generate automata

This commit is contained in:
Vinzenz Schroeter 2024-05-19 22:06:59 +02:00
parent fb02ed4080
commit 8f035c8ffd

View file

@ -1,11 +1,14 @@
use rand::Rng;
use rand::{Rng, thread_rng};
use rand::rngs::ThreadRng;
use crate::print::println_info;
pub struct Rules<TState, TKernel, const KERNEL_SIZE: usize>
where TState: Copy + PartialEq, TKernel: Copy
{
pub kernel: [[TKernel; KERNEL_SIZE]; KERNEL_SIZE],
pub count_neighbor: fn(neighbor_state: TState, kernel_value: TKernel) -> i32,
pub next_state: fn(state: TState, kernel_result: i32) -> TState,
pub next_state: Box<dyn Fn(TState, i32) -> TState>,
}
pub const MOORE_NEIGHBORHOOD: [[bool; 3]; 3] = [
@ -34,52 +37,57 @@ pub fn count_true_neighbor(neighbor_state: bool, kernel_value: bool) -> i32
impl Rules<bool, bool, 3> {
#[must_use]
pub fn random_bb3() -> Self {
match rand::thread_rng().gen_range(0..=4) {
match rand::thread_rng().gen_range(0..=5) {
0 => Self::game_of_life(),
1 => Self::high_life(),
2 => Self::seeds(),
3 => Self::day_and_night(),
4 => Self::mazecetric(),
5 => Self::generate_bb3_moore(),
_ => panic!(),
}
}
#[must_use]
pub fn game_of_life() -> Self {
println_info("game of life");
Self {
kernel: MOORE_NEIGHBORHOOD,
count_neighbor: count_true_neighbor,
next_state: |old_state, neighbors|
matches!((old_state, neighbors), (true, 2) | (true, 3) | (false, 3)),
next_state: Box::new(|old_state, neighbors|
matches!((old_state, neighbors), (true, 2) | (true, 3) | (false, 3))),
}
}
#[must_use]
pub fn high_life() -> Self {
println_info("high life");
Self {
kernel: MOORE_NEIGHBORHOOD,
count_neighbor: count_true_neighbor,
next_state: |old_state, neighbors|
matches!((old_state, neighbors), (true, 2) | (true, 3) | (false, 3)| (false, 6)),
next_state: Box::new(|old_state, neighbors|
matches!((old_state, neighbors), (true, 2) | (true, 3) | (false, 3)| (false, 6))),
}
}
#[must_use]
pub fn seeds() -> Self {
println_info("seeds");
Self {
kernel: MOORE_NEIGHBORHOOD,
count_neighbor: count_true_neighbor,
next_state: |state, neighbors|
matches!((state, neighbors), (false, 2)),
next_state: Box::new(|state, neighbors|
matches!((state, neighbors), (false, 2))),
}
}
#[must_use]
pub fn day_and_night() -> Self {
println_info("day_and_night");
Self {
kernel: MOORE_NEIGHBORHOOD,
count_neighbor: count_true_neighbor,
next_state: |state, neighbors| {
next_state: Box::new(|state, neighbors| {
match (state, neighbors) {
(false, 3) => true,
(false, 6) => true,
@ -92,25 +100,63 @@ impl Rules<bool, bool, 3> {
(true, 8) => true,
_ => false,
}
},
}),
}
}
#[must_use]
pub fn mazecetric() -> Self {
println_info("mazecetric");
Self {
kernel: MOORE_NEIGHBORHOOD,
count_neighbor: count_true_neighbor,
next_state: |state, neighbors| {
next_state: Box::new(|state, neighbors| {
match (state, neighbors) {
(false, 3) => true,
(true, 0) => false,
(true, n) if n < 5 => true,
_ => false,
}
},
}),
}
}
#[must_use]
fn generate_bb3_moore() -> Self {
let mut rng = thread_rng();
let birth = Self::generate_neighbor_counts(&mut rng);
let survive = Self::generate_neighbor_counts(&mut rng);
println_info(format!("generated: Birth {birth:?} Survival {survive:?}"));
Self {
kernel: MOORE_NEIGHBORHOOD,
count_neighbor: count_true_neighbor,
next_state: Box::new(move |old_state, neighbors| {
old_state && survive.contains(&neighbors)
|| !old_state && birth.contains(&neighbors)
}),
}
}
fn generate_neighbor_counts(rng: &mut ThreadRng) -> Vec<i32> {
let count_birth = rng.gen_range(0..=8);
let mut birth = vec!();
for _ in 0..count_birth {
loop {
let candidate = rng.gen_range(0..=8);
if !birth.contains(&candidate) {
birth.push(candidate);
break;
}
}
}
birth
}
}
impl Rules<u8, bool, 3> {
@ -135,7 +181,7 @@ impl Rules<u8, bool, 3> {
count_neighbor: |state, kernel| {
if kernel && state == u8::MAX { 1 } else { 0 }
},
next_state: |state, neighbors| {
next_state: Box::new(|state, neighbors| {
match (state, neighbors) {
(ALIVE, _) => DYING,
(DYING, _) => DEAD,
@ -146,7 +192,7 @@ impl Rules<u8, bool, 3> {
DEAD
}
}
},
}),
}
}
@ -158,7 +204,7 @@ impl Rules<u8, bool, 3> {
count_neighbor: |state, kernel| {
if kernel && state >= u8::MAX / 2 { 1 } else { 0 }
},
next_state: |old_state, neighbors| {
next_state: Box::new(|old_state, neighbors| {
let is_alive = old_state >= u8::MAX / 2;
let delta = match (is_alive, neighbors) {
(true, 2) | (true, 3) | (false, 3) => 10,
@ -166,7 +212,7 @@ impl Rules<u8, bool, 3> {
};
i32::clamp(old_state as i32 + delta, u8::MIN as i32, u8::MAX as i32) as u8
},
}),
}
}
@ -182,7 +228,7 @@ impl Rules<u8, bool, 3> {
0
}
},
next_state: |old_state, neighbors| {
next_state: Box::new(|old_state, neighbors| {
if old_state % 42 == 0 {
return u8::MAX;
}
@ -199,7 +245,7 @@ impl Rules<u8, bool, 3> {
};
i32::clamp(old_state as i32 + delta, u8::MIN as i32, u8::MAX as i32) as u8
},
}),
}
}
}