restructure with windows
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					 7 changed files with 68 additions and 130 deletions
				
			
		
							
								
								
									
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								Cargo.lock
									
										
									
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								Cargo.lock
									
										
									
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			@ -85,9 +85,7 @@ dependencies = [
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[[package]]
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name = "servicepoint"
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version = "0.15.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "2800caad491cb44f67e5dd5b8c61ece368eecfe588155d03c7d9864acbad6919"
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version = "0.16.0"
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dependencies = [
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 "bitvec",
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 "inherent",
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			@ -3,5 +3,6 @@ name = "servicepoint-idle"
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version = "0.1.0"
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edition = "2024"
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[dependencies]
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servicepoint = "0.15.1"
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[dependencies.servicepoint]
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version = "0.16.0"
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path = "../servicepoint-uniffi3"
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										27
									
								
								src/bar.rs
									
										
									
									
									
								
							
							
						
						
									
										27
									
								
								src/bar.rs
									
										
									
									
									
								
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			@ -1,6 +1,5 @@
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use crate::queue::PacketQueue;
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use crate::{Currency, GenerateCommands, Progressable};
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use servicepoint::{Bitmap, BitmapCommand, Grid, Origin, TILE_SIZE, TILE_WIDTH, Tiles};
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use crate::{Currency, Progressable};
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use servicepoint::{GridMut};
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use std::time::Duration;
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#[derive(Debug, Clone)]
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			@ -8,18 +7,14 @@ pub struct Bar {
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    progress: f64,
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    speed: f64,
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    factor: f64,
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    origin: Origin<Tiles>,
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    width_tiles: usize,
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}
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impl Bar {
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    pub(crate) fn new(factor: f64, origin: Origin<Tiles>) -> Self {
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    pub(crate) fn new(factor: f64, speed: f64) -> Self {
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        Self {
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            factor,
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            progress: 0f64,
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            speed: 0f64,
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            origin,
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            width_tiles: TILE_WIDTH / 2, // TODO: param
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            speed,
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        }
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    }
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			@ -47,9 +42,9 @@ impl Progressable for Bar {
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    }
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}
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impl GenerateCommands for Bar {
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    fn generate_commands(&self, q: &mut impl PacketQueue) {
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        let mut bitmap = Bitmap::new(self.width_tiles * TILE_SIZE, TILE_SIZE).unwrap();
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impl Bar {
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    pub fn draw<P: GridMut<bool>>(&self, bitmap: &mut P) {
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        bitmap.fill(false);
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        let margin = 1;
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        let bar_height = bitmap.height() - 2 * margin;
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			@ -77,13 +72,5 @@ impl GenerateCommands for Bar {
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                bitmap.set(x, y, (x + y) % 2 == 0);
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            }
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        }
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        // to command
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        q.enqueue_command(BitmapCommand {
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            bitmap,
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            origin: Origin::from(&self.origin),
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            compression: Default::default(),
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        })
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        .unwrap();
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    }
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}
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										69
									
								
								src/game.rs
									
										
									
									
									
								
							
							
						
						
									
										69
									
								
								src/game.rs
									
										
									
									
									
								
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			@ -1,14 +1,13 @@
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use crate::bar::Bar;
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use crate::queue::PacketQueue;
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use crate::label::Label;
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use crate::{Currency, GenerateCommands, Progressable};
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use servicepoint::{Origin, TILE_WIDTH};
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use crate::{
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    bar::Bar,
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    Currency,
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    Progressable
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};
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use servicepoint::{Bitmap, CharGrid, CharGridMutExt, WindowMut, TILE_SIZE};
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use std::time::Duration;
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const STEP_COUNT: usize = 11;
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#[derive(Debug, Clone)]
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pub struct Game {
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pub struct Game<const STEP_COUNT:usize=11> {
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    pub(crate) currency: Currency,
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    pub(crate) bars: [Bar; STEP_COUNT],
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    pub(crate) names: [&'static str; STEP_COUNT],
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			@ -19,17 +18,17 @@ impl Game {
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        Self {
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            currency: 0f64,
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            bars: [
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                Bar::new(1f64, Origin::new(0, 1)).add_speed(1.0),
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                Bar::new(2f64, Origin::new(0, 2)).add_speed(0.5),
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                Bar::new(4f64, Origin::new(0, 3)).add_speed(0.25),
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                Bar::new(8f64, Origin::new(0, 4)).add_speed(0.125),
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                Bar::new(16f64, Origin::new(0, 5)).add_speed(0.0625),
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                Bar::new(32f64, Origin::new(0, 6)).add_speed(0.03125),
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                Bar::new(64f64, Origin::new(0, 7)).add_speed(0.015625),
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                Bar::new(128f64, Origin::new(0, 8)).add_speed(0.0078125),
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                Bar::new(256f64, Origin::new(0, 9)).add_speed(0.00390625),
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                Bar::new(512f64, Origin::new(0, 10)).add_speed(0.001953125),
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                Bar::new(1024f64, Origin::new(0, 11)).add_speed(0.000976562),
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                Bar::new(1f64,1.0),
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                Bar::new(2f64, 0.5),
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                Bar::new(4f64, 0.25),
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                Bar::new(8f64,0.125),
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                Bar::new(16f64, 0.0625),
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                Bar::new(32f64, 0.03125),
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                Bar::new(64f64, 0.015625),
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                Bar::new(128f64, 0.0078125),
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                Bar::new(256f64, 0.00390625),
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                Bar::new(512f64, 0.001953125),
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                Bar::new(1024f64,0.000976562),
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            ],
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            names: [
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                "Powering infrastructure",
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			@ -68,28 +67,26 @@ impl Progressable for Game {
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    }
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}
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impl GenerateCommands for Game {
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    fn generate_commands(&self, queue: &mut impl PacketQueue) {
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        Label::new(Origin::ZERO, TILE_WIDTH / 2, "Discordia Boot Procedure")
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            .generate_commands(queue);
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        Label::new(
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            Origin::new(TILE_WIDTH / 2 + 1, 0),
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            TILE_WIDTH / 2,
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            format!("Cycles: {}", self.currency.floor()),
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        )
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        .generate_commands(queue);
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impl Game {
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    pub fn draw(&self, text_layer: &mut WindowMut<char, CharGrid>, pixel_layer: &mut WindowMut<bool, Bitmap>) {
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        text_layer.set_row_str(0, "Discordia Boot Procedure").unwrap();
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        let middle = text_layer.width() / 2;
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        text_layer.window_mut( middle, 0, middle, 1)
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            .unwrap()
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            .set_row_str(0, &format!(" Cycles: {}", self.currency.floor()))
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            .unwrap();
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        for (index, bar) in self.bars.iter().enumerate() {
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            let row = 1 + index;
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            let mut bar_window = pixel_layer.window_mut(0, row * TILE_SIZE, pixel_layer.width() / 2, TILE_SIZE).unwrap();
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            let mut label_window = text_layer.window_mut(middle, row, middle, 1).unwrap();
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            if !bar.is_enabled() {
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                continue;
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            }
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            bar.generate_commands(queue);
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            Label::new(
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                Origin::new(TILE_WIDTH / 2 + 1, 1 + index),
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                TILE_WIDTH / 2 - 1,
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                self.names[index],
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            )
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            .generate_commands(queue);
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            bar.draw(&mut bar_window);
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            label_window.set_row_str(0, self.names[index]).unwrap();
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        }
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    }
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}
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								src/label.rs
									
										
									
									
									
								
							
							
						
						
									
										36
									
								
								src/label.rs
									
										
									
									
									
								
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			@ -1,36 +0,0 @@
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use crate::GenerateCommands;
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use crate::queue::PacketQueue;
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use servicepoint::{CharGrid, CharGridCommand, Origin, Tiles};
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#[derive(Debug, Clone)]
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pub(crate) struct Label<S: AsRef<str>> {
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    position: Origin<Tiles>,
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    text: S,
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    width_tiles: usize,
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}
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impl Label<String> {
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    pub(crate) fn new<S: AsRef<str>>(position: Origin<Tiles>, width_tiles: usize, text: S) -> Self {
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        // TODO: those should be grapheme clusters
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        let text = text.as_ref().chars().take(width_tiles).collect::<String>();
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        Self {
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            position,
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            text,
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            width_tiles,
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        }
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    }
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}
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impl<S: AsRef<str>> GenerateCommands for Label<S> {
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    fn generate_commands(&self, queue: &mut impl PacketQueue) {
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        let mut grid = CharGrid::new(self.width_tiles, 1);
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        grid.set_row_str(0, self.text.as_ref()).unwrap();
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        queue
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            .enqueue_command(CharGridCommand {
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                grid: CharGrid::from(self.text.as_ref()),
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                origin: self.position,
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            })
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            .unwrap();
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    }
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}
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								src/main.rs
									
										
									
									
									
								
							
							
						
						
									
										37
									
								
								src/main.rs
									
										
									
									
									
								
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			@ -1,14 +1,13 @@
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use crate::queue::PacketQueue;
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use game::Game;
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use servicepoint::{ClearCommand, UdpSocketExt, FRAME_PACING};
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use std::net::UdpSocket;
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use std::thread::sleep;
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use std::time::{Duration, Instant};
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use servicepoint::{BinaryOperation, BitVecCommand, Bitmap, CharGrid, CharGridCommand, ClearCommand, CompressionCode, UdpSocketExt, FRAME_PACING, TILE_HEIGHT, TILE_WIDTH};
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use std::{
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    net::UdpSocket,
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    thread::sleep,
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    time::{Duration, Instant}
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};
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mod bar;
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mod queue;
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mod game;
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mod label;
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type Currency = f64;
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			@ -17,18 +16,17 @@ trait Progressable: Sized {
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    fn progress(&self, delta: Duration) -> (Self, Currency);
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}
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trait GenerateCommands {
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    fn generate_commands(&self, queue: &mut impl PacketQueue);
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}
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const DESTINATION: &str = "127.0.0.1:2342";
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//const DESTINATION: &str = "172.23.42.29:2342";
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fn main() {
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    let mut state = Game::new();
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    let mut connection = UdpSocket::bind_connect(DESTINATION).unwrap();
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    let connection = UdpSocket::bind_connect(DESTINATION).unwrap();
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    connection.send_command(ClearCommand);
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    let mut chars = CharGrid::new(TILE_WIDTH, TILE_HEIGHT);
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    let mut pixels = Bitmap::max_sized();
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    let mut last_refresh = Instant::now();
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    loop {
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        let current_time = Instant::now();
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			@ -37,7 +35,20 @@ fn main() {
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        (state, _) = state.progress(delta);
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        state.generate_commands(&mut connection);
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        chars.fill(' ');
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        pixels.fill(false);
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        let mut chars_view = chars.window_mut(0, 0, chars.width(), chars.height()).unwrap();
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        let mut pixels_view = pixels.window_mut(0,0,pixels.width(), pixels.height()).unwrap();
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        state.draw(&mut chars_view, &mut pixels_view);
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        connection.send_command(CharGridCommand::from(chars.clone())).unwrap();
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        connection.send_command(BitVecCommand {
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            bitvec: pixels.clone().into(),
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            compression: CompressionCode::default(),
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            operation: BinaryOperation::Or,
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            offset: 0,
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        }).unwrap();
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        sleep(FRAME_PACING);
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    }
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										20
									
								
								src/queue.rs
									
										
									
									
									
								
							
							
						
						
									
										20
									
								
								src/queue.rs
									
										
									
									
									
								
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			@ -1,20 +0,0 @@
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use servicepoint::{Packet, UdpSocketExt};
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use std::net::UdpSocket;
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pub(crate) trait PacketQueue {
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    fn enqueue_command<P: TryInto<Packet>>(&mut self, packet: P) -> Result<bool, P::Error>;
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}
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impl PacketQueue for Vec<Packet> {
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    fn enqueue_command<P: TryInto<Packet>>(&mut self, packet: P) -> Result<bool, P::Error> {
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        self.push(packet.try_into()?);
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        Ok(true)
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    }
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}
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impl PacketQueue for UdpSocket {
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    fn enqueue_command<P: TryInto<Packet>>(&mut self, packet: P) -> Result<bool, P::Error> {
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        let packet = packet.try_into()?;
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        Ok(self.send_command(packet).is_some())
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    }
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}
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