improve ByteChannelWebSocket

This commit is contained in:
Vinzenz Schroeter 2024-04-13 12:33:08 +02:00
parent de3d298475
commit 40eba7a7c7
5 changed files with 79 additions and 111 deletions

View file

@ -6,6 +6,7 @@ namespace DisplayCommands;
public sealed class Cp437Grid(ushort width, ushort height) : IEquatable<Cp437Grid> public sealed class Cp437Grid(ushort width, ushort height) : IEquatable<Cp437Grid>
{ {
private readonly ByteGrid _byteGrid = new(width, height); private readonly ByteGrid _byteGrid = new(width, height);
private readonly Encoding _encoding = Encoding.GetEncoding(437);
public ushort Height { get; } = height; public ushort Height { get; } = height;
@ -13,8 +14,6 @@ public sealed class Cp437Grid(ushort width, ushort height) : IEquatable<Cp437Gri
internal Memory<byte> Data => _byteGrid.Data; internal Memory<byte> Data => _byteGrid.Data;
private readonly Encoding _encoding = Encoding.GetEncoding(437);
public char this[ushort x, ushort y] public char this[ushort x, ushort y]
{ {
get => ByteToChar(_byteGrid[x, y]); get => ByteToChar(_byteGrid[x, y]);

View file

@ -14,8 +14,8 @@ internal sealed class MoveBullets(BulletManager bullets, IOptions<TanksConfigura
{ {
var angle = bullet.Rotation * 2 * Math.PI; var angle = bullet.Rotation * 2 * Math.PI;
bullet.Position = new FloatPosition( bullet.Position = new FloatPosition(
x: bullet.Position.X + Math.Sin(angle) * config.Value.BulletSpeed, bullet.Position.X + Math.Sin(angle) * config.Value.BulletSpeed,
y: bullet.Position.Y - Math.Cos(angle) * config.Value.BulletSpeed bullet.Position.Y - Math.Cos(angle) * config.Value.BulletSpeed
); );
} }
} }

View file

@ -1,89 +1,50 @@
using System.Diagnostics; using System.Diagnostics;
using System.Net.WebSockets; using System.Net.WebSockets;
using System.Threading.Channels;
namespace TanksServer.Interactivity; namespace TanksServer.Interactivity;
/// <summary> internal sealed class ByteChannelWebSocket(WebSocket socket, ILogger logger, int messageSize)
/// Hacky class for easier semantics
/// </summary>
internal sealed class ByteChannelWebSocket : Channel<Memory<byte>>
{ {
private readonly ILogger _logger; private readonly byte[] _buffer = new byte[messageSize];
private readonly WebSocket _socket;
private readonly Task _backgroundDone;
private readonly byte[] _buffer;
private readonly Channel<Memory<byte>> _outgoing = Channel.CreateUnbounded<Memory<byte>>(); public ValueTask SendAsync(ReadOnlyMemory<byte> data) =>
private readonly Channel<Memory<byte>> _incoming = Channel.CreateUnbounded<Memory<byte>>(); socket.SendAsync(data, WebSocketMessageType.Binary, true, CancellationToken.None);
public ByteChannelWebSocket(WebSocket socket, ILogger logger, int messageSize) public async IAsyncEnumerable<Memory<byte>> ReadAllAsync()
{
_socket = socket;
_logger = logger;
_buffer = new byte[messageSize];
_backgroundDone = Task.WhenAll(ReadLoopAsync(), WriteLoopAsync());
Reader = _incoming.Reader;
Writer = _outgoing.Writer;
}
private async Task ReadLoopAsync()
{ {
while (true) while (true)
{ {
if (_socket.State is not (WebSocketState.Open or WebSocketState.CloseSent)) if (socket.State is not (WebSocketState.Open or WebSocketState.CloseSent))
break; break;
var response = await _socket.ReceiveAsync(_buffer, CancellationToken.None); var response = await socket.ReceiveAsync(_buffer, CancellationToken.None);
if (response.MessageType == WebSocketMessageType.Close) if (response.MessageType == WebSocketMessageType.Close)
{ {
if (_socket.State == WebSocketState.CloseReceived) if (socket.State == WebSocketState.CloseReceived)
await _socket.CloseOutputAsync(WebSocketCloseStatus.NormalClosure, string.Empty, await socket.CloseOutputAsync(WebSocketCloseStatus.NormalClosure, string.Empty,
CancellationToken.None); CancellationToken.None);
break; break;
} }
if (response.Count != _buffer.Length) if (response.Count != _buffer.Length)
{ {
await _socket.CloseAsync( await socket.CloseOutputAsync(
WebSocketCloseStatus.InvalidPayloadData, WebSocketCloseStatus.InvalidPayloadData,
"response has unexpected size", "response has unexpected size",
CancellationToken.None); CancellationToken.None);
break; break;
} }
await _incoming.Writer.WriteAsync(_buffer.ToArray()); yield return _buffer.ToArray();
} }
if (_socket.State != WebSocketState.Closed) if (socket.State != WebSocketState.Closed)
Debugger.Break(); Debugger.Break();
_incoming.Writer.Complete();
}
private async Task WriteLoopAsync()
{
await foreach (var data in _outgoing.Reader.ReadAllAsync())
{
_logger.LogTrace("sending {} bytes of data", data.Length);
try
{
await _socket.SendAsync(data, WebSocketMessageType.Binary, true, CancellationToken.None);
}
catch (WebSocketException wsEx)
{
_logger.LogDebug(wsEx, "send failed");
}
}
await _socket.CloseOutputAsync(WebSocketCloseStatus.NormalClosure, string.Empty, CancellationToken.None);
} }
public async Task CloseAsync() public async Task CloseAsync()
{ {
_logger.LogDebug("closing socket"); logger.LogDebug("closing socket");
_outgoing.Writer.Complete(); await socket.CloseOutputAsync(WebSocketCloseStatus.NormalClosure, string.Empty, CancellationToken.None);
await _backgroundDone;
} }
} }

View file

@ -14,6 +14,13 @@ internal sealed class ClientScreenServer(
private readonly ConcurrentDictionary<ClientScreenServerConnection, byte> _connections = new(); private readonly ConcurrentDictionary<ClientScreenServerConnection, byte> _connections = new();
private bool _closing; private bool _closing;
public Task StoppingAsync(CancellationToken cancellationToken)
{
logger.LogInformation("closing connections");
_closing = true;
return Task.WhenAll(_connections.Keys.Select(c => c.CloseAsync()));
}
public Task HandleClient(WebSocket socket) public Task HandleClient(WebSocket socket)
{ {
if (_closing) if (_closing)
@ -30,29 +37,26 @@ internal sealed class ClientScreenServer(
return connection.Done; return connection.Done;
} }
public Task StoppingAsync(CancellationToken cancellationToken) private void Remove(ClientScreenServerConnection connection)
{ {
logger.LogInformation("closing connections"); _connections.TryRemove(connection, out _);
_closing = true;
return Task.WhenAll(_connections.Keys.Select(c => c.CloseAsync()));
} }
public IEnumerable<ClientScreenServerConnection> GetConnections() => _connections.Keys;
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask; public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask; public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StartedAsync(CancellationToken cancellationToken) => Task.CompletedTask; public Task StartedAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StartingAsync(CancellationToken cancellationToken) => Task.CompletedTask; public Task StartingAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StoppedAsync(CancellationToken cancellationToken) => Task.CompletedTask; public Task StoppedAsync(CancellationToken cancellationToken) => Task.CompletedTask;
private void Remove(ClientScreenServerConnection connection) => _connections.TryRemove(connection, out _);
public IEnumerable<ClientScreenServerConnection> GetConnections() => _connections.Keys;
internal sealed class ClientScreenServerConnection : IDisposable internal sealed class ClientScreenServerConnection : IDisposable
{ {
private readonly ByteChannelWebSocket _channel; private readonly ByteChannelWebSocket _channel;
private readonly SemaphoreSlim _wantedFrames = new(1);
private readonly ClientScreenServer _server;
private readonly ILogger<ClientScreenServerConnection> _logger; private readonly ILogger<ClientScreenServerConnection> _logger;
private readonly ClientScreenServer _server;
private readonly SemaphoreSlim _wantedFrames = new(1);
private PixelGrid? _lastSentPixels;
public ClientScreenServerConnection(WebSocket webSocket, public ClientScreenServerConnection(WebSocket webSocket,
ILogger<ClientScreenServerConnection> logger, ILogger<ClientScreenServerConnection> logger,
@ -60,12 +64,23 @@ internal sealed class ClientScreenServer(
{ {
_server = server; _server = server;
_logger = logger; _logger = logger;
_channel = new(webSocket, logger, 0); _channel = new ByteChannelWebSocket(webSocket, logger, 0);
Done = ReceiveAsync(); Done = ReceiveAsync();
} }
public async Task SendAsync(PixelGrid buf) public Task Done { get; }
public void Dispose()
{ {
_wantedFrames.Dispose();
Done.Dispose();
}
public async Task SendAsync(PixelGrid pixels)
{
if (_lastSentPixels == pixels)
return;
if (!await _wantedFrames.WaitAsync(TimeSpan.Zero)) if (!await _wantedFrames.WaitAsync(TimeSpan.Zero))
{ {
_logger.LogTrace("client does not want a frame yet"); _logger.LogTrace("client does not want a frame yet");
@ -75,7 +90,8 @@ internal sealed class ClientScreenServer(
_logger.LogTrace("sending"); _logger.LogTrace("sending");
try try
{ {
await _channel.Writer.WriteAsync(buf.Data); await _channel.SendAsync(pixels.Data);
_lastSentPixels = pixels;
} }
catch (ChannelClosedException) catch (ChannelClosedException)
{ {
@ -85,7 +101,7 @@ internal sealed class ClientScreenServer(
private async Task ReceiveAsync() private async Task ReceiveAsync()
{ {
await foreach (var _ in _channel.Reader.ReadAllAsync()) await foreach (var _ in _channel.ReadAllAsync())
_wantedFrames.Release(); _wantedFrames.Release();
_logger.LogTrace("done receiving"); _logger.LogTrace("done receiving");
@ -97,13 +113,5 @@ internal sealed class ClientScreenServer(
_logger.LogDebug("closing connection"); _logger.LogDebug("closing connection");
return _channel.CloseAsync(); return _channel.CloseAsync();
} }
public Task Done { get; }
public void Dispose()
{
_wantedFrames.Dispose();
Done.Dispose();
}
} }
} }

View file

@ -8,6 +8,11 @@ internal sealed class ControlsServer(ILogger<ControlsServer> logger, ILoggerFact
{ {
private readonly List<ControlsServerConnection> _connections = []; private readonly List<ControlsServerConnection> _connections = [];
public Task StoppingAsync(CancellationToken cancellationToken)
{
return Task.WhenAll(_connections.Select(c => c.CloseAsync()));
}
public Task HandleClient(WebSocket ws, Player player) public Task HandleClient(WebSocket ws, Player player)
{ {
logger.LogDebug("control client connected {}", player.Id); logger.LogDebug("control client connected {}", player.Id);
@ -17,10 +22,7 @@ internal sealed class ControlsServer(ILogger<ControlsServer> logger, ILoggerFact
return sock.Done; return sock.Done;
} }
public Task StoppingAsync(CancellationToken cancellationToken) private void Remove(ControlsServerConnection connection) => _connections.Remove(connection);
{
return Task.WhenAll(_connections.Select(c => c.CloseAsync()));
}
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask; public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask; public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
@ -28,17 +30,12 @@ internal sealed class ControlsServer(ILogger<ControlsServer> logger, ILoggerFact
public Task StartingAsync(CancellationToken cancellationToken) => Task.CompletedTask; public Task StartingAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StoppedAsync(CancellationToken cancellationToken) => Task.CompletedTask; public Task StoppedAsync(CancellationToken cancellationToken) => Task.CompletedTask;
private void Remove(ControlsServerConnection connection)
{
_connections.Remove(connection);
}
private sealed class ControlsServerConnection private sealed class ControlsServerConnection
{ {
private readonly ByteChannelWebSocket _binaryWebSocket; private readonly ByteChannelWebSocket _binaryWebSocket;
private readonly ILogger<ControlsServerConnection> _logger; private readonly ILogger<ControlsServerConnection> _logger;
private readonly ControlsServer _server;
private readonly Player _player; private readonly Player _player;
private readonly ControlsServer _server;
public ControlsServerConnection(WebSocket socket, ILogger<ControlsServerConnection> logger, public ControlsServerConnection(WebSocket socket, ILogger<ControlsServerConnection> logger,
ControlsServer server, Player player) ControlsServer server, Player player)
@ -46,30 +43,15 @@ internal sealed class ControlsServer(ILogger<ControlsServer> logger, ILoggerFact
_logger = logger; _logger = logger;
_server = server; _server = server;
_player = player; _player = player;
_binaryWebSocket = new(socket, logger, 2); _binaryWebSocket = new ByteChannelWebSocket(socket, logger, 2);
Done = ReceiveAsync(); Done = ReceiveAsync();
} }
public Task Done { get; } public Task Done { get; }
private enum MessageType : byte
{
Enable = 0x01,
Disable = 0x02,
}
private enum InputType : byte
{
Forward = 0x01,
Backward = 0x02,
Left = 0x03,
Right = 0x04,
Shoot = 0x05
}
private async Task ReceiveAsync() private async Task ReceiveAsync()
{ {
await foreach (var buffer in _binaryWebSocket.Reader.ReadAllAsync()) await foreach (var buffer in _binaryWebSocket.ReadAllAsync())
{ {
var type = (MessageType)buffer.Span[0]; var type = (MessageType)buffer.Span[0];
var control = (InputType)buffer.Span[1]; var control = (InputType)buffer.Span[1];
@ -110,6 +92,24 @@ internal sealed class ControlsServer(ILogger<ControlsServer> logger, ILoggerFact
_server.Remove(this); _server.Remove(this);
} }
public Task CloseAsync() => _binaryWebSocket.CloseAsync(); public Task CloseAsync()
{
return _binaryWebSocket.CloseAsync();
}
private enum MessageType : byte
{
Enable = 0x01,
Disable = 0x02
}
private enum InputType : byte
{
Forward = 0x01,
Backward = 0x02,
Left = 0x03,
Right = 0x04,
Shoot = 0x05
}
} }
} }