remove guid, reduce latency (gets stuck sometimes tho)
This commit is contained in:
parent
6bc6a039bd
commit
7044ffda79
19 changed files with 291 additions and 251 deletions
|
@ -35,7 +35,7 @@ internal sealed class MapEntityManager(
|
|||
Rotation = Random.Shared.NextDouble()
|
||||
};
|
||||
_playerTanks[player] = tank;
|
||||
logger.LogInformation("Tank added for player {}", player.Id);
|
||||
logger.LogInformation("Tank added for player {}", player.Name);
|
||||
}
|
||||
|
||||
public void SpawnPowerUp() => _powerUps.Add(new PowerUp(ChooseSpawnPosition()));
|
||||
|
@ -44,7 +44,7 @@ internal sealed class MapEntityManager(
|
|||
|
||||
public void Remove(Tank tank)
|
||||
{
|
||||
logger.LogInformation("Tank removed for player {}", tank.Owner.Id);
|
||||
logger.LogInformation("Tank removed for player {}", tank.Owner.Name);
|
||||
_playerTanks.Remove(tank.Owner);
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue