use collections::vec_deque::VecDeque; use spin::Mutex; use sync::WaitCondition; #[derive(Debug)] pub struct WaitQueue { pub inner: Mutex>, pub condition: WaitCondition, } impl WaitQueue { pub fn new() -> WaitQueue { WaitQueue { inner: Mutex::new(VecDeque::new()), condition: WaitCondition::new() } } pub fn clone(&self) -> WaitQueue where T: Clone { WaitQueue { inner: Mutex::new(self.inner.lock().clone()), condition: WaitCondition::new() } } pub fn is_empty(&self) -> bool { self.inner.lock().is_empty() } pub fn receive(&self) -> T { loop { if let Some(value) = self.inner.lock().pop_front() { return value; } self.condition.wait(); } } pub fn receive_into(&self, buf: &mut [T], block: bool) -> usize { let mut i = 0; if i < buf.len() && block { buf[i] = self.receive(); i += 1; } { let mut inner = self.inner.lock(); while i < buf.len() { if let Some(value) = inner.pop_front() { buf[i] = value; i += 1; } else { break; } } } i } pub fn send(&self, value: T) -> usize { let len = { let mut inner = self.inner.lock(); inner.push_back(value); inner.len() }; self.condition.notify(); len } pub fn send_from(&self, buf: &[T]) -> usize where T: Copy { let len = { let mut inner = self.inner.lock(); inner.extend(buf.iter()); inner.len() }; self.condition.notify(); len } }