powerup icons, optimizations (#18)
This commit is contained in:
commit
6a325afeef
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@ -1,7 +1,8 @@
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import {useEffect, useRef} from 'react';
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import {useEffect, useRef, useState} from 'react';
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import './ClientScreen.css';
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import './ClientScreen.css';
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import {hslToString, Theme} from './theme.ts';
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import {hslToString, Theme} from './theme.ts';
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import {makeApiUrl, useMyWebSocket} from './serverCalls.tsx';
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import {makeApiUrl, useMyWebSocket} from './serverCalls.tsx';
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import {ReadyState} from 'react-use-websocket';
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const pixelsPerRow = 352;
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const pixelsPerRow = 352;
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const pixelsPerCol = 160;
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const pixelsPerCol = 160;
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@ -101,6 +102,7 @@ export default function ClientScreen({theme, player}: {
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player: string | null
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player: string | null
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}) {
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}) {
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const canvasRef = useRef<HTMLCanvasElement>(null);
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const canvasRef = useRef<HTMLCanvasElement>(null);
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const [shouldSendMessage, setShouldSendMessage] = useState(false);
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const url = makeApiUrl('/screen', 'ws');
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const url = makeApiUrl('/screen', 'ws');
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if (player && player !== '')
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if (player && player !== '')
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@ -109,13 +111,24 @@ export default function ClientScreen({theme, player}: {
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const {
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const {
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lastMessage,
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lastMessage,
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sendMessage,
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sendMessage,
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getWebSocket
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getWebSocket,
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} = useMyWebSocket(url.toString(), {});
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readyState
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} = useMyWebSocket(url.toString(), {
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onOpen: _ => setShouldSendMessage(true)
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});
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const socket = getWebSocket();
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const socket = getWebSocket();
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if (socket)
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if (socket)
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(socket as WebSocket).binaryType = 'arraybuffer';
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(socket as WebSocket).binaryType = 'arraybuffer';
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useEffect(() => {
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if (!shouldSendMessage || readyState !== ReadyState.OPEN)
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return;
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setShouldSendMessage(false);
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sendMessage('');
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}, [readyState, shouldSendMessage]);
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useEffect(() => {
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useEffect(() => {
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if (lastMessage === null)
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if (lastMessage === null)
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return;
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return;
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@ -155,7 +168,7 @@ export default function ClientScreen({theme, player}: {
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if (ignore)
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if (ignore)
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return;
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return;
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sendMessage('');
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setShouldSendMessage(true);
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};
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};
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start();
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start();
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@ -28,7 +28,6 @@ type TankInfo = {
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readonly moving: boolean;
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readonly moving: boolean;
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}
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}
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type PlayerInfoMessage = {
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type PlayerInfoMessage = {
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readonly name: string;
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readonly name: string;
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readonly scores: Scores;
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readonly scores: Scores;
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@ -48,7 +47,8 @@ export default function PlayerInfo({player}: { player: string }) {
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readyState,
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readyState,
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sendMessage
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sendMessage
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} = useMyWebSocket<PlayerInfoMessage>(url.toString(), {
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} = useMyWebSocket<PlayerInfoMessage>(url.toString(), {
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onMessage: () => setShouldSendMessage(true)
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onMessage: () => setShouldSendMessage(true),
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onOpen: _ => setShouldSendMessage(true)
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});
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});
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useEffect(() => {
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useEffect(() => {
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@ -19,10 +19,10 @@ export type Player = {
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readonly scores: Scores;
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readonly scores: Scores;
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};
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};
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export function useMyWebSocket<T = unknown>(url: string, options: Options) {
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export function useMyWebSocket<T = unknown>(url: string, options: Options = {}) {
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return useWebSocket<T>(url, {
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return useWebSocket<T>(url, {
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shouldReconnect: () => true,
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shouldReconnect: () => true,
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reconnectAttempts: 5,
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reconnectAttempts: 2,
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onReconnectStop: () => alert('server connection failed. please reload.'),
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onReconnectStop: () => alert('server connection failed. please reload.'),
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...options
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...options
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});
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});
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@ -6,16 +6,18 @@ internal sealed class CollectPowerUp(
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MapEntityManager entityManager
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MapEntityManager entityManager
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) : ITickStep
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) : ITickStep
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{
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{
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private readonly Predicate<PowerUp> _collectPredicate = b => TryCollect(b, entityManager.Tanks);
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public ValueTask TickAsync(TimeSpan delta)
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public ValueTask TickAsync(TimeSpan delta)
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{
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{
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entityManager.RemoveWhere(TryCollect);
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entityManager.RemoveWhere(_collectPredicate);
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return ValueTask.CompletedTask;
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return ValueTask.CompletedTask;
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}
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}
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private bool TryCollect(PowerUp obj)
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private static bool TryCollect(PowerUp powerUp, IEnumerable<Tank> tanks)
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{
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{
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var position = obj.Position;
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var position = powerUp.Position;
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foreach (var tank in entityManager.Tanks)
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foreach (var tank in tanks)
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{
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{
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var (topLeft, bottomRight) = tank.Bounds;
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var (topLeft, bottomRight) = tank.Bounds;
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if (position.X < topLeft.X || position.X > bottomRight.X ||
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if (position.X < topLeft.X || position.X > bottomRight.X ||
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@ -24,15 +26,25 @@ internal sealed class CollectPowerUp(
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// now the tank overlaps the power up by at least 0.5 tiles
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// now the tank overlaps the power up by at least 0.5 tiles
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switch (obj.Type)
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ApplyPowerUpEffect(powerUp, tank);
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tank.Owner.Scores.PowerUpsCollected++;
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return true;
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}
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return false;
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}
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private static void ApplyPowerUpEffect(PowerUp powerUp, Tank tank)
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{
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switch (powerUp.Type)
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{
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{
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case PowerUpType.MagazineType:
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case PowerUpType.MagazineType:
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if (obj.MagazineType == null)
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if (powerUp.MagazineType == null)
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throw new UnreachableException();
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throw new UnreachableException();
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tank.Magazine = tank.Magazine with
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tank.Magazine = tank.Magazine with
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{
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{
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Type = tank.Magazine.Type | obj.MagazineType.Value,
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Type = tank.Magazine.Type | powerUp.MagazineType.Value,
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UsedBullets = 0
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UsedBullets = 0
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};
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};
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@ -49,11 +61,5 @@ internal sealed class CollectPowerUp(
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default:
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default:
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throw new UnreachableException();
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throw new UnreachableException();
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}
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}
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tank.Owner.Scores.PowerUpsCollected++;
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return true;
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}
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return false;
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}
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}
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}
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}
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@ -2,20 +2,31 @@ using TanksServer.Graphics;
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namespace TanksServer.GameLogic;
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namespace TanksServer.GameLogic;
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internal sealed class CollideBullets(
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internal sealed class CollideBullets : ITickStep
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MapEntityManager entityManager,
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MapService map,
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IOptions<GameRules> options,
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TankSpawnQueue tankSpawnQueue
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) : ITickStep
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{
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{
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private readonly Sprite _explosiveSprite = Sprite.FromImageFile("assets/explosion.png");
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private readonly Sprite _explosiveSprite = Sprite.FromImageFile("assets/explosion.png");
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private readonly Predicate<Bullet> _removeBulletsPredicate;
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private readonly MapEntityManager _entityManager;
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private readonly MapService _map;
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private readonly bool _destructibleWalls;
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private readonly TankSpawnQueue _tankSpawnQueue;
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public CollideBullets(MapEntityManager entityManager,
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MapService map,
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IOptions<GameRules> options,
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TankSpawnQueue tankSpawnQueue)
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{
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_entityManager = entityManager;
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_map = map;
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_tankSpawnQueue = tankSpawnQueue;
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_destructibleWalls = options.Value.DestructibleWalls;
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_removeBulletsPredicate = b => BulletHitsTank(b) || BulletHitsWall(b) || BulletTimesOut(b);
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}
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public ValueTask TickAsync(TimeSpan _)
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public ValueTask TickAsync(TimeSpan _)
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{
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{
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entityManager.RemoveWhere(BulletHitsTank);
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_entityManager.RemoveWhere(_removeBulletsPredicate);
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entityManager.RemoveWhere(BulletHitsWall);
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entityManager.RemoveWhere(BulletTimesOut);
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return ValueTask.CompletedTask;
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return ValueTask.CompletedTask;
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}
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}
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@ -31,7 +42,7 @@ internal sealed class CollideBullets(
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private bool BulletHitsWall(Bullet bullet)
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private bool BulletHitsWall(Bullet bullet)
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{
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{
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var pixel = bullet.Position.ToPixelPosition();
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var pixel = bullet.Position.ToPixelPosition();
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if (!map.Current.IsWall(pixel))
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if (!_map.Current.IsWall(pixel))
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return false;
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return false;
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ExplodeAt(pixel, bullet.IsExplosive, bullet.Owner);
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ExplodeAt(pixel, bullet.IsExplosive, bullet.Owner);
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@ -50,7 +61,7 @@ internal sealed class CollideBullets(
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private Tank? GetTankAt(FloatPosition position, Player owner, bool canHitOwnTank)
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private Tank? GetTankAt(FloatPosition position, Player owner, bool canHitOwnTank)
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{
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{
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foreach (var tank in entityManager.Tanks)
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foreach (var tank in _entityManager.Tanks)
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{
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{
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var hitsOwnTank = owner == tank.Owner;
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var hitsOwnTank = owner == tank.Owner;
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if (hitsOwnTank && !canHitOwnTank)
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if (hitsOwnTank && !canHitOwnTank)
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@ -89,7 +100,7 @@ internal sealed class CollideBullets(
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void Core(PixelPosition position)
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void Core(PixelPosition position)
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{
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{
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if (options.Value.DestructibleWalls && map.Current.TryDestroyWallAt(position))
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if (_destructibleWalls && _map.Current.TryDestroyWallAt(position))
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owner.Scores.WallsDestroyed++;
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owner.Scores.WallsDestroyed++;
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var tank = GetTankAt(position.ToFloatPosition(), owner, true);
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var tank = GetTankAt(position.ToFloatPosition(), owner, true);
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@ -100,8 +111,8 @@ internal sealed class CollideBullets(
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owner.Scores.Kills++;
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owner.Scores.Kills++;
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tank.Owner.Scores.Deaths++;
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tank.Owner.Scores.Deaths++;
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entityManager.Remove(tank);
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_entityManager.Remove(tank);
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tankSpawnQueue.EnqueueForDelayedSpawn(tank.Owner);
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_tankSpawnQueue.EnqueueForDelayedSpawn(tank.Owner);
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}
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}
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}
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}
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}
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}
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@ -4,18 +4,35 @@ namespace TanksServer.Graphics;
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internal sealed class DrawPowerUpsStep(MapEntityManager entityManager) : IDrawStep
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internal sealed class DrawPowerUpsStep(MapEntityManager entityManager) : IDrawStep
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{
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{
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private readonly Sprite _genericSprite = Sprite.FromImageFile("assets/powerup_generic.png");
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private readonly Sprite _smartSprite = Sprite.FromImageFile("assets/powerup_smart.png");
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private readonly Sprite _magazineSprite = Sprite.FromImageFile("assets/powerup_magazine.png");
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private readonly Sprite _explosiveSprite = Sprite.FromImageFile("assets/powerup_explosive.png");
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private readonly Sprite _explosiveSprite = Sprite.FromImageFile("assets/powerup_explosive.png");
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private readonly Sprite _fastSprite = Sprite.FromImageFile("assets/powerup_fastbullet.png");
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public void Draw(GamePixelGrid pixels)
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public void Draw(GamePixelGrid pixels)
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{
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{
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foreach (var powerUp in entityManager.PowerUps)
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foreach (var powerUp in entityManager.PowerUps)
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{
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{
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var position = powerUp.Bounds.TopLeft;
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var sprite = powerUp switch
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{
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{ Type: PowerUpType.MagazineSize } => _magazineSprite,
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{ Type: PowerUpType.MagazineType, MagazineType: MagazineType.Smart } => _smartSprite,
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{ Type: PowerUpType.MagazineType, MagazineType: MagazineType.Explosive } => _explosiveSprite,
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{ Type: PowerUpType.MagazineType, MagazineType: MagazineType.Fast } => _fastSprite,
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_ => _genericSprite
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};
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DrawPowerUp(pixels, sprite, powerUp.Bounds.TopLeft);
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}
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}
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private static void DrawPowerUp(GamePixelGrid pixels, Sprite sprite, PixelPosition position)
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{
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for (byte dy = 0; dy < MapService.TileSize; dy++)
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for (byte dy = 0; dy < MapService.TileSize; dy++)
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for (byte dx = 0; dx < MapService.TileSize; dx++)
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for (byte dx = 0; dx < MapService.TileSize; dx++)
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{
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{
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var pixelState = _explosiveSprite[dx, dy];
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var pixelState = sprite[dx, dy];
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if (!pixelState.HasValue)
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if (!pixelState.HasValue)
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continue;
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continue;
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|
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@ -25,5 +42,4 @@ internal sealed class DrawPowerUpsStep(MapEntityManager entityManager) : IDrawSt
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: null;
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: null;
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}
|
}
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}
|
}
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||||||
}
|
|
||||||
}
|
}
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||||||
|
|
|
@ -5,15 +5,12 @@ using TanksServer.Graphics;
|
||||||
|
|
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namespace TanksServer.Interactivity;
|
namespace TanksServer.Interactivity;
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||||||
|
|
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internal sealed class ClientScreenServerConnection : WebsocketServerConnection
|
internal sealed class ClientScreenServerConnection
|
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|
: DroppablePackageRequestConnection<ClientScreenServerConnection.Package>
|
||||||
{
|
{
|
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private sealed record class Package(IMemoryOwner<byte> Pixels, IMemoryOwner<byte>? PlayerData);
|
|
||||||
|
|
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private readonly BufferPool _bufferPool;
|
private readonly BufferPool _bufferPool;
|
||||||
private readonly PlayerScreenData? _playerDataBuilder;
|
private readonly PlayerScreenData? _playerDataBuilder;
|
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private readonly Player? _player;
|
private readonly Player? _player;
|
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private int _wantsFrameOnTick = 1;
|
|
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private Package? _next;
|
|
||||||
|
|
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public ClientScreenServerConnection(
|
public ClientScreenServerConnection(
|
||||||
WebSocket webSocket,
|
WebSocket webSocket,
|
||||||
|
@ -30,55 +27,29 @@ internal sealed class ClientScreenServerConnection : WebsocketServerConnection
|
||||||
: new PlayerScreenData(logger, player);
|
: new PlayerScreenData(logger, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override ValueTask HandleMessageAsync(Memory<byte> _)
|
|
||||||
{
|
|
||||||
if (_wantsFrameOnTick != 0)
|
|
||||||
return ValueTask.CompletedTask;
|
|
||||||
|
|
||||||
var package = Interlocked.Exchange(ref _next, null);
|
|
||||||
if (package != null)
|
|
||||||
return SendAndDisposeAsync(package);
|
|
||||||
|
|
||||||
// the delay between one exchange and this set could be enough for another frame to complete
|
|
||||||
// this would mean the client simply drops a frame, so this should be fine
|
|
||||||
_wantsFrameOnTick = 1;
|
|
||||||
return ValueTask.CompletedTask;
|
|
||||||
}
|
|
||||||
|
|
||||||
public async Task OnGameTickAsync(PixelGrid pixels, GamePixelGrid gamePixelGrid)
|
public async Task OnGameTickAsync(PixelGrid pixels, GamePixelGrid gamePixelGrid)
|
||||||
{
|
{
|
||||||
await Task.Yield();
|
await Task.Yield();
|
||||||
|
var next = BuildNextPackage(pixels, gamePixelGrid);
|
||||||
|
SetNextPackage(next);
|
||||||
|
}
|
||||||
|
|
||||||
|
private Package BuildNextPackage(PixelGrid pixels, GamePixelGrid gamePixelGrid)
|
||||||
|
{
|
||||||
var nextPixels = _bufferPool.Rent(pixels.Data.Length);
|
var nextPixels = _bufferPool.Rent(pixels.Data.Length);
|
||||||
pixels.Data.CopyTo(nextPixels.Memory);
|
pixels.Data.CopyTo(nextPixels.Memory);
|
||||||
|
|
||||||
IMemoryOwner<byte>? nextPlayerData = null;
|
if (_playerDataBuilder == null)
|
||||||
if (_playerDataBuilder != null)
|
return new Package(nextPixels, null);
|
||||||
{
|
|
||||||
var data = _playerDataBuilder.Build(gamePixelGrid);
|
var data = _playerDataBuilder.Build(gamePixelGrid);
|
||||||
nextPlayerData = _bufferPool.Rent(data.Length);
|
var nextPlayerData = _bufferPool.Rent(data.Length);
|
||||||
data.CopyTo(nextPlayerData.Memory);
|
data.CopyTo(nextPlayerData.Memory);
|
||||||
|
|
||||||
|
return new Package(nextPixels, nextPlayerData);
|
||||||
}
|
}
|
||||||
|
|
||||||
var next = new Package(nextPixels, nextPlayerData);
|
protected override async ValueTask SendPackageAsync(Package package)
|
||||||
if (Interlocked.Exchange(ref _wantsFrameOnTick, 0) != 0)
|
|
||||||
{
|
|
||||||
await SendAndDisposeAsync(next);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var oldNext = Interlocked.Exchange(ref _next, next);
|
|
||||||
oldNext?.Pixels.Dispose();
|
|
||||||
oldNext?.PlayerData?.Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override ValueTask RemovedAsync()
|
|
||||||
{
|
|
||||||
_player?.DecrementConnectionCount();
|
|
||||||
return ValueTask.CompletedTask;
|
|
||||||
}
|
|
||||||
|
|
||||||
private async ValueTask SendAndDisposeAsync(Package package)
|
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
@ -90,10 +61,23 @@ internal sealed class ClientScreenServerConnection : WebsocketServerConnection
|
||||||
{
|
{
|
||||||
Logger.LogWarning(ex, "send failed");
|
Logger.LogWarning(ex, "send failed");
|
||||||
}
|
}
|
||||||
finally
|
}
|
||||||
|
|
||||||
|
public override void Dispose()
|
||||||
{
|
{
|
||||||
package.Pixels.Dispose();
|
base.Dispose();
|
||||||
package.PlayerData?.Dispose();
|
_player?.DecrementConnectionCount();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal sealed record class Package(
|
||||||
|
IMemoryOwner<byte> Pixels,
|
||||||
|
IMemoryOwner<byte>? PlayerData
|
||||||
|
) : IDisposable
|
||||||
|
{
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
Pixels.Dispose();
|
||||||
|
PlayerData?.Dispose();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -69,9 +69,5 @@ internal sealed class ControlsServerConnection : WebsocketServerConnection
|
||||||
return ValueTask.CompletedTask;
|
return ValueTask.CompletedTask;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override ValueTask RemovedAsync()
|
public override void Dispose() => _player.DecrementConnectionCount();
|
||||||
{
|
|
||||||
_player.DecrementConnectionCount();
|
|
||||||
return ValueTask.CompletedTask;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,50 @@
|
||||||
|
using System.Diagnostics;
|
||||||
|
using DotNext.Threading;
|
||||||
|
|
||||||
|
namespace TanksServer.Interactivity;
|
||||||
|
|
||||||
|
internal abstract class DroppablePackageRequestConnection<TPackage>(
|
||||||
|
ILogger logger,
|
||||||
|
ByteChannelWebSocket socket
|
||||||
|
) : WebsocketServerConnection(logger, socket), IDisposable
|
||||||
|
where TPackage : class, IDisposable
|
||||||
|
{
|
||||||
|
private readonly AsyncAutoResetEvent _nextPackageEvent = new(false, 1);
|
||||||
|
private int _runningMessageHandlers = 0;
|
||||||
|
private TPackage? _next;
|
||||||
|
|
||||||
|
protected override ValueTask HandleMessageAsync(Memory<byte> _)
|
||||||
|
{
|
||||||
|
if (Interlocked.Increment(ref _runningMessageHandlers) == 1)
|
||||||
|
return Core();
|
||||||
|
|
||||||
|
// client has requested multiple frames, ignoring duplicate requests
|
||||||
|
Interlocked.Decrement(ref _runningMessageHandlers);
|
||||||
|
return ValueTask.CompletedTask;
|
||||||
|
|
||||||
|
async ValueTask Core()
|
||||||
|
{
|
||||||
|
await _nextPackageEvent.WaitAsync();
|
||||||
|
var package = Interlocked.Exchange(ref _next, null);
|
||||||
|
if (package == null)
|
||||||
|
throw new UnreachableException("package should be set here");
|
||||||
|
await SendPackageAsync(package);
|
||||||
|
Interlocked.Decrement(ref _runningMessageHandlers);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void SetNextPackage(TPackage next)
|
||||||
|
{
|
||||||
|
var oldNext = Interlocked.Exchange(ref _next, next);
|
||||||
|
_nextPackageEvent.Set();
|
||||||
|
oldNext?.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract ValueTask SendPackageAsync(TPackage package);
|
||||||
|
|
||||||
|
public override void Dispose()
|
||||||
|
{
|
||||||
|
_nextPackageEvent.Dispose();
|
||||||
|
Interlocked.Exchange(ref _next, null)?.Dispose();
|
||||||
|
}
|
||||||
|
}
|
|
@ -6,18 +6,14 @@ using TanksServer.GameLogic;
|
||||||
|
|
||||||
namespace TanksServer.Interactivity;
|
namespace TanksServer.Interactivity;
|
||||||
|
|
||||||
// MemoryStream is IDisposable but does not need to be disposed
|
internal sealed class PlayerInfoConnection
|
||||||
#pragma warning disable CA1001
|
: DroppablePackageRequestConnection<IMemoryOwner<byte>>
|
||||||
internal sealed class PlayerInfoConnection : WebsocketServerConnection
|
|
||||||
#pragma warning restore CA1001
|
|
||||||
{
|
{
|
||||||
private readonly Player _player;
|
private readonly Player _player;
|
||||||
private readonly MapEntityManager _entityManager;
|
private readonly MapEntityManager _entityManager;
|
||||||
private readonly BufferPool _bufferPool;
|
private readonly BufferPool _bufferPool;
|
||||||
private readonly MemoryStream _tempStream = new();
|
private readonly MemoryStream _tempStream = new();
|
||||||
private int _wantsInfoOnTick = 1;
|
|
||||||
private IMemoryOwner<byte>? _lastMessage = null;
|
private IMemoryOwner<byte>? _lastMessage = null;
|
||||||
private IMemoryOwner<byte>? _nextMessage = null;
|
|
||||||
|
|
||||||
public PlayerInfoConnection(
|
public PlayerInfoConnection(
|
||||||
Player player,
|
Player player,
|
||||||
|
@ -33,39 +29,22 @@ internal sealed class PlayerInfoConnection : WebsocketServerConnection
|
||||||
_player.IncrementConnectionCount();
|
_player.IncrementConnectionCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override ValueTask HandleMessageAsync(Memory<byte> buffer)
|
|
||||||
{
|
|
||||||
var next = Interlocked.Exchange(ref _nextMessage, null);
|
|
||||||
if (next != null)
|
|
||||||
return SendAndDisposeAsync(next);
|
|
||||||
|
|
||||||
_wantsInfoOnTick = 1;
|
|
||||||
return ValueTask.CompletedTask;
|
|
||||||
}
|
|
||||||
|
|
||||||
public async Task OnGameTickAsync()
|
public async Task OnGameTickAsync()
|
||||||
{
|
{
|
||||||
await Task.Yield();
|
await Task.Yield();
|
||||||
|
|
||||||
var response = await GenerateMessageAsync();
|
var response = await GenerateMessageAsync();
|
||||||
var wantsNow = Interlocked.Exchange(ref _wantsInfoOnTick, 0) != 0;
|
if (response != null)
|
||||||
|
SetNextPackage(response);
|
||||||
if (wantsNow)
|
|
||||||
{
|
|
||||||
await SendAndDisposeAsync(response);
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Interlocked.Exchange(ref _nextMessage, response);
|
public override void Dispose()
|
||||||
}
|
|
||||||
|
|
||||||
public override ValueTask RemovedAsync()
|
|
||||||
{
|
{
|
||||||
|
base.Dispose();
|
||||||
_player.DecrementConnectionCount();
|
_player.DecrementConnectionCount();
|
||||||
return ValueTask.CompletedTask;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private async ValueTask<IMemoryOwner<byte>> GenerateMessageAsync()
|
private async ValueTask<IMemoryOwner<byte>?> GenerateMessageAsync()
|
||||||
{
|
{
|
||||||
var tank = _entityManager.GetCurrentTankOfPlayer(_player);
|
var tank = _entityManager.GetCurrentTankOfPlayer(_player);
|
||||||
|
|
||||||
|
@ -89,12 +68,18 @@ internal sealed class PlayerInfoConnection : WebsocketServerConnection
|
||||||
var messageLength = (int)_tempStream.Position;
|
var messageLength = (int)_tempStream.Position;
|
||||||
var owner = _bufferPool.Rent(messageLength);
|
var owner = _bufferPool.Rent(messageLength);
|
||||||
|
|
||||||
|
|
||||||
_tempStream.Position = 0;
|
_tempStream.Position = 0;
|
||||||
await _tempStream.ReadExactlyAsync(owner.Memory);
|
await _tempStream.ReadExactlyAsync(owner.Memory);
|
||||||
|
|
||||||
|
if (_lastMessage == null || !owner.Memory.Span.SequenceEqual(_lastMessage.Memory.Span))
|
||||||
return owner;
|
return owner;
|
||||||
|
|
||||||
|
owner.Dispose();
|
||||||
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private async ValueTask SendAndDisposeAsync(IMemoryOwner<byte> data)
|
protected override async ValueTask SendPackageAsync(IMemoryOwner<byte> data)
|
||||||
{
|
{
|
||||||
await Socket.SendTextAsync(data.Memory);
|
await Socket.SendTextAsync(data.Memory);
|
||||||
Interlocked.Exchange(ref _lastMessage, data)?.Dispose();
|
Interlocked.Exchange(ref _lastMessage, data)?.Dispose();
|
||||||
|
|
|
@ -37,7 +37,7 @@ internal abstract class WebsocketServer<T>(
|
||||||
await connection.ReceiveAsync();
|
await connection.ReceiveAsync();
|
||||||
|
|
||||||
_ = _connections.TryRemove(connection, out _);
|
_ = _connections.TryRemove(connection, out _);
|
||||||
await connection.RemovedAsync();
|
connection.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||||
|
|
|
@ -3,7 +3,7 @@ namespace TanksServer.Interactivity;
|
||||||
internal abstract class WebsocketServerConnection(
|
internal abstract class WebsocketServerConnection(
|
||||||
ILogger logger,
|
ILogger logger,
|
||||||
ByteChannelWebSocket socket
|
ByteChannelWebSocket socket
|
||||||
)
|
): IDisposable
|
||||||
{
|
{
|
||||||
protected readonly ByteChannelWebSocket Socket = socket;
|
protected readonly ByteChannelWebSocket Socket = socket;
|
||||||
protected readonly ILogger Logger = logger;
|
protected readonly ILogger Logger = logger;
|
||||||
|
@ -21,7 +21,7 @@ internal abstract class WebsocketServerConnection(
|
||||||
Logger.LogTrace("done receiving");
|
Logger.LogTrace("done receiving");
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract ValueTask RemovedAsync();
|
|
||||||
|
|
||||||
protected abstract ValueTask HandleMessageAsync(Memory<byte> buffer);
|
protected abstract ValueTask HandleMessageAsync(Memory<byte> buffer);
|
||||||
|
|
||||||
|
public abstract void Dispose();
|
||||||
}
|
}
|
||||||
|
|
|
@ -7,9 +7,10 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="Microsoft.Extensions.Options.ConfigurationExtensions" Version="8.0.0"/>
|
<PackageReference Include="DotNext.Threading" Version="5.3.0" />
|
||||||
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.4"/>
|
<PackageReference Include="Microsoft.Extensions.Options.ConfigurationExtensions" Version="8.0.0" />
|
||||||
<ProjectReference Include="../DisplayCommands/DisplayCommands.csproj"/>
|
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.4" />
|
||||||
|
<ProjectReference Include="../DisplayCommands/DisplayCommands.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 112 B After Width: | Height: | Size: 130 B |
BIN
tanks-backend/TanksServer/assets/powerup_fastbullet.png
Normal file
BIN
tanks-backend/TanksServer/assets/powerup_fastbullet.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 124 B |
BIN
tanks-backend/TanksServer/assets/powerup_generic.png
Normal file
BIN
tanks-backend/TanksServer/assets/powerup_generic.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 113 B |
BIN
tanks-backend/TanksServer/assets/powerup_magazine.png
Normal file
BIN
tanks-backend/TanksServer/assets/powerup_magazine.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 127 B |
BIN
tanks-backend/TanksServer/assets/powerup_smart.png
Normal file
BIN
tanks-backend/TanksServer/assets/powerup_smart.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 126 B |
Loading…
Reference in a new issue