merge websocket server logic

This commit is contained in:
Vinzenz Schroeter 2024-04-21 23:00:44 +02:00
parent 3cea9c967d
commit 57c0d229f1
9 changed files with 199 additions and 162 deletions

View file

@ -3,7 +3,10 @@ using TanksServer.GameLogic;
namespace TanksServer.Interactivity;
internal sealed class PlayerServer(ILogger<PlayerServer> logger, TankSpawnQueue tankSpawnQueue)
internal sealed class PlayerServer(
ILogger<PlayerServer> logger,
TankSpawnQueue tankSpawnQueue
)
{
private readonly ConcurrentDictionary<string, Player> _players = new();