add health check

This commit is contained in:
Vinzenz Schroeter 2024-05-07 20:41:06 +02:00
parent de25b69a4b
commit 053bfb0d92
3 changed files with 115 additions and 10 deletions

View file

@ -1,13 +1,42 @@
using System.Diagnostics;
using System.Globalization;
using Microsoft.Extensions.Diagnostics.HealthChecks;
namespace TanksServer.GameLogic;
internal sealed class UpdatesPerSecondCounter(ILogger<UpdatesPerSecondCounter> logger) : ITickStep
internal sealed class UpdatesPerSecondCounter(
ILogger<UpdatesPerSecondCounter> logger
) : ITickStep, IHealthCheck
{
private static readonly TimeSpan LongTime = TimeSpan.FromSeconds(5);
private static readonly TimeSpan CriticalUpdateTime = TimeSpan.FromMilliseconds(50);
private readonly Stopwatch _long = Stopwatch.StartNew();
private readonly record struct Statistics(
ulong Updates,
TimeSpan TotalTime,
double AverageUpdatesPerSecond,
TimeSpan MinFrameTime,
TimeSpan AverageFrameTime,
TimeSpan MaxFrameTime)
{
public override string ToString() =>
$"{nameof(Updates)}: {Updates}, {nameof(TotalTime)}: {TotalTime}, {nameof(AverageUpdatesPerSecond)}: {AverageUpdatesPerSecond}, {nameof(MinFrameTime)}: {MinFrameTime}, {nameof(AverageFrameTime)}: {AverageFrameTime}, {nameof(MaxFrameTime)}: {MaxFrameTime}";
public Dictionary<string, object> ToDictionary() => new()
{
[nameof(Updates)] = Updates.ToString(),
[nameof(TotalTime)] = TotalTime.ToString(),
[nameof(AverageUpdatesPerSecond)] = AverageUpdatesPerSecond.ToString(CultureInfo.InvariantCulture),
[nameof(MinFrameTime)] = MinFrameTime.ToString(),
[nameof(AverageFrameTime)] = AverageFrameTime.ToString(),
[nameof(MaxFrameTime)] = MaxFrameTime.ToString()
};
};
private Statistics? _currentStatistics = null;
private ulong _updatesSinceLongReset;
private TimeSpan _minFrameTime = TimeSpan.MaxValue;
private TimeSpan _maxFrameTime = TimeSpan.MinValue;
@ -40,16 +69,20 @@ internal sealed class UpdatesPerSecondCounter(ILogger<UpdatesPerSecondCounter> l
private void LogCounters()
{
var time = _long.Elapsed;
_currentStatistics = new Statistics(
_updatesSinceLongReset,
time,
_updatesSinceLongReset / time.TotalSeconds,
_minFrameTime,
time / _updatesSinceLongReset,
_maxFrameTime);
if (!logger.IsEnabled(LogLevel.Debug))
return;
var time = _long.Elapsed;
var averageTime = Math.Round(time.TotalMilliseconds / _updatesSinceLongReset, 2);
var averageUps = Math.Round(_updatesSinceLongReset / time.TotalSeconds, 2);
var min = Math.Round(_minFrameTime.TotalMilliseconds, 2);
var max = Math.Round(_maxFrameTime.TotalMilliseconds, 2);
logger.LogDebug("count={}, time={}, avg={}ms, ups={}, min={}ms, max={}ms",
_updatesSinceLongReset, time, averageTime, averageUps, min, max);
logger.LogDebug("statistics: {}", _currentStatistics);
}
private void ResetCounters()
@ -59,4 +92,23 @@ internal sealed class UpdatesPerSecondCounter(ILogger<UpdatesPerSecondCounter> l
_minFrameTime = TimeSpan.MaxValue;
_maxFrameTime = TimeSpan.MinValue;
}
public Task<HealthCheckResult> CheckHealthAsync(HealthCheckContext context,
CancellationToken cancellationToken = new())
{
var stats = _currentStatistics;
if (stats == null)
{
return Task.FromResult(
HealthCheckResult.Degraded("no statistics available yet - this is expected shortly after start"));
}
if (stats.Value.MaxFrameTime > CriticalUpdateTime)
{
return Task.FromResult(HealthCheckResult.Degraded("max frame time too high", null,
stats.Value.ToDictionary()));
}
return Task.FromResult(HealthCheckResult.Healthy("", stats.Value.ToDictionary()));
}
}