use spin::Mutex; use io::{Io, Pio, ReadOnly, WriteOnly}; pub static PS2: Mutex = Mutex::new(Ps2::new()); pub unsafe fn init() { PS2.lock().init(); } bitflags! { flags StatusFlags: u8 { const OUTPUT_FULL = 1, const INPUT_FULL = 1 << 1, const SYSTEM = 1 << 2, const COMMAND = 1 << 3, const TIME_OUT = 1 << 6, const PARITY = 1 << 7 } } bitflags! { flags ConfigFlags: u8 { const FIRST_INTERRUPT = 1, const SECOND_INTERRUPT = 1 << 1, const POST_PASSED = 1 << 2, // 1 << 3 should be zero const FIRST_DISABLED = 1 << 4, const SECOND_DISABLED = 1 << 5, const FIRST_TRANSLATE = 1 << 6, // 1 << 7 should be zero } } #[repr(u8)] enum Command { ReadConfig = 0x20, WriteConfig = 0x60, DisableSecond = 0xA7, EnableSecond = 0xA8, TestSecond = 0xA9, TestController = 0xAA, TestFirst = 0xAB, Diagnostic = 0xAC, DisableFirst = 0xAD, EnableFirst = 0xAE, WriteSecond = 0xD4 } #[repr(u8)] enum KeyboardCommand { EnableReporting = 0xF4, SetDefaults = 0xF6, Reset = 0xFF } #[repr(u8)] enum MouseCommand { EnableReporting = 0xF4, SetDefaults = 0xF6, Reset = 0xFF } bitflags! { flags MousePacketFlags: u8 { const LEFT_BUTTON = 1, const RIGHT_BUTTON = 1 << 1, const MIDDLE_BUTTON = 1 << 2, const ALWAYS_ON = 1 << 3, const X_SIGN = 1 << 4, const Y_SIGN = 1 << 5, const X_OVERFLOW = 1 << 6, const Y_OVERFLOW = 1 << 7 } } pub struct Ps2 { data: Pio, status: ReadOnly>, command: WriteOnly>, mouse: [u8; 3], mouse_i: usize } impl Ps2 { const fn new() -> Ps2 { Ps2 { data: Pio::new(0x60), status: ReadOnly::new(Pio::new(0x64)), command: WriteOnly::new(Pio::new(0x64)), mouse: [0; 3], mouse_i: 0 } } fn status(&mut self) -> StatusFlags { StatusFlags::from_bits_truncate(self.status.read()) } fn wait_write(&mut self) { while self.status().contains(INPUT_FULL) {} } fn wait_read(&mut self) { while ! self.status().contains(OUTPUT_FULL) {} } fn flush_read(&mut self) { while self.status().contains(OUTPUT_FULL) { self.data.read(); } } fn command(&mut self, command: Command) { self.wait_write(); self.command.write(command as u8); } fn read(&mut self) -> u8 { self.wait_read(); self.data.read() } fn write(&mut self, data: u8) { self.wait_write(); self.data.write(data); } fn config(&mut self) -> ConfigFlags { self.command(Command::ReadConfig); ConfigFlags::from_bits_truncate(self.read()) } fn set_config(&mut self, config: ConfigFlags) { self.command(Command::WriteConfig); self.write(config.bits()); } fn keyboard_command(&mut self, command: KeyboardCommand) -> u8 { self.write(command as u8); self.read() } fn mouse_command(&mut self, command: MouseCommand) -> u8 { self.command(Command::WriteSecond); self.write(command as u8); self.read() } fn init(&mut self) { // Disable devices self.command(Command::DisableFirst); self.command(Command::DisableSecond); // Clear remaining data self.flush_read(); // Disable clocks, disable interrupts, and disable translate { let mut config = self.config(); config.insert(FIRST_DISABLED); config.insert(SECOND_DISABLED); config.remove(FIRST_TRANSLATE); config.remove(FIRST_INTERRUPT); config.remove(SECOND_INTERRUPT); self.set_config(config); } // Perform the self test self.command(Command::TestController); let self_test = self.read(); if self_test != 0x55 { // TODO: Do reset on failure print!("PS/2 Self Test Failure: {:X}\n", self_test); return; } // Enable clocks and interrupts { let mut config = self.config(); config.remove(FIRST_DISABLED); config.remove(SECOND_DISABLED); config.insert(FIRST_INTERRUPT); config.insert(SECOND_INTERRUPT); self.set_config(config); } // Enable devices self.command(Command::EnableFirst); self.command(Command::EnableSecond); // Reset and enable scanning on keyboard // TODO: Check for ack self.keyboard_command(KeyboardCommand::Reset); self.keyboard_command(KeyboardCommand::EnableReporting); // Reset and enable scanning on mouse // TODO: Check for ack self.mouse_command(MouseCommand::Reset); self.mouse_command(MouseCommand::EnableReporting); } pub fn on_keyboard(&mut self) { let data = self.data.read(); print!("KEY {:X}\n", data); } pub fn on_mouse(&mut self) { self.mouse[self.mouse_i] = self.data.read(); self.mouse_i += 1; if self.mouse_i >= self.mouse.len() { self.mouse_i = 0; let flags = MousePacketFlags::from_bits_truncate(self.mouse[0]); let mut x = self.mouse[1] as isize; if flags.contains(X_SIGN) { x -= 0x100; } let mut y = self.mouse[2] as isize; if flags.contains(Y_SIGN) { y -= 0x100; } print!("MOUSE {}, {}, {:?}\n", x, y, flags); } } }