceGenerator;
namespace DisplayCommands.Internals;
[StructEndianness(IsLittleEndian = false)]
[StructLayout(LayoutKind.Sequential, Pack = 16, Size = 10)]
internal partial struct HeaderBitmap
{
private ushort _command;
private ushort _offset;
private ushort _length;
private ushort _subCommand;
private ushort _reserved;
}

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@ -1,19 +0,0 @@
using System.Runtime.InteropServices;
using EndiannessSourceGenerator;
namespace DisplayCommands.Internals;
[StructEndianness(IsLittleEndian = false)]
[StructLayout(LayoutKind.Sequential, Pack = 16, Size = 10)]
internal partial struct HeaderWindow
{
private ushort _command;
private ushort _posX;
private ushort _posY;
private ushort _width;
private ushort _height;
}

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@ -1,59 +0,0 @@
using System.Diagnostics;
namespace DisplayCommands;
public sealed class PixelGrid(ushort width, ushort height) : IEquatable<PixelGrid>
{
private readonly ByteGrid _byteGrid = new((ushort)(width / 8u), height);
public ushort Width { get; } = width;
public ushort Height { get; } = height;
public Memory<byte> Data => _byteGrid.Data;
public bool this[ushort x, ushort y]
{
get
{
Debug.Assert(y < Height);
var (byteIndex, bitInByteMask) = GetIndexes(x);
var byteVal = _byteGrid[byteIndex, y];
return (byteVal & bitInByteMask) != 0;
}
set
{
Debug.Assert(y < Height);
var (byteIndex, bitInByteMask) = GetIndexes(x);
if (value)
_byteGrid[byteIndex, y] |= bitInByteMask;
else
_byteGrid[byteIndex, y] &= (byte)(ushort.MaxValue ^ bitInByteMask);
}
}
public void Clear() => _byteGrid.Clear();
public bool Equals(PixelGrid? other)
{
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
return Width == other.Width && Height == other.Height && _byteGrid.Equals(other._byteGrid);
}
public override bool Equals(object? obj) => ReferenceEquals(this, obj) || (obj is PixelGrid other && Equals(other));
public override int GetHashCode() => HashCode.Combine(_byteGrid, Width, Height);
public static bool operator ==(PixelGrid? left, PixelGrid? right) => Equals(left, right);
public static bool operator !=(PixelGrid? left, PixelGrid? right) => !Equals(left, right);
private (ushort byteIndex, byte bitInByteMask) GetIndexes(int x)
{
Debug.Assert(x < Width);
var byteIndex = (ushort)(x / 8);
Debug.Assert(byteIndex < Width);
var bitInByteIndex = (byte)(7 - x % 8);
Debug.Assert(bitInByteIndex < 8);
var bitInByteMask = (byte)(1 << bitInByteIndex);
return (byteIndex, bitInByteMask);
}
}

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@ -1,18 +1,10 @@
FROM mcr.microsoft.com/dotnet/sdk:8.0-alpine AS build-server FROM mcr.microsoft.com/dotnet/sdk:8.0-alpine AS build-server
RUN apk add clang binutils musl-dev build-base zlib-static cmake openssl-dev openssl-libs-static openssl RUN apk add clang binutils musl-dev build-base zlib-static cmake openssl-dev openssl-libs-static openssl
RUN apk add rust cargo
WORKDIR /src/tanks-server WORKDIR /src/tanks-server
# dependencies
COPY ./shared.props .
COPY ./TanksServer.sln .
COPY ./EndiannessSourceGenerator/EndiannessSourceGenerator.csproj EndiannessSourceGenerator/EndiannessSourceGenerator.csproj
COPY ./DisplayCommands/DisplayCommands.csproj DisplayCommands/DisplayCommands.csproj
COPY ./TanksServer/TanksServer.csproj TanksServer/TanksServer.csproj
RUN dotnet restore --runtime linux-musl-x64 TanksServer.sln
#build
COPY . . COPY . .
RUN dotnet build TanksServer/TanksServer.csproj -c Release -r linux-musl-x64 -o /build RUN dotnet build TanksServer/TanksServer.csproj -c Release -r linux-musl-x64 -o /build
RUN dotnet publish TanksServer/TanksServer.csproj -c Release -r linux-musl-x64 -o /app RUN dotnet publish TanksServer/TanksServer.csproj -c Release -r linux-musl-x64 -o /app

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@ -1,260 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAnalysis.Text;
using static Microsoft.CodeAnalysis.CSharp.SyntaxFactory;
namespace EndiannessSourceGenerator;
internal class DebugMeException(string message) : Exception(message);
internal class InvalidUsageException(string message) : Exception(message);
[Generator]
public class StructEndiannessSourceGenerator : ISourceGenerator
{
private const string Namespace = "EndiannessSourceGenerator";
private const string AttributeName = "StructEndiannessAttribute";
private const string IsLittleEndianProperty = "IsLittleEndian";
private const string AttributeSourceCode =
$$"""
// <auto-generated/>
namespace {{Namespace}}
{
[System.AttributeUsage(System.AttributeTargets.Struct)]
public class {{AttributeName}}: System.Attribute
{
public required bool {{IsLittleEndianProperty}} { get; init; }
}
}
""";
public void Initialize(GeneratorInitializationContext context)
{
// Register the attribute source
context.RegisterForPostInitialization(i => i.AddSource($"{AttributeName}.g.cs", AttributeSourceCode));
}
public void Execute(GeneratorExecutionContext context)
{
var treesWithStructsWithAttributes = context.Compilation.SyntaxTrees
.Where(st => st.GetRoot().DescendantNodes()
.OfType<StructDeclarationSyntax>()
.Any(p => p.DescendantNodes()
.OfType<AttributeSyntax>()
.Any()))
.ToList();
foreach (var tree in treesWithStructsWithAttributes)
{
var semanticModel = context.Compilation.GetSemanticModel(tree);
var structsWithAttributes = tree.GetRoot().DescendantNodes()
.OfType<StructDeclarationSyntax>()
.Where(cd => cd.DescendantNodes()
.OfType<AttributeSyntax>()
.Any());
foreach (var structDeclaration in structsWithAttributes)
{
var foundAttribute = GetEndiannessAttribute(structDeclaration, semanticModel);
if (foundAttribute == null)
continue; // not my type
var structIsLittleEndian = GetStructIsLittleEndian(foundAttribute);
HandleStruct(context, structDeclaration, semanticModel, structIsLittleEndian);
}
}
}
private static void HandleStruct(GeneratorExecutionContext context, TypeDeclarationSyntax structDeclaration,
SemanticModel semanticModel, bool structIsLittleEndian)
{
var isPartial = structDeclaration.Modifiers.Any(m => m.IsKind(SyntaxKind.PartialKeyword));
if (!isPartial)
throw new InvalidUsageException("struct is not marked partial");
var accessibilityModifier = structDeclaration.Modifiers.Any(m => m.IsKind(SyntaxKind.InternalKeyword))
? Token(SyntaxKind.InternalKeyword)
: Token(SyntaxKind.PublicKeyword);
var structType = semanticModel.GetDeclaredSymbol(structDeclaration);
if (structType == null)
throw new DebugMeException("struct type info is null");
var structNamespace = structType.ContainingNamespace?.ToDisplayString();
if (structNamespace == null)
throw new InvalidUsageException("struct has to be contained in a namespace");
if (structDeclaration.Members.Any(m => m.IsKind(SyntaxKind.PropertyDeclaration)))
throw new InvalidUsageException("struct cannot have properties");
var fieldDeclarations = structDeclaration.Members
.Where(m => m.IsKind(SyntaxKind.FieldDeclaration)).OfType<FieldDeclarationSyntax>();
var generatedCode = CompilationUnit()
.WithUsings(List<UsingDirectiveSyntax>([
UsingDirective(IdentifierName("System")),
UsingDirective(IdentifierName("System.Buffers.Binary"))
]))
.WithMembers(List<MemberDeclarationSyntax>([
FileScopedNamespaceDeclaration(IdentifierName(structNamespace)),
StructDeclaration(structType.Name)
.WithModifiers(TokenList([accessibilityModifier, Token(SyntaxKind.PartialKeyword)]))
.WithMembers(GenerateStructProperties(fieldDeclarations, semanticModel, structIsLittleEndian))
]))
.NormalizeWhitespace()
.ToFullString();
context.AddSource(
$"{structNamespace}.{structType.Name}.g.cs",
SourceText.From(generatedCode, Encoding.UTF8)
);
}
private static SyntaxList<MemberDeclarationSyntax> GenerateStructProperties(
IEnumerable<FieldDeclarationSyntax> fieldDeclarations, SemanticModel semanticModel, bool structIsLittleEndian)
{
var result = new List<MemberDeclarationSyntax>();
foreach (var field in fieldDeclarations)
{
if (!field.Modifiers.Any(m => m.IsKind(SyntaxKind.PrivateKeyword)))
throw new InvalidUsageException("fields have to be private");
var variableDeclaration = field.DescendantNodes()
.OfType<VariableDeclarationSyntax>()
.FirstOrDefault();
if (variableDeclaration == null)
throw new DebugMeException("variable declaration of field declaration null");
var variableTypeInfo = semanticModel.GetTypeInfo(variableDeclaration.Type).Type;
if (variableTypeInfo == null)
throw new DebugMeException("variable type info of field declaration null");
var typeName = variableTypeInfo.ToDisplayString();
var fieldName = variableDeclaration.Variables.First().Identifier.ToString();
result.Add(GenerateProperty(typeName, structIsLittleEndian, fieldName));
}
return new SyntaxList<MemberDeclarationSyntax>(result);
}
private static PropertyDeclarationSyntax GenerateProperty(string typeName,
bool structIsLittleEndian, string fieldName)
{
var propertyName = GeneratePropertyName(fieldName);
var fieldIdentifier = IdentifierName(fieldName);
ExpressionSyntax condition = MemberAccessExpression(
kind: SyntaxKind.SimpleMemberAccessExpression,
expression: IdentifierName("BitConverter"),
name: IdentifierName("IsLittleEndian")
);
if (!structIsLittleEndian)
condition = PrefixUnaryExpression(SyntaxKind.LogicalNotExpression, condition);
var reverseEndiannessMethod = MemberAccessExpression(
kind: SyntaxKind.SimpleMemberAccessExpression,
expression: IdentifierName("BinaryPrimitives"),
name: IdentifierName("ReverseEndianness")
);
var valueIdentifier = IdentifierName("value");
return PropertyDeclaration(ParseTypeName(typeName), propertyName)
.WithModifiers(TokenList([Token(SyntaxKind.PublicKeyword)]))
.WithAccessorList(AccessorList(List<AccessorDeclarationSyntax>([
AccessorDeclaration(SyntaxKind.GetAccessorDeclaration)
.WithExpressionBody(ArrowExpressionClause(ConditionalExpression(
condition: condition,
whenTrue: fieldIdentifier,
whenFalse: InvocationExpression(
expression: reverseEndiannessMethod,
argumentList: ArgumentList(SingletonSeparatedList(
Argument(fieldIdentifier)
))
)
)))
.WithSemicolonToken(Token(SyntaxKind.SemicolonToken)),
AccessorDeclaration(SyntaxKind.SetAccessorDeclaration)
.WithExpressionBody(ArrowExpressionClause(AssignmentExpression(
kind: SyntaxKind.SimpleAssignmentExpression,
left: fieldIdentifier,
right: ConditionalExpression(
condition: condition,
whenTrue: valueIdentifier,
whenFalse: InvocationExpression(
expression: reverseEndiannessMethod,
argumentList: ArgumentList(SingletonSeparatedList(
Argument(valueIdentifier)
))
)
)
)))
.WithSemicolonToken(Token(SyntaxKind.SemicolonToken))
]))
);
}
private static SyntaxToken GeneratePropertyName(string fieldName)
{
var propertyName = fieldName;
if (propertyName.StartsWith("_"))
propertyName = propertyName.Substring(1);
if (!char.IsLetter(propertyName, 0) || char.IsUpper(propertyName, 0))
throw new InvalidUsageException("field names have to start with a lower case letter");
propertyName = propertyName.Substring(0, 1).ToUpperInvariant()
+ propertyName.Substring(1);
return Identifier(propertyName);
}
private static AttributeSyntax? GetEndiannessAttribute(SyntaxNode structDeclaration, SemanticModel semanticModel)
{
AttributeSyntax? foundAttribute = null;
foreach (var attributeSyntax in structDeclaration.DescendantNodes().OfType<AttributeSyntax>())
{
var attributeTypeInfo = semanticModel.GetTypeInfo(attributeSyntax).Type;
if (attributeTypeInfo == null)
throw new DebugMeException("attribute type info is null");
if (attributeTypeInfo.ContainingNamespace?.Name != Namespace)
continue;
if (attributeTypeInfo.Name != AttributeName)
continue;
foundAttribute = attributeSyntax;
break;
}
return foundAttribute;
}
private static bool GetStructIsLittleEndian(AttributeSyntax foundAttribute)
{
var endiannessArguments = foundAttribute.ArgumentList;
if (endiannessArguments == null)
throw new InvalidUsageException("endianness attribute has no arguments");
var isLittleEndianArgumentSyntax = endiannessArguments.Arguments
.FirstOrDefault(argumentSyntax =>
argumentSyntax.NameEquals?.Name.Identifier.ToString() == IsLittleEndianProperty);
if (isLittleEndianArgumentSyntax == null)
throw new InvalidUsageException("endianness attribute argument not found");
bool? structIsLittleEndian = isLittleEndianArgumentSyntax.Expression.Kind() switch
{
SyntaxKind.FalseLiteralExpression => false,
SyntaxKind.TrueLiteralExpression => true,
SyntaxKind.DefaultLiteralExpression => false,
_ => throw new InvalidUsageException($"{IsLittleEndianProperty} has to be set with a literal")
};
return structIsLittleEndian.Value;
}
}

View file

@ -1,25 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="../shared.props" />
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<IsPackable>false</IsPackable>
<Nullable>enable</Nullable>
<LangVersion>latest</LangVersion>
<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>
<IsRoslynComponent>true</IsRoslynComponent>
<PackageId>EndiannessSourceGenerator</PackageId>
<IsAotCompatible>false</IsAotCompatible>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" PrivateAssets="all" />
</ItemGroup>
</Project>

View file

@ -1,9 +0,0 @@
{
"$schema": "http://json.schemastore.org/launchsettings.json",
"profiles": {
"Generators": {
"commandName": "DebugRoslynComponent",
"targetProject": "../DisplayCommands/DisplayCommands.csproj"
}
}
}

View file

@ -1,5 +0,0 @@
# Endianness Source Generator
When annotating a struct with the `StructEndianness` attribute, this code generator will generate properties for the declared fields.
Each time a property is read or written, the endianness is converted from runtime endianness to struct endianness or vice-versa.

View file

@ -2,17 +2,13 @@
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TanksServer", "TanksServer\TanksServer.csproj", "{D88BF376-47A4-4C72-ADD1-983F9285C351}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TanksServer", "TanksServer\TanksServer.csproj", "{D88BF376-47A4-4C72-ADD1-983F9285C351}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DisplayCommands", "DisplayCommands\DisplayCommands.csproj", "{B4B43561-7A2C-486B-99F7-E58A67BC370A}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EndiannessSourceGenerator", "EndiannessSourceGenerator\EndiannessSourceGenerator.csproj", "{D77FE880-F2B8-43B6-8B33-B6FA089CC337}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "shared", "shared", "{12DB7D48-1BB2-488B-B4D9-4126087D2F8C}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "shared", "shared", "{12DB7D48-1BB2-488B-B4D9-4126087D2F8C}"
ProjectSection(SolutionItems) = preProject ProjectSection(SolutionItems) = preProject
global.json = global.json
shared.props = shared.props
Dockerfile = Dockerfile Dockerfile = Dockerfile
EndProjectSection EndProjectSection
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ServicePoint2", "servicepoint\servicepoint2-binding-cs\src\ServicePoint2.csproj", "{DFCC69ED-E02B-4631-8A23-5D394BA01E03}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -23,13 +19,9 @@ Global
{D88BF376-47A4-4C72-ADD1-983F9285C351}.Debug|Any CPU.Build.0 = Debug|Any CPU {D88BF376-47A4-4C72-ADD1-983F9285C351}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D88BF376-47A4-4C72-ADD1-983F9285C351}.Release|Any CPU.ActiveCfg = Release|Any CPU {D88BF376-47A4-4C72-ADD1-983F9285C351}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D88BF376-47A4-4C72-ADD1-983F9285C351}.Release|Any CPU.Build.0 = Release|Any CPU {D88BF376-47A4-4C72-ADD1-983F9285C351}.Release|Any CPU.Build.0 = Release|Any CPU
{B4B43561-7A2C-486B-99F7-E58A67BC370A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {DFCC69ED-E02B-4631-8A23-5D394BA01E03}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B4B43561-7A2C-486B-99F7-E58A67BC370A}.Debug|Any CPU.Build.0 = Debug|Any CPU {DFCC69ED-E02B-4631-8A23-5D394BA01E03}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B4B43561-7A2C-486B-99F7-E58A67BC370A}.Release|Any CPU.ActiveCfg = Release|Any CPU {DFCC69ED-E02B-4631-8A23-5D394BA01E03}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B4B43561-7A2C-486B-99F7-E58A67BC370A}.Release|Any CPU.Build.0 = Release|Any CPU {DFCC69ED-E02B-4631-8A23-5D394BA01E03}.Release|Any CPU.Build.0 = Release|Any CPU
{D77FE880-F2B8-43B6-8B33-B6FA089CC337}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D77FE880-F2B8-43B6-8B33-B6FA089CC337}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D77FE880-F2B8-43B6-8B33-B6FA089CC337}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D77FE880-F2B8-43B6-8B33-B6FA089CC337}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

View file

@ -7,6 +7,7 @@ using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Http.HttpResults; using Microsoft.AspNetCore.Http.HttpResults;
using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Diagnostics.HealthChecks; using Microsoft.Extensions.Diagnostics.HealthChecks;
using ServicePoint2;
using TanksServer.GameLogic; using TanksServer.GameLogic;
using TanksServer.Interactivity; using TanksServer.Interactivity;
@ -17,7 +18,8 @@ internal sealed class Endpoints(
PlayerServer playerService, PlayerServer playerService,
ControlsServer controlsServer, ControlsServer controlsServer,
MapService mapService, MapService mapService,
ChangeToRequestedMap changeToRequestedMap ChangeToRequestedMap changeToRequestedMap,
Connection displayConnection
) )
{ {
public void Map(WebApplication app) public void Map(WebApplication app)
@ -29,6 +31,7 @@ internal sealed class Endpoints(
app.Map("/controls", ConnectControlsAsync); app.Map("/controls", ConnectControlsAsync);
app.MapGet("/map", () => mapService.MapNames); app.MapGet("/map", () => mapService.MapNames);
app.MapPost("/map", PostMap); app.MapPost("/map", PostMap);
app.MapPost("/resetDisplay", () => displayConnection.Send(Command.HardReset().IntoPacket()));
app.MapGet("/map/{name}", GetMapByName); app.MapGet("/map/{name}", GetMapByName);
app.MapHealthChecks("/health", new HealthCheckOptions app.MapHealthChecks("/health", new HealthCheckOptions
@ -114,7 +117,7 @@ internal sealed class Endpoints(
if (!mapService.TryGetPreview(name, out var preview)) if (!mapService.TryGetPreview(name, out var preview))
return TypedResults.NotFound(); return TypedResults.NotFound();
var mapInfo = new MapInfo(prototype.Name, prototype.GetType().Name, preview.Data); var mapInfo = new MapInfo(prototype.Name, prototype.GetType().Name, preview.Data.ToArray());
return TypedResults.Ok(mapInfo); return TypedResults.Ok(mapInfo);
} }

View file

@ -1,20 +1,26 @@
using System.Diagnostics;
namespace TanksServer.GameLogic; namespace TanksServer.GameLogic;
internal sealed class CollectPowerUp( internal sealed class CollectPowerUp : ITickStep
MapEntityManager entityManager
) : ITickStep
{ {
private readonly Predicate<PowerUp> _collectPredicate = b => TryCollect(b, entityManager.Tanks); private readonly Predicate<PowerUp> _collectPredicate;
private readonly GameRules _rules;
private readonly MapEntityManager _entityManager;
public CollectPowerUp(MapEntityManager entityManager,
IOptions<GameRules> options)
{
_entityManager = entityManager;
_rules = options.Value;
_collectPredicate = b => TryCollect(b, entityManager.Tanks);
}
public ValueTask TickAsync(TimeSpan delta) public ValueTask TickAsync(TimeSpan delta)
{ {
entityManager.RemoveWhere(_collectPredicate); _entityManager.RemoveWhere(_collectPredicate);
return ValueTask.CompletedTask; return ValueTask.CompletedTask;
} }
private static bool TryCollect(PowerUp powerUp, IEnumerable<Tank> tanks) private bool TryCollect(PowerUp powerUp, IEnumerable<Tank> tanks)
{ {
var position = powerUp.Position; var position = powerUp.Position;
foreach (var tank in tanks) foreach (var tank in tanks)
@ -34,32 +40,38 @@ internal sealed class CollectPowerUp(
return false; return false;
} }
private static void ApplyPowerUpEffect(PowerUp powerUp, Tank tank) private void ApplyPowerUpEffect(PowerUp powerUp, Tank tank)
{ {
switch (powerUp.Type) switch (powerUp.Type)
{ {
case PowerUpType.MagazineType:
if (powerUp.MagazineType == null)
throw new UnreachableException();
tank.Magazine = tank.Magazine with
{
Type = tank.Magazine.Type | powerUp.MagazineType.Value,
UsedBullets = 0
};
if (tank.ReloadingUntil >= DateTime.Now)
tank.ReloadingUntil = DateTime.Now;
break;
case PowerUpType.MagazineSize: case PowerUpType.MagazineSize:
tank.Magazine = tank.Magazine with tank.MaxBullets = int.Clamp(tank.MaxBullets + 1, 1, 32);
break;
case PowerUpType.BulletAcceleration:
tank.BulletStats = tank.BulletStats with
{ {
MaxBullets = (byte)int.Clamp(tank.Magazine.MaxBullets + 1, 1, 32) Acceleration = tank.BulletStats.Acceleration + _rules.BulletAccelerationUpgradeStrength
}; };
break; break;
case PowerUpType.ExplosiveBullets:
tank.BulletStats = tank.BulletStats with { Explosive = true };
break;
case PowerUpType.SmartBullets:
tank.BulletStats = tank.BulletStats with { Smart = true };
break;
case PowerUpType.BulletSpeed:
tank.BulletStats = tank.BulletStats with
{
Speed = tank.BulletStats.Speed + _rules.BulletSpeedUpgradeStrength
};
break;
default: default:
throw new UnreachableException(); throw new NotImplementedException($"unknown type {powerUp.Type}");
} }
} }
} }

View file

@ -35,7 +35,7 @@ internal sealed class CollideBullets : ITickStep
if (bullet.Timeout > DateTime.Now) if (bullet.Timeout > DateTime.Now)
return false; return false;
ExplodeAt(bullet.Position.ToPixelPosition(), bullet.IsExplosive, bullet.Owner); ExplodeAt(bullet.Position.ToPixelPosition(), bullet.Stats.Explosive, bullet.Owner);
return true; return true;
} }
@ -45,7 +45,7 @@ internal sealed class CollideBullets : ITickStep
if (!_map.Current.IsWall(pixel)) if (!_map.Current.IsWall(pixel))
return false; return false;
ExplodeAt(pixel, bullet.IsExplosive, bullet.Owner); ExplodeAt(pixel, bullet.Stats.Explosive, bullet.Owner);
return true; return true;
} }
@ -55,7 +55,7 @@ internal sealed class CollideBullets : ITickStep
if (hitTank == null) if (hitTank == null)
return false; return false;
ExplodeAt(bullet.Position.ToPixelPosition(), bullet.IsExplosive, bullet.Owner); ExplodeAt(bullet.Position.ToPixelPosition(), bullet.Stats.Explosive, bullet.Owner);
return true; return true;
} }

View file

@ -16,7 +16,7 @@ internal sealed class GameRules
public double ShootDelayMs { get; set; } public double ShootDelayMs { get; set; }
public double BulletSpeed { get; set; } public double BulletSpeed { get; set; } = 75;
public int SpawnDelayMs { get; set; } public int SpawnDelayMs { get; set; }
@ -27,4 +27,8 @@ internal sealed class GameRules
public int ReloadDelayMs { get; set; } = 3000; public int ReloadDelayMs { get; set; } = 3000;
public double SmartBulletInertia { get; set; } = 1; public double SmartBulletInertia { get; set; } = 1;
public double BulletAccelerationUpgradeStrength { get; set; } = 15;
public double BulletSpeedUpgradeStrength { get; set; } = 5;
} }

View file

@ -15,19 +15,17 @@ internal sealed class MapEntityManager(
public IEnumerable<Tank> Tanks => _playerTanks.Values; public IEnumerable<Tank> Tanks => _playerTanks.Values;
public IEnumerable<PowerUp> PowerUps => _powerUps; public IEnumerable<PowerUp> PowerUps => _powerUps;
public void SpawnBullet(Player tankOwner, FloatPosition position, double rotation, MagazineType type) public void SpawnBullet(Player tankOwner, FloatPosition position, double rotation, BulletStats stats)
{ {
var speed = _rules.BulletSpeed * (type.HasFlag(MagazineType.Fast) ? 2 : 1);
_bullets.Add(new Bullet _bullets.Add(new Bullet
{ {
Owner = tankOwner, Owner = tankOwner,
Position = position, Position = position,
Rotation = rotation, Rotation = rotation,
IsExplosive = type.HasFlag(MagazineType.Explosive),
Timeout = DateTime.Now + _bulletTimeout, Timeout = DateTime.Now + _bulletTimeout,
OwnerCollisionAfter = DateTime.Now + TimeSpan.FromSeconds(1), OwnerCollisionAfter = DateTime.Now + TimeSpan.FromSeconds(1),
Speed = speed, Speed = _rules.BulletSpeed,
IsSmart = type.HasFlag(MagazineType.Smart) Stats = stats
}); });
} }
@ -35,24 +33,22 @@ internal sealed class MapEntityManager(
public void SpawnTank(Player player, FloatPosition position) public void SpawnTank(Player player, FloatPosition position)
{ {
var tank = new Tank var tank = new Tank(player, position)
{ {
Owner = player,
Position = position,
Rotation = Random.Shared.NextDouble(), Rotation = Random.Shared.NextDouble(),
Magazine = new Magazine(MagazineType.Basic, 0, _rules.MagazineSize) MaxBullets = _rules.MagazineSize,
BulletStats =new BulletStats(_rules.BulletSpeed, 0, false, false)
}; };
_playerTanks[player] = tank; _playerTanks[player] = tank;
logger.LogInformation("Tank added for player {}", player.Name); logger.LogInformation("Tank added for player {}", player.Name);
} }
public void SpawnPowerUp(FloatPosition position, PowerUpType type, MagazineType? magazineType) public void SpawnPowerUp(FloatPosition position, PowerUpType type)
{ {
var powerUp = new PowerUp var powerUp = new PowerUp
{ {
Position = position, Position = position,
Type = type, Type = type
MagazineType = magazineType
}; };
_powerUps.Add(powerUp); _powerUps.Add(powerUp);
} }

View file

@ -1,7 +1,7 @@
using System.Diagnostics; using System.Diagnostics;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.IO; using System.IO;
using DisplayCommands; using ServicePoint2;
using TanksServer.Graphics; using TanksServer.Graphics;
namespace TanksServer.GameLogic; namespace TanksServer.GameLogic;
@ -42,7 +42,7 @@ internal sealed class MapService
if (!_mapPrototypes.TryGetValue(name, out var prototype)) if (!_mapPrototypes.TryGetValue(name, out var prototype))
return false; // name not found return false; // name not found
pixelGrid = new PixelGrid(PixelsPerRow, PixelsPerColumn); pixelGrid = PixelGrid.New(PixelsPerRow, PixelsPerColumn);
DrawMapStep.Draw(pixelGrid, prototype.CreateInstance()); DrawMapStep.Draw(pixelGrid, prototype.CreateInstance());
_mapPreviews.TryAdd(name, pixelGrid); // another thread may have added the map already _mapPreviews.TryAdd(name, pixelGrid); // another thread may have added the map already

View file

@ -17,13 +17,15 @@ internal sealed class MoveBullets(
private void MoveBullet(Bullet bullet, TimeSpan delta) private void MoveBullet(Bullet bullet, TimeSpan delta)
{ {
if (bullet.IsSmart && TryGetSmartRotation(bullet.Position, bullet.Owner, out var wantedRotation)) if (bullet.Stats.Smart && TryGetSmartRotation(bullet.Position, bullet.Owner, out var wantedRotation))
{ {
var inertiaFactor = _smartBulletInertia * delta.TotalSeconds; var inertiaFactor = _smartBulletInertia * delta.TotalSeconds;
var difference = wantedRotation - bullet.Rotation; var difference = wantedRotation - bullet.Rotation;
bullet.Rotation += difference * inertiaFactor; bullet.Rotation += difference * inertiaFactor;
} }
bullet.Speed += (bullet.Stats.Acceleration * delta.TotalSeconds);
var speed = bullet.Speed * delta.TotalSeconds; var speed = bullet.Speed * delta.TotalSeconds;
var angle = bullet.Rotation * 2 * Math.PI; var angle = bullet.Rotation * 2 * Math.PI;
bullet.Position = new FloatPosition( bullet.Position = new FloatPosition(

View file

@ -26,24 +26,17 @@ internal sealed class ShootFromTanks(
if (tank.ReloadingUntil >= now) if (tank.ReloadingUntil >= now)
return; return;
if (tank.Magazine.Empty) if (tank.UsedBullets >= tank.MaxBullets)
{ {
tank.ReloadingUntil = now.AddMilliseconds(_config.ReloadDelayMs); tank.ReloadingUntil = now.AddMilliseconds(_config.ReloadDelayMs);
tank.Magazine = tank.Magazine with tank.UsedBullets = 0;
{
UsedBullets = 0,
Type = MagazineType.Basic
};
return; return;
} }
tank.NextShotAfter = now.AddMilliseconds(_config.ShootDelayMs); tank.NextShotAfter = now.AddMilliseconds(_config.ShootDelayMs);
tank.Magazine = tank.Magazine with tank.UsedBullets++;
{
UsedBullets = (byte)(tank.Magazine.UsedBullets + 1)
};
tank.Owner.Scores.ShotsFired++; tank.Owner.Scores.ShotsFired++;
entityManager.SpawnBullet(tank.Owner, tank.Position, tank.Orientation / 16d, tank.Magazine.Type); entityManager.SpawnBullet(tank.Owner, tank.Position, tank.Orientation / 16d, tank.BulletStats);
} }
} }

View file

@ -1,5 +1,3 @@
using System.Diagnostics;
namespace TanksServer.GameLogic; namespace TanksServer.GameLogic;
internal sealed class SpawnPowerUp( internal sealed class SpawnPowerUp(
@ -18,25 +16,9 @@ internal sealed class SpawnPowerUp(
if (Random.Shared.NextDouble() > _spawnChance * delta.TotalSeconds) if (Random.Shared.NextDouble() > _spawnChance * delta.TotalSeconds)
return ValueTask.CompletedTask; return ValueTask.CompletedTask;
var type = (PowerUpType)Random.Shared.Next((int)Enum.GetValues<PowerUpType>().Max());
var type = Random.Shared.Next(4) == 0
? PowerUpType.MagazineSize
: PowerUpType.MagazineType;
MagazineType? magazineType = type switch
{
PowerUpType.MagazineType => Random.Shared.Next(0, 3) switch
{
0 => MagazineType.Fast,
1 => MagazineType.Explosive,
2 => MagazineType.Smart,
_ => throw new UnreachableException()
},
_ => null
};
var position = emptyTileFinder.ChooseEmptyTile().GetCenter().ToFloatPosition(); var position = emptyTileFinder.ChooseEmptyTile().GetCenter().ToFloatPosition();
entityManager.SpawnPowerUp(position, type, magazineType); entityManager.SpawnPowerUp(position, type);
return ValueTask.CompletedTask; return ValueTask.CompletedTask;
} }
} }

View file

@ -1,4 +1,4 @@
using DisplayCommands; using ServicePoint2;
using TanksServer.GameLogic; using TanksServer.GameLogic;
namespace TanksServer.Graphics; namespace TanksServer.Graphics;

View file

@ -14,12 +14,12 @@ internal sealed class DrawPowerUpsStep(MapEntityManager entityManager) : IDrawSt
{ {
foreach (var powerUp in entityManager.PowerUps) foreach (var powerUp in entityManager.PowerUps)
{ {
var sprite = powerUp switch var sprite = powerUp.Type switch
{ {
{ Type: PowerUpType.MagazineSize } => _magazineSprite, PowerUpType.MagazineSize => _magazineSprite,
{ Type: PowerUpType.MagazineType, MagazineType: MagazineType.Smart } => _smartSprite, PowerUpType.BulletAcceleration or PowerUpType.BulletSpeed => _fastSprite,
{ Type: PowerUpType.MagazineType, MagazineType: MagazineType.Explosive } => _explosiveSprite, PowerUpType.SmartBullets => _smartSprite,
{ Type: PowerUpType.MagazineType, MagazineType: MagazineType.Fast } => _fastSprite, PowerUpType.ExplosiveBullets => _explosiveSprite,
_ => _genericSprite _ => _genericSprite
}; };

View file

@ -1,4 +1,4 @@
using DisplayCommands; using ServicePoint2;
using TanksServer.GameLogic; using TanksServer.GameLogic;
using TanksServer.Interactivity; using TanksServer.Interactivity;
@ -10,9 +10,9 @@ internal sealed class GeneratePixelsTickStep(
) : ITickStep ) : ITickStep
{ {
private GamePixelGrid _lastGamePixelGrid = new(MapService.PixelsPerRow, MapService.PixelsPerColumn); private GamePixelGrid _lastGamePixelGrid = new(MapService.PixelsPerRow, MapService.PixelsPerColumn);
private PixelGrid _lastObserverPixelGrid = new(MapService.PixelsPerRow, MapService.PixelsPerColumn); private PixelGrid _lastObserverPixelGrid = PixelGrid.New(MapService.PixelsPerRow, MapService.PixelsPerColumn);
private GamePixelGrid _gamePixelGrid = new(MapService.PixelsPerRow, MapService.PixelsPerColumn); private GamePixelGrid _gamePixelGrid = new(MapService.PixelsPerRow, MapService.PixelsPerColumn);
private PixelGrid _observerPixelGrid = new(MapService.PixelsPerRow, MapService.PixelsPerColumn); private PixelGrid _observerPixelGrid = PixelGrid.New(MapService.PixelsPerRow, MapService.PixelsPerColumn);
private readonly List<IDrawStep> _drawSteps = drawSteps.ToList(); private readonly List<IDrawStep> _drawSteps = drawSteps.ToList();
private readonly List<IFrameConsumer> _consumers = consumers.ToList(); private readonly List<IFrameConsumer> _consumers = consumers.ToList();
@ -20,7 +20,7 @@ internal sealed class GeneratePixelsTickStep(
public async ValueTask TickAsync(TimeSpan _) public async ValueTask TickAsync(TimeSpan _)
{ {
Draw(_gamePixelGrid, _observerPixelGrid); Draw(_gamePixelGrid, _observerPixelGrid);
if (_observerPixelGrid.Data.Span.SequenceEqual(_lastObserverPixelGrid.Data.Span)) if (_observerPixelGrid.Data.SequenceEqual(_lastObserverPixelGrid.Data))
return; return;
await _consumers.Select(c => c.OnFrameDoneAsync(_gamePixelGrid, _observerPixelGrid)) await _consumers.Select(c => c.OnFrameDoneAsync(_gamePixelGrid, _observerPixelGrid))
@ -36,7 +36,7 @@ internal sealed class GeneratePixelsTickStep(
foreach (var step in _drawSteps) foreach (var step in _drawSteps)
step.Draw(gamePixelGrid); step.Draw(gamePixelGrid);
observerPixelGrid.Clear(); observerPixelGrid.Fill(false);
for (var y = 0; y < MapService.PixelsPerColumn; y++) for (var y = 0; y < MapService.PixelsPerColumn; y++)
for (var x = 0; x < MapService.PixelsPerRow; x++) for (var x = 0; x < MapService.PixelsPerRow; x++)
{ {

View file

@ -1,4 +1,4 @@
using DisplayCommands; using ServicePoint2;
namespace TanksServer.Graphics; namespace TanksServer.Graphics;

View file

@ -1,5 +1,5 @@
using System.Net.WebSockets; using System.Net.WebSockets;
using DisplayCommands; using ServicePoint2;
using TanksServer.Graphics; using TanksServer.Graphics;
namespace TanksServer.Interactivity; namespace TanksServer.Interactivity;

View file

@ -1,6 +1,6 @@
using System.Buffers; using System.Buffers;
using System.Net.WebSockets; using System.Net.WebSockets;
using DisplayCommands; using ServicePoint2;
using TanksServer.Graphics; using TanksServer.Graphics;
namespace TanksServer.Interactivity; namespace TanksServer.Interactivity;
@ -36,8 +36,9 @@ internal sealed class ClientScreenServerConnection
private Package BuildNextPackage(PixelGrid pixels, GamePixelGrid gamePixelGrid) private Package BuildNextPackage(PixelGrid pixels, GamePixelGrid gamePixelGrid)
{ {
var nextPixels = _bufferPool.Rent(pixels.Data.Length); var pixelsData = pixels.Data;
pixels.Data.CopyTo(nextPixels.Memory); var nextPixels = _bufferPool.Rent(pixelsData.Length);
pixelsData.CopyTo(nextPixels.Memory.Span);
if (_playerDataBuilder == null) if (_playerDataBuilder == null)
return new Package(nextPixels, null); return new Package(nextPixels, null);

View file

@ -1,4 +1,3 @@
using System.Diagnostics;
using DotNext.Threading; using DotNext.Threading;
namespace TanksServer.Interactivity; namespace TanksServer.Interactivity;
@ -10,27 +9,15 @@ internal abstract class DroppablePackageRequestConnection<TPackage>(
where TPackage : class, IDisposable where TPackage : class, IDisposable
{ {
private readonly AsyncAutoResetEvent _nextPackageEvent = new(false, 1); private readonly AsyncAutoResetEvent _nextPackageEvent = new(false, 1);
private int _runningMessageHandlers = 0;
private TPackage? _next; private TPackage? _next;
protected override ValueTask HandleMessageAsync(Memory<byte> _) protected override async ValueTask HandleMessageAsync(Memory<byte> _)
{ {
if (Interlocked.Increment(ref _runningMessageHandlers) == 1) await _nextPackageEvent.WaitAsync();
return Core(); var package = Interlocked.Exchange(ref _next, null);
if (package == null)
// client has requested multiple frames, ignoring duplicate requests return;
Interlocked.Decrement(ref _runningMessageHandlers); await SendPackageAsync(package);
return ValueTask.CompletedTask;
async ValueTask Core()
{
await _nextPackageEvent.WaitAsync();
var package = Interlocked.Exchange(ref _next, null);
if (package == null)
throw new UnreachableException("package should be set here");
await SendPackageAsync(package);
Interlocked.Decrement(ref _runningMessageHandlers);
}
} }
protected void SetNextPackage(TPackage next) protected void SetNextPackage(TPackage next)

View file

@ -13,7 +13,7 @@ internal sealed class PlayerInfoConnection
private readonly MapEntityManager _entityManager; private readonly MapEntityManager _entityManager;
private readonly BufferPool _bufferPool; private readonly BufferPool _bufferPool;
private readonly MemoryStream _tempStream = new(); private readonly MemoryStream _tempStream = new();
private IMemoryOwner<byte>? _lastMessage = null; private IMemoryOwner<byte>? _lastMessage;
public PlayerInfoConnection( public PlayerInfoConnection(
Player player, Player player,
@ -47,20 +47,7 @@ internal sealed class PlayerInfoConnection
private async ValueTask<IMemoryOwner<byte>?> GenerateMessageAsync() private async ValueTask<IMemoryOwner<byte>?> GenerateMessageAsync()
{ {
var tank = _entityManager.GetCurrentTankOfPlayer(_player); var tank = _entityManager.GetCurrentTankOfPlayer(_player);
var info = new PlayerInfo(_player, _player.Controls.ToDisplayString(), tank);
TankInfo? tankInfo = null;
if (tank != null)
{
var magazine = tank.ReloadingUntil > DateTime.Now ? "[ RELOADING ]" : tank.Magazine.ToDisplayString();
tankInfo = new TankInfo(tank.Orientation, magazine, tank.Position.ToPixelPosition(), tank.Moving);
}
var info = new PlayerInfo(
_player.Name,
_player.Scores,
_player.Controls.ToDisplayString(),
tankInfo,
_player.OpenConnections);
_tempStream.Position = 0; _tempStream.Position = 0;
await JsonSerializer.SerializeAsync(_tempStream, info, AppSerializerContext.Default.PlayerInfo); await JsonSerializer.SerializeAsync(_tempStream, info, AppSerializerContext.Default.PlayerInfo);
@ -85,3 +72,9 @@ internal sealed class PlayerInfoConnection
Interlocked.Exchange(ref _lastMessage, data)?.Dispose(); Interlocked.Exchange(ref _lastMessage, data)?.Dispose();
} }
} }
internal record struct PlayerInfo(
Player Player,
string Controls,
Tank? Tank
);

View file

@ -1,8 +1,10 @@
using System.Diagnostics; using System.Diagnostics;
using System.Net;
using System.Net.Sockets; using System.Net.Sockets;
using DisplayCommands; using ServicePoint2;
using TanksServer.GameLogic; using TanksServer.GameLogic;
using TanksServer.Graphics; using TanksServer.Graphics;
using CompressionCode = ServicePoint2.BindGen.CompressionCode;
namespace TanksServer.Interactivity; namespace TanksServer.Interactivity;
@ -12,12 +14,13 @@ internal sealed class SendToServicePointDisplay : IFrameConsumer
private const int ScoresHeight = 20; private const int ScoresHeight = 20;
private const int ScoresPlayerRows = ScoresHeight - 6; private const int ScoresPlayerRows = ScoresHeight - 6;
private readonly IDisplayConnection _displayConnection; private readonly Connection _displayConnection;
private readonly MapService _mapService; private readonly MapService _mapService;
private readonly ILogger<SendToServicePointDisplay> _logger; private readonly ILogger<SendToServicePointDisplay> _logger;
private readonly PlayerServer _players; private readonly PlayerServer _players;
private readonly Cp437Grid _scoresBuffer; private readonly ByteGrid _scoresBuffer;
private readonly TimeSpan _minFrameTime; private readonly TimeSpan _minFrameTime;
private readonly IOptionsMonitor<HostConfiguration> _options;
private DateTime _nextFailLogAfter = DateTime.Now; private DateTime _nextFailLogAfter = DateTime.Now;
private DateTime _nextFrameAfter = DateTime.Now; private DateTime _nextFrameAfter = DateTime.Now;
@ -25,31 +28,35 @@ internal sealed class SendToServicePointDisplay : IFrameConsumer
public SendToServicePointDisplay( public SendToServicePointDisplay(
PlayerServer players, PlayerServer players,
ILogger<SendToServicePointDisplay> logger, ILogger<SendToServicePointDisplay> logger,
IDisplayConnection displayConnection, Connection displayConnection,
IOptions<HostConfiguration> hostOptions, IOptions<HostConfiguration> hostOptions,
MapService mapService MapService mapService,
) IOptionsMonitor<HostConfiguration> options,
IOptions<DisplayConfiguration> displayConfig)
{ {
_players = players; _players = players;
_logger = logger; _logger = logger;
_displayConnection = displayConnection; _displayConnection = displayConnection;
_mapService = mapService; _mapService = mapService;
_minFrameTime = TimeSpan.FromMilliseconds(hostOptions.Value.ServicePointDisplayMinFrameTimeMs); _minFrameTime = TimeSpan.FromMilliseconds(hostOptions.Value.ServicePointDisplayMinFrameTimeMs);
_options = options;
var localIp = _displayConnection.GetLocalIPv4().Split('.'); var localIp = GetLocalIPv4(displayConfig.Value).Split('.');
Debug.Assert(localIp.Length == 4); Debug.Assert(localIp.Length == 4);
_scoresBuffer = new Cp437Grid(12, 20) _scoresBuffer = ByteGrid.New(12, 20);
{
[00] = "== TANKS! ==", _scoresBuffer[00] = "== TANKS! ==";
[01] = "-- scores --", _scoresBuffer[01] = "-- scores --";
[17] = "-- join --", _scoresBuffer[17] = "-- join --";
[18] = string.Join('.', localIp[..2]), _scoresBuffer[18] = string.Join('.', localIp[..2]);
[19] = string.Join('.', localIp[2..]) _scoresBuffer[19] = string.Join('.', localIp[2..]);
};
} }
public async Task OnFrameDoneAsync(GamePixelGrid gamePixelGrid, PixelGrid observerPixels) public async Task OnFrameDoneAsync(GamePixelGrid gamePixelGrid, PixelGrid observerPixels)
{ {
if (!_options.CurrentValue.EnableServicePointDisplay)
return;
if (DateTime.Now < _nextFrameAfter) if (DateTime.Now < _nextFrameAfter)
return; return;
@ -60,8 +67,9 @@ internal sealed class SendToServicePointDisplay : IFrameConsumer
try try
{ {
await _displayConnection.SendBitmapLinearWindowAsync(0, 0, observerPixels); _displayConnection.Send(Command.BitmapLinearWin(0, 0, observerPixels.Clone(), CompressionCode.Lzma)
await _displayConnection.SendCp437DataAsync(MapService.TilesPerRow, 0, _scoresBuffer); .IntoPacket());
_displayConnection.Send(Command.Cp437Data(MapService.TilesPerRow, 0, _scoresBuffer.Clone()).IntoPacket());
} }
catch (SocketException ex) catch (SocketException ex)
{ {
@ -97,4 +105,12 @@ internal sealed class SendToServicePointDisplay : IFrameConsumer
_scoresBuffer[16] = _mapService.Current.Name[..(Math.Min(ScoresWidth, _mapService.Current.Name.Length) - 1)]; _scoresBuffer[16] = _mapService.Current.Name[..(Math.Min(ScoresWidth, _mapService.Current.Name.Length) - 1)];
} }
private static string GetLocalIPv4(DisplayConfiguration configuration)
{
using var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, 0);
socket.Connect(configuration.Hostname, configuration.Port);
var endPoint = socket.LocalEndPoint as IPEndPoint ?? throw new NotSupportedException();
return endPoint.Address.ToString();
}
} }

View file

@ -8,15 +8,13 @@ internal sealed class Bullet : IMapEntity
public required FloatPosition Position { get; set; } public required FloatPosition Position { get; set; }
public required bool IsExplosive { get; init; }
public required DateTime Timeout { get; init; } public required DateTime Timeout { get; init; }
public PixelBounds Bounds => new(Position.ToPixelPosition(), Position.ToPixelPosition()); public PixelBounds Bounds => new(Position.ToPixelPosition(), Position.ToPixelPosition());
internal required DateTime OwnerCollisionAfter { get; init; } internal required DateTime OwnerCollisionAfter { get; init; }
public required double Speed { get; init; } public required double Speed { get; set; }
public required bool IsSmart { get; init; } public required BulletStats Stats { get; init; }
} }

View file

@ -1,8 +1,8 @@
namespace DisplayCommands; namespace TanksServer.Models;
public class DisplayConfiguration public class DisplayConfiguration
{ {
public string Hostname { get; set; } = "172.23.42.29"; public string Hostname { get; set; } = "172.23.42.29";
public int Port { get; set; } = 2342; public int Port { get; set; } = 2342;
} }

View file

@ -1,38 +0,0 @@
using System.Text;
namespace TanksServer.Models;
[Flags]
internal enum MagazineType
{
Basic = 0,
Fast = 1 << 0,
Explosive = 1 << 1,
Smart = 1 << 2,
}
internal readonly record struct Magazine(MagazineType Type, byte UsedBullets, byte MaxBullets)
{
public bool Empty => UsedBullets >= MaxBullets;
public string ToDisplayString()
{
var sb = new StringBuilder();
if (Type.HasFlag(MagazineType.Fast))
sb.Append("» ");
if (Type.HasFlag(MagazineType.Explosive))
sb.Append("* ");
if (Type.HasFlag(MagazineType.Smart))
sb.Append("@ ");
sb.Append("[ ");
for (var i = 0; i < UsedBullets; i++)
sb.Append("\u25cb ");
for (var i = UsedBullets; i < MaxBullets; i++)
sb.Append("• ");
sb.Append(']');
return sb.ToString();
}
}

View file

@ -1,16 +0,0 @@
namespace TanksServer.Models;
internal record struct TankInfo(
int Orientation,
string Magazine,
PixelPosition Position,
bool Moving
);
internal record struct PlayerInfo(
string Name,
Scores Scores,
string Controls,
TankInfo? Tank,
int OpenConnections
);

View file

@ -4,8 +4,11 @@ namespace TanksServer.Models;
internal enum PowerUpType internal enum PowerUpType
{ {
MagazineType, MagazineSize,
MagazineSize BulletSpeed,
BulletAcceleration,
ExplosiveBullets,
SmartBullets,
} }
internal sealed class PowerUp: IMapEntity internal sealed class PowerUp: IMapEntity
@ -15,6 +18,4 @@ internal sealed class PowerUp: IMapEntity
public PixelBounds Bounds => Position.GetBoundsForCenter(MapService.TileSize); public PixelBounds Bounds => Position.GetBoundsForCenter(MapService.TileSize);
public required PowerUpType Type { get; init; } public required PowerUpType Type { get; init; }
public MagazineType? MagazineType { get; init; }
} }

View file

@ -1,15 +1,16 @@
using System.Diagnostics; using System.Diagnostics;
using System.Text.Json.Serialization;
using TanksServer.GameLogic; using TanksServer.GameLogic;
namespace TanksServer.Models; namespace TanksServer.Models;
internal sealed class Tank : IMapEntity internal sealed class Tank(Player owner, FloatPosition position) : IMapEntity
{ {
private double _rotation; private double _rotation;
public required Player Owner { get; init; } [JsonIgnore] public Player Owner { get; } = owner;
public double Rotation [JsonIgnore] public double Rotation
{ {
get => _rotation; get => _rotation;
set set
@ -24,13 +25,21 @@ internal sealed class Tank : IMapEntity
public bool Moving { get; set; } public bool Moving { get; set; }
public required FloatPosition Position { get; set; } [JsonIgnore] public FloatPosition Position { get; set; } = position;
public PixelBounds Bounds => Position.GetBoundsForCenter(MapService.TileSize); public PixelPosition PixelPosition => Position.ToPixelPosition();
[JsonIgnore] public PixelBounds Bounds => Position.GetBoundsForCenter(MapService.TileSize);
public int Orientation => (int)Math.Round(Rotation * 16) % 16; public int Orientation => (int)Math.Round(Rotation * 16) % 16;
public required Magazine Magazine { get; set; } public int UsedBullets { get; set; }
public int MaxBullets { get; set; }
public DateTime ReloadingUntil { get; set; } public DateTime ReloadingUntil { get; set; }
public required BulletStats BulletStats { get; set; }
} }
internal sealed record class BulletStats(double Speed, double Acceleration, bool Explosive, bool Smart);

View file

@ -1,9 +1,9 @@
using System.IO; using System.IO;
using DisplayCommands;
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Builder;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.FileProviders; using Microsoft.Extensions.FileProviders;
using ServicePoint2;
using SixLabors.ImageSharp;
using TanksServer.GameLogic; using TanksServer.GameLogic;
using TanksServer.Graphics; using TanksServer.Graphics;
using TanksServer.Interactivity; using TanksServer.Interactivity;
@ -54,11 +54,6 @@ public static class Program
var healthCheckBuilder = builder.Services.AddHealthChecks(); var healthCheckBuilder = builder.Services.AddHealthChecks();
healthCheckBuilder.AddCheck<UpdatesPerSecondCounter>("updates check"); healthCheckBuilder.AddCheck<UpdatesPerSecondCounter>("updates check");
builder.Services.Configure<HostConfiguration>(builder.Configuration.GetSection("Host"));
var hostConfiguration = builder.Configuration.GetSection("Host").Get<HostConfiguration>();
if (hostConfiguration == null)
throw new InvalidOperationException("'Host' configuration missing");
builder.Services.AddSingleton<MapService>(); builder.Services.AddSingleton<MapService>();
builder.Services.AddSingleton<MapEntityManager>(); builder.Services.AddSingleton<MapEntityManager>();
builder.Services.AddSingleton<ControlsServer>(); builder.Services.AddSingleton<ControlsServer>();
@ -99,12 +94,15 @@ public static class Program
sp.GetRequiredService<ClientScreenServer>()); sp.GetRequiredService<ClientScreenServer>());
builder.Services.Configure<GameRules>(builder.Configuration.GetSection("GameRules")); builder.Services.Configure<GameRules>(builder.Configuration.GetSection("GameRules"));
builder.Services.Configure<HostConfiguration>(builder.Configuration.GetSection("Host"));
builder.Services.Configure<DisplayConfiguration>(builder.Configuration.GetSection("ServicePointDisplay"));
if (hostConfiguration.EnableServicePointDisplay) builder.Services.AddSingleton<IFrameConsumer, SendToServicePointDisplay>();
builder.Services.AddSingleton<Connection>(sp =>
{ {
builder.Services.AddSingleton<IFrameConsumer, SendToServicePointDisplay>(); var config = sp.GetRequiredService<IOptions<DisplayConfiguration>>().Value;
builder.Services.AddDisplay(builder.Configuration.GetSection("ServicePointDisplay")); return Connection.Open($"{config.Hostname}:{config.Port}");
} });
var app = builder.Build(); var app = builder.Build();

View file

@ -1,20 +1,35 @@
<Project Sdk="Microsoft.NET.Sdk.Web"> <Project Sdk="Microsoft.NET.Sdk.Web">
<Import Project="../shared.props" /> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>disable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup> <PropertyGroup>
<PublishAot>true</PublishAot> <PublishAot>true</PublishAot>
<IsAotCompatible>true</IsAotCompatible>
<InvariantGlobalization>true</InvariantGlobalization>
</PropertyGroup>
<PropertyGroup>
<AnalysisMode>Recommended</AnalysisMode>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<NoWarn>CA1805,CA1848</NoWarn>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="DotNext.Threading" Version="5.3.0" /> <PackageReference Include="DotNext.Threading" Version="5.3.0" />
<PackageReference Include="Microsoft.Extensions.Options.ConfigurationExtensions" Version="8.0.0" /> <PackageReference Include="Microsoft.Extensions.Options.ConfigurationExtensions" Version="8.0.0" />
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.4" /> <PackageReference Include="SixLabors.ImageSharp" Version="3.1.4" />
<ProjectReference Include="../DisplayCommands/DisplayCommands.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="./assets/**" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="Always"/> <None Include="./assets/**" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="Always"/>
</ItemGroup> </ItemGroup>
<ItemGroup>
<ProjectReference Include="..\servicepoint\servicepoint2-binding-cs\src\ServicePoint2.csproj" />
</ItemGroup>
</Project> </Project>

View file

@ -16,7 +16,8 @@
} }
}, },
"ServicePointDisplay": { "ServicePointDisplay": {
"Hostname": "172.23.42.29", //"Hostname": "172.23.42.29",
"Hostname": "127.0.0.1",
"Port": 2342 "Port": 2342
}, },
"GameRules": { "GameRules": {
@ -33,7 +34,7 @@
"SmartBulletHomingSpeed": 1.5 "SmartBulletHomingSpeed": 1.5
}, },
"Host": { "Host": {
"EnableServicePointDisplay": false, "EnableServicePointDisplay": true,
"ServicePointDisplayMinFrameTimeMs": 28, "ServicePointDisplayMinFrameTimeMs": 28,
"ClientScreenMinFrameTime": 5 "ClientScreenMinFrameTime": 5
} }

View file

@ -1,6 +0,0 @@
{
"sdk": {
"version": "8.0.0",
"rollForward": "latestMajor"
}
}

@ -0,0 +1 @@
Subproject commit eab2d58945ebf68a4a6e8cf69cf113875fe6168d

View file

@ -1,20 +0,0 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>disable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup>
<IsAotCompatible>true</IsAotCompatible>
<InvariantGlobalization>true</InvariantGlobalization>
</PropertyGroup>
<PropertyGroup>
<AnalysisMode>Recommended</AnalysisMode>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<NoWarn>CA1805,CA1848</NoWarn>
</PropertyGroup>
</Project>