2024-04-07 19:05:50 +02:00
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namespace TanksServer.Models;
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2024-04-21 20:20:30 +02:00
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internal sealed class Bullet : IMapEntity
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2024-04-07 19:05:50 +02:00
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{
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public required Player Owner { get; init; }
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2024-04-29 21:52:50 +02:00
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public required double Rotation { get; set; }
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2024-04-21 20:20:30 +02:00
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public required FloatPosition Position { get; set; }
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2024-04-21 20:20:30 +02:00
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public required bool IsExplosive { get; init; }
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2024-04-17 19:34:19 +02:00
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public required DateTime Timeout { get; init; }
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2024-04-19 13:32:41 +02:00
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2024-04-21 20:20:30 +02:00
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public PixelBounds Bounds => new(Position.ToPixelPosition(), Position.ToPixelPosition());
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internal required DateTime OwnerCollisionAfter { get; init; }
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2024-04-29 16:59:37 +02:00
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public required double Speed { get; init; }
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2024-04-29 21:52:50 +02:00
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public required bool IsSmart { get; init; }
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2024-04-13 14:07:14 +02:00
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}
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