servicepoint-tanks/tanks-backend/TanksServer/GameLogic/GameRules.cs

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615 B
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namespace TanksServer.GameLogic;
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internal sealed class GameRules
{
public bool DestructibleWalls { get; set; } = true;
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public double PowerUpSpawnChance { get; set; }
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public int MaxPowerUpCount { get; set; } = int.MaxValue;
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public int BulletTimeoutMs { get; set; } = int.MaxValue;
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public double MoveSpeed { get; set; }
public double TurnSpeed { get; set; }
public double ShootDelayMs { get; set; }
public double BulletSpeed { get; set; }
public int SpawnDelayMs { get; set; }
public int IdleTimeoutMs { get; set; }
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public byte MagazineSize { get; set; } = 5;
}