formatting
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@ -8,3 +8,24 @@ indent_style = space
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insert_final_newline = true
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max_line_length = 120
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tab_width = 4
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trim_trailing_whitespace = true
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csharp_style_expression_bodied_methods = when_on_single_line:warning
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csharp_style_expression_bodied_lambdas = when_on_single_line:warning
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csharp_style_expression_bodied_properties = when_on_single_line:warning
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dotnet_style_collection_initializer = true:warning
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dotnet_style_parentheses_in_arithmetic_binary_operators = never_if_unnecessary:none
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dotnet_style_parentheses_in_other_binary_operators = always_for_clarity:none
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dotnet_style_parentheses_in_relational_binary_operators = never_if_unnecessary:none
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dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
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dotnet_style_predefined_type_for_member_access = true:suggestion
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dotnet_style_qualification_for_event = false:suggestion
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dotnet_style_qualification_for_field = false:suggestion
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dotnet_style_qualification_for_method = false:suggestion
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dotnet_style_qualification_for_property = false:suggestion
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dotnet_style_require_accessibility_modifiers = for_non_interface_members:warning
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@ -16,6 +16,13 @@ public sealed class ByteGrid(ushort width, ushort height) : IEquatable<ByteGrid>
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set => Data.Span[GetIndex(x, y)] = value;
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}
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public bool Equals(ByteGrid? other)
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{
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if (ReferenceEquals(null, other)) return false;
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if (ReferenceEquals(this, other)) return true;
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return Height == other.Height && Width == other.Width && Data.Span.SequenceEqual(other.Data.Span);
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}
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private int GetIndex(ushort x, ushort y)
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{
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Debug.Assert(x < Width);
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@ -25,15 +32,11 @@ public sealed class ByteGrid(ushort width, ushort height) : IEquatable<ByteGrid>
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public void Clear() => Data.Span.Clear();
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public bool Equals(ByteGrid? other)
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{
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if (ReferenceEquals(null, other)) return false;
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if (ReferenceEquals(this, other)) return true;
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return Height == other.Height && Width == other.Width && Data.Span.SequenceEqual(other.Data.Span);
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}
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public override bool Equals(object? obj) => ReferenceEquals(this, obj) || (obj is ByteGrid other && Equals(other));
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public override int GetHashCode() => HashCode.Combine(Height, Width, Data);
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public static bool operator ==(ByteGrid? left, ByteGrid? right) => Equals(left, right);
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public static bool operator !=(ByteGrid? left, ByteGrid? right) => !Equals(left, right);
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}
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@ -16,12 +16,12 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0" />
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<PackageReference Include="Microsoft.Extensions.Options" Version="8.0.2" />
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<PackageReference Include="Microsoft.Extensions.Options.ConfigurationExtensions" Version="8.0.0" />
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<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0"/>
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<PackageReference Include="Microsoft.Extensions.Options" Version="8.0.2"/>
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<PackageReference Include="Microsoft.Extensions.Options.ConfigurationExtensions" Version="8.0.0"/>
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<PackageReference Include="System.Text.Encoding.CodePages" Version="8.0.0"/>
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<PackageReference Include="Microsoft.Extensions.DependencyInjection.Abstractions" Version="8.0.1"/>
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<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="8.0.1" />
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<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="8.0.1"/>
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</ItemGroup>
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</Project>
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@ -13,5 +13,5 @@ internal enum DisplayCommand : ushort
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BitmapLinearWin = 0x0013,
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BitmapLinearAnd = 0x0014,
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BitmapLinearOr = 0x0015,
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BitmapLinearXor = 0x0016,
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BitmapLinearXor = 0x0016
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}
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@ -9,8 +9,8 @@ namespace DisplayCommands.Internals;
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internal sealed class DisplayConnection(IOptions<DisplayConfiguration> options) : IDisplayConnection, IDisposable
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{
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private readonly UdpClient _udpClient = new(options.Value.Hostname, options.Value.Port);
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private readonly ArrayPool<byte> _arrayPool = ArrayPool<byte>.Shared;
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private readonly UdpClient _udpClient = new(options.Value.Hostname, options.Value.Port);
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public ValueTask SendClearAsync()
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{
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@ -119,8 +119,5 @@ internal sealed class DisplayConnection(IOptions<DisplayConfiguration> options)
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_arrayPool.Return(buffer);
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}
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public void Dispose()
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{
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_udpClient.Dispose();
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}
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public void Dispose() => _udpClient.Dispose();
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}
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@ -6,5 +6,5 @@ internal enum DisplaySubCommand : ushort
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BitmapCompressZ = 0x677a,
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BitmapCompressBz = 0x627a,
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BitmapCompressLz = 0x6c7a,
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BitmapCompressZs = 0x7a73,
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BitmapCompressZs = 0x7a73
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}
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@ -2,14 +2,11 @@ namespace TanksServer.GameLogic;
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internal sealed class BulletManager
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{
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private readonly HashSet<Bullet> _bullets = new();
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private readonly HashSet<Bullet> _bullets = [];
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public void Spawn(Bullet bullet) => _bullets.Add(bullet);
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public IEnumerable<Bullet> GetAll() => _bullets;
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public void RemoveWhere(Predicate<Bullet> predicate)
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{
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_bullets.RemoveWhere(predicate);
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}
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public void RemoveWhere(Predicate<Bullet> predicate) => _bullets.RemoveWhere(predicate);
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}
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@ -8,8 +8,6 @@ internal sealed class CollideBulletsWithMap(BulletManager bullets, MapService ma
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return Task.CompletedTask;
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}
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private bool BulletHitsWall(Bullet bullet)
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{
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return map.IsCurrentlyWall(bullet.Position.ToPixelPosition().ToTilePosition());
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}
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private bool BulletHitsWall(Bullet bullet) =>
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map.IsCurrentlyWall(bullet.Position.ToPixelPosition().ToTilePosition());
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}
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@ -10,17 +10,29 @@ internal sealed class GameTickWorker(
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) : IHostedService, IDisposable
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{
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private const int TicksPerSecond = 25;
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private static readonly TimeSpan TickPacing = TimeSpan.FromMilliseconds((int)(1000 / TicksPerSecond));
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private static readonly TimeSpan TickPacing = TimeSpan.FromMilliseconds(1000 / TicksPerSecond);
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private readonly CancellationTokenSource _cancellation = new();
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private readonly List<ITickStep> _steps = steps.ToList();
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private Task? _run;
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public void Dispose()
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{
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_cancellation.Dispose();
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_run?.Dispose();
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}
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public Task StartAsync(CancellationToken cancellationToken)
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{
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_run = RunAsync();
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return Task.CompletedTask;
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}
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public async Task StopAsync(CancellationToken cancellationToken)
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{
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await _cancellation.CancelAsync();
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if (_run != null) await _run;
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}
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private async Task RunAsync()
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{
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try
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lifetime.StopApplication();
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}
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}
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public async Task StopAsync(CancellationToken cancellationToken)
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{
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await _cancellation.CancelAsync();
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if (_run != null) await _run;
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}
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public void Dispose()
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{
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_cancellation.Dispose();
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_run?.Dispose();
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}
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}
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@ -35,8 +35,5 @@ internal sealed class MapService
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private char this[int tileX, int tileY] => _map[tileX + tileY * TilesPerRow];
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public bool IsCurrentlyWall(TilePosition position)
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{
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return this[position.X, position.Y] == '#';
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}
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public bool IsCurrentlyWall(TilePosition position) => this[position.X, position.Y] == '#';
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}
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@ -11,10 +11,7 @@ internal sealed class SpawnQueue(
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private readonly TimeSpan _spawnDelay = TimeSpan.FromMilliseconds(options.Value.SpawnDelayMs);
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private readonly TimeSpan _idleTimeout = TimeSpan.FromMilliseconds(options.Value.IdleTimeoutMs);
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public void EnqueueForImmediateSpawn(Player player)
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{
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_queue.Enqueue(player);
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}
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public void EnqueueForImmediateSpawn(Player player) => _queue.Enqueue(player);
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public void EnqueueForDelayedSpawn(Player player)
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{
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@ -3,4 +3,4 @@ using System.Text.Json.Serialization;
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namespace TanksServer.Interactivity;
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[JsonSerializable(typeof(Player))]
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internal sealed partial class AppSerializerContext: JsonSerializerContext;
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internal sealed partial class AppSerializerContext : JsonSerializerContext;
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@ -8,19 +8,19 @@ namespace TanksServer.Interactivity;
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internal sealed class SendToServicePointDisplay : ITickStep
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{
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private readonly LastFinishedFrameProvider _lastFinishedFrameProvider;
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private readonly Cp437Grid _scoresBuffer;
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private readonly PlayerServer _players;
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private readonly ILogger<SendToServicePointDisplay> _logger;
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private readonly IDisplayConnection _displayConnection;
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private PixelGrid? _lastSentFrame;
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private DateTime _nextFailLog = DateTime.Now;
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private const int ScoresWidth = 12;
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private const int ScoresHeight = 20;
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private const int ScoresPlayerRows = ScoresHeight - 5;
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private readonly IDisplayConnection _displayConnection;
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private readonly LastFinishedFrameProvider _lastFinishedFrameProvider;
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private readonly ILogger<SendToServicePointDisplay> _logger;
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private readonly PlayerServer _players;
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private readonly Cp437Grid _scoresBuffer;
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private PixelGrid? _lastSentFrame;
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private DateTime _nextFailLog = DateTime.Now;
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public SendToServicePointDisplay(
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LastFinishedFrameProvider lastFinishedFrameProvider,
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PlayerServer players,
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@ -8,8 +8,7 @@ internal sealed class Player(string name)
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public Guid Id { get; } = Guid.NewGuid();
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[JsonIgnore]
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public PlayerControls Controls { get; } = new();
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[JsonIgnore] public PlayerControls Controls { get; } = new();
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public int Kills { get; set; }
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