fix is map at tile check
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					 1 changed files with 2 additions and 2 deletions
				
			
		|  | @ -94,8 +94,8 @@ internal sealed class Map(string name, bool[,] walls) | ||||||
|     { |     { | ||||||
|         var pixel = position.ToPixelPosition(); |         var pixel = position.ToPixelPosition(); | ||||||
| 
 | 
 | ||||||
|         for (short dx = 1; dx < MapService.TilesPerRow - 1; dx++) |         for (short dx = 0; dx < MapService.TileSize; dx++) | ||||||
|         for (short dy = 1; dy < MapService.TilesPerColumn - 1; dy++) |         for (short dy = 0; dy < MapService.TileSize; dy++) | ||||||
|         { |         { | ||||||
|             if (IsWall(pixel.GetPixelRelative(dx, dy))) |             if (IsWall(pixel.GetPixelRelative(dx, dy))) | ||||||
|                 return true; |                 return true; | ||||||
|  |  | ||||||
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	 Vinzenz Schroeter
						Vinzenz Schroeter