remove guid, reduce latency (gets stuck sometimes tho)

This commit is contained in:
Vinzenz Schroeter 2024-04-28 12:53:18 +02:00
parent 6bc6a039bd
commit 7044ffda79
19 changed files with 291 additions and 251 deletions

View file

@ -35,7 +35,7 @@ internal sealed class MapEntityManager(
Rotation = Random.Shared.NextDouble()
};
_playerTanks[player] = tank;
logger.LogInformation("Tank added for player {}", player.Id);
logger.LogInformation("Tank added for player {}", player.Name);
}
public void SpawnPowerUp() => _powerUps.Add(new PowerUp(ChooseSpawnPosition()));
@ -44,7 +44,7 @@ internal sealed class MapEntityManager(
public void Remove(Tank tank)
{
logger.LogInformation("Tank removed for player {}", tank.Owner.Id);
logger.LogInformation("Tank removed for player {}", tank.Owner.Name);
_playerTanks.Remove(tank.Owner);
}