nova-shell/modules/OverviewBackdrop.qml

348 lines
9.2 KiB
QML

import QtQuick
import Quickshell
import Quickshell.Wayland
import "." as M
PanelWindow {
id: root
required property var screen
color: "transparent"
WlrLayershell.layer: WlrLayer.Background
WlrLayershell.exclusiveZone: -1
WlrLayershell.namespace: "nova-overview-backdrop"
mask: Region {}
anchors.top: true
anchors.left: true
anchors.right: true
anchors.bottom: true
// Dark base tint
Rectangle {
anchors.fill: parent
color: M.Theme.base00
opacity: 0.4
}
// Gradient wash — slowly shifting via animated stop positions
Rectangle {
anchors.fill: parent
property real _t: 0
NumberAnimation on _t {
from: 0
to: 1
duration: 20000
loops: Animation.Infinite
}
gradient: Gradient {
orientation: Gradient.Horizontal
GradientStop {
position: 0
color: Qt.rgba(M.Theme.base0C.r, M.Theme.base0C.g, M.Theme.base0C.b, 0.2)
}
GradientStop {
position: 0.5
color: Qt.rgba(M.Theme.base0E.r, M.Theme.base0E.g, M.Theme.base0E.b, 0.12)
}
GradientStop {
position: 1
color: Qt.rgba(M.Theme.base09.r, M.Theme.base09.g, M.Theme.base09.b, 0.2)
}
}
}
// Hex grid
Canvas {
anchors.fill: parent
opacity: 0.12
onPaint: {
const ctx = getContext("2d");
const w = width, h = height;
ctx.clearRect(0, 0, w, h);
ctx.strokeStyle = M.Theme.base0D.toString();
ctx.lineWidth = 0.5;
const size = 50;
const dx = size * 1.5;
const dy = size * Math.sqrt(3);
for (let col = -1; col < w / dx + 1; col++) {
for (let row = -1; row < h / dy + 1; row++) {
const cx = col * dx;
const cy = row * dy + (col % 2 ? dy / 2 : 0);
ctx.beginPath();
for (let i = 0; i < 6; i++) {
const angle = Math.PI / 3 * i - Math.PI / 6;
const px = cx + size * 0.5 * Math.cos(angle);
const py = cy + size * 0.5 * Math.sin(angle);
if (i === 0)
ctx.moveTo(px, py);
else
ctx.lineTo(px, py);
}
ctx.closePath();
ctx.stroke();
}
}
}
}
// Horizontal scan line with glow trail
Rectangle {
id: hScan
width: 2
height: parent.height
opacity: 0.25
color: M.Theme.base0D
NumberAnimation on x {
from: -100
to: root.width + 100
duration: 8000
loops: Animation.Infinite
easing.type: Easing.InOutSine
}
Rectangle {
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.right: parent.left
width: 120
gradient: Gradient {
orientation: Gradient.Horizontal
GradientStop {
position: 0
color: "transparent"
}
GradientStop {
position: 1
color: Qt.rgba(M.Theme.base0D.r, M.Theme.base0D.g, M.Theme.base0D.b, 0.12)
}
}
}
Rectangle {
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.left: parent.right
width: 40
gradient: Gradient {
orientation: Gradient.Horizontal
GradientStop {
position: 0
color: Qt.rgba(M.Theme.base0D.r, M.Theme.base0D.g, M.Theme.base0D.b, 0.06)
}
GradientStop {
position: 1
color: "transparent"
}
}
}
}
// Vertical scan line — different speed, different color
Rectangle {
id: vScan
width: parent.width
height: 1
opacity: 0.15
color: M.Theme.base0E
NumberAnimation on y {
from: -50
to: root.height + 50
duration: 12000
loops: Animation.Infinite
easing.type: Easing.InOutSine
}
Rectangle {
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.top
height: 80
gradient: Gradient {
GradientStop {
position: 0
color: "transparent"
}
GradientStop {
position: 1
color: Qt.rgba(M.Theme.base0E.r, M.Theme.base0E.g, M.Theme.base0E.b, 0.06)
}
}
}
}
// Diagonal scan — third line, slowest, warm color
Rectangle {
id: diagScan
width: 1
height: parent.height * 1.5
opacity: 0.1
color: M.Theme.base09
rotation: 30
transformOrigin: Item.Top
SequentialAnimation on x {
loops: Animation.Infinite
NumberAnimation {
from: -200
to: root.width + 200
duration: 15000
easing.type: Easing.InOutQuad
}
NumberAnimation {
from: root.width + 200
to: -200
duration: 15000
easing.type: Easing.InOutQuad
}
}
}
// Corner accent marks — top-left
Rectangle {
x: 40
y: 40
width: 60
height: 1
color: M.Theme.base0C
opacity: 0.3
}
Rectangle {
x: 40
y: 40
width: 1
height: 60
color: M.Theme.base0C
opacity: 0.3
}
// Top-right
Rectangle {
x: parent.width - 100
y: 40
width: 60
height: 1
color: M.Theme.base09
opacity: 0.3
}
Rectangle {
x: parent.width - 41
y: 40
width: 1
height: 60
color: M.Theme.base09
opacity: 0.3
}
// Bottom-left
Rectangle {
x: 40
y: parent.height - 41
width: 60
height: 1
color: M.Theme.base0E
opacity: 0.3
}
Rectangle {
x: 40
y: parent.height - 100
width: 1
height: 60
color: M.Theme.base0E
opacity: 0.3
}
// Bottom-right
Rectangle {
x: parent.width - 100
y: parent.height - 41
width: 60
height: 1
color: M.Theme.base08
opacity: 0.3
}
Rectangle {
x: parent.width - 41
y: parent.height - 100
width: 1
height: 60
color: M.Theme.base08
opacity: 0.3
}
// Pulsing corner dots
Repeater {
model: [
{
cx: 40,
cy: 40,
col: M.Theme.base0C
},
{
cx: root.width - 41,
cy: 40,
col: M.Theme.base09
},
{
cx: 40,
cy: root.height - 41,
col: M.Theme.base0E
},
{
cx: root.width - 41,
cy: root.height - 41,
col: M.Theme.base08
}
]
Rectangle {
required property var modelData
x: modelData.cx - 2
y: modelData.cy - 2
width: 5
height: 5
radius: 2.5
color: modelData.col
SequentialAnimation on opacity {
loops: Animation.Infinite
NumberAnimation {
to: 0.15
duration: 1500 + Math.random() * 1000
easing.type: Easing.InOutSine
}
NumberAnimation {
to: 0.6
duration: 1500 + Math.random() * 1000
easing.type: Easing.InOutSine
}
}
}
}
// Floating particles — slow drifting dots
Repeater {
model: 20
Rectangle {
required property int index
width: 2
height: 2
radius: 1
color: [M.Theme.base0C, M.Theme.base0D, M.Theme.base0E, M.Theme.base09, M.Theme.base08][index % 5]
opacity: 0.15 + Math.random() * 0.15
x: Math.random() * root.width
y: Math.random() * root.height
NumberAnimation on x {
from: -20
to: root.width + 20
duration: 20000 + index * 3000
loops: Animation.Infinite
}
NumberAnimation on y {
from: Math.random() * root.height
to: Math.random() * root.height
duration: 30000 + index * 2000
loops: Animation.Infinite
easing.type: Easing.InOutSine
}
}
}
}