update library

This commit is contained in:
Vinzenz Schroeter 2024-11-23 20:41:40 +01:00
parent 8b44168b66
commit 6a5afb0fea
4 changed files with 10 additions and 10 deletions

View file

@ -7,11 +7,11 @@ namespace TanksServer.GameLogic;
internal sealed class MapService
{
public const ulong TilesPerRow = 44;
public const ulong TilesPerColumn = 20;
public const ulong TileSize = 8;
public const ulong PixelsPerRow = TilesPerRow * TileSize;
public const ulong PixelsPerColumn = TilesPerColumn * TileSize;
public static readonly ulong TilesPerRow = 44;
public static readonly ulong TilesPerColumn = ServicePointConstants.TileHeight;
public static readonly ulong TileSize = ServicePointConstants.TileSize;
public static readonly ulong PixelsPerRow = TilesPerRow * TileSize;
public static readonly ulong PixelsPerColumn = TilesPerColumn * TileSize;
private readonly ConcurrentDictionary<string, MapPrototype> _mapPrototypes = new();
private readonly ConcurrentDictionary<string, Bitmap> _mapPreviews = new();