import QtQuick import Quickshell import Quickshell.Wayland import "." as M PanelWindow { id: root required property var screen color: "transparent" WlrLayershell.layer: WlrLayer.Background WlrLayershell.exclusiveZone: -1 WlrLayershell.namespace: "nova-overview-backdrop" mask: Region {} anchors.top: true anchors.left: true anchors.right: true anchors.bottom: true // Dark base tint Rectangle { anchors.fill: parent color: M.Theme.base00 opacity: 0.4 } // Gradient wash — slowly shifting via animated stop positions Rectangle { anchors.fill: parent property real _t: 0 NumberAnimation on _t { from: 0 to: 1 duration: 20000 loops: Animation.Infinite } gradient: Gradient { orientation: Gradient.Horizontal GradientStop { position: 0 color: Qt.rgba(M.Theme.base0C.r, M.Theme.base0C.g, M.Theme.base0C.b, 0.2) } GradientStop { position: 0.5 color: Qt.rgba(M.Theme.base0E.r, M.Theme.base0E.g, M.Theme.base0E.b, 0.12) } GradientStop { position: 1 color: Qt.rgba(M.Theme.base09.r, M.Theme.base09.g, M.Theme.base09.b, 0.2) } } } // Hex grid Canvas { anchors.fill: parent opacity: 0.12 onPaint: { const ctx = getContext("2d"); const w = width, h = height; ctx.clearRect(0, 0, w, h); ctx.strokeStyle = M.Theme.base0D.toString(); ctx.lineWidth = 0.5; const size = 50; const dx = size * 1.5; const dy = size * Math.sqrt(3); for (let col = -1; col < w / dx + 1; col++) { for (let row = -1; row < h / dy + 1; row++) { const cx = col * dx; const cy = row * dy + (col % 2 ? dy / 2 : 0); ctx.beginPath(); for (let i = 0; i < 6; i++) { const angle = Math.PI / 3 * i - Math.PI / 6; const px = cx + size * 0.5 * Math.cos(angle); const py = cy + size * 0.5 * Math.sin(angle); if (i === 0) ctx.moveTo(px, py); else ctx.lineTo(px, py); } ctx.closePath(); ctx.stroke(); } } } } // Horizontal scan line with glow trail Rectangle { id: hScan width: 2 height: parent.height opacity: 0.25 color: M.Theme.base0D NumberAnimation on x { from: -100 to: root.width + 100 duration: 8000 loops: Animation.Infinite easing.type: Easing.InOutSine } Rectangle { anchors.top: parent.top anchors.bottom: parent.bottom anchors.right: parent.left width: 120 gradient: Gradient { orientation: Gradient.Horizontal GradientStop { position: 0 color: "transparent" } GradientStop { position: 1 color: Qt.rgba(M.Theme.base0D.r, M.Theme.base0D.g, M.Theme.base0D.b, 0.12) } } } Rectangle { anchors.top: parent.top anchors.bottom: parent.bottom anchors.left: parent.right width: 40 gradient: Gradient { orientation: Gradient.Horizontal GradientStop { position: 0 color: Qt.rgba(M.Theme.base0D.r, M.Theme.base0D.g, M.Theme.base0D.b, 0.06) } GradientStop { position: 1 color: "transparent" } } } } // Vertical scan line — different speed, different color Rectangle { id: vScan width: parent.width height: 1 opacity: 0.15 color: M.Theme.base0E NumberAnimation on y { from: -50 to: root.height + 50 duration: 12000 loops: Animation.Infinite easing.type: Easing.InOutSine } Rectangle { anchors.left: parent.left anchors.right: parent.right anchors.bottom: parent.top height: 80 gradient: Gradient { GradientStop { position: 0 color: "transparent" } GradientStop { position: 1 color: Qt.rgba(M.Theme.base0E.r, M.Theme.base0E.g, M.Theme.base0E.b, 0.06) } } } } // Diagonal scan — third line, slowest, warm color Rectangle { id: diagScan width: 1 height: parent.height * 1.5 opacity: 0.1 color: M.Theme.base09 rotation: 30 transformOrigin: Item.Top SequentialAnimation on x { loops: Animation.Infinite NumberAnimation { from: -200 to: root.width + 200 duration: 15000 easing.type: Easing.InOutQuad } NumberAnimation { from: root.width + 200 to: -200 duration: 15000 easing.type: Easing.InOutQuad } } } // Corner accent marks — top-left Rectangle { x: 40 y: 40 width: 60 height: 1 color: M.Theme.base0C opacity: 0.3 } Rectangle { x: 40 y: 40 width: 1 height: 60 color: M.Theme.base0C opacity: 0.3 } // Top-right Rectangle { x: parent.width - 100 y: 40 width: 60 height: 1 color: M.Theme.base09 opacity: 0.3 } Rectangle { x: parent.width - 41 y: 40 width: 1 height: 60 color: M.Theme.base09 opacity: 0.3 } // Bottom-left Rectangle { x: 40 y: parent.height - 41 width: 60 height: 1 color: M.Theme.base0E opacity: 0.3 } Rectangle { x: 40 y: parent.height - 100 width: 1 height: 60 color: M.Theme.base0E opacity: 0.3 } // Bottom-right Rectangle { x: parent.width - 100 y: parent.height - 41 width: 60 height: 1 color: M.Theme.base08 opacity: 0.3 } Rectangle { x: parent.width - 41 y: parent.height - 100 width: 1 height: 60 color: M.Theme.base08 opacity: 0.3 } // Pulsing corner dots Repeater { model: [ { cx: 40, cy: 40, col: M.Theme.base0C }, { cx: root.width - 41, cy: 40, col: M.Theme.base09 }, { cx: 40, cy: root.height - 41, col: M.Theme.base0E }, { cx: root.width - 41, cy: root.height - 41, col: M.Theme.base08 } ] Rectangle { required property var modelData x: modelData.cx - 2 y: modelData.cy - 2 width: 5 height: 5 radius: 2.5 color: modelData.col SequentialAnimation on opacity { loops: Animation.Infinite NumberAnimation { to: 0.15 duration: 1500 + Math.random() * 1000 easing.type: Easing.InOutSine } NumberAnimation { to: 0.6 duration: 1500 + Math.random() * 1000 easing.type: Easing.InOutSine } } } } // Floating particles — slow drifting dots Repeater { model: 20 Rectangle { required property int index width: 2 height: 2 radius: 1 color: [M.Theme.base0C, M.Theme.base0D, M.Theme.base0E, M.Theme.base09, M.Theme.base08][index % 5] opacity: 0.15 + Math.random() * 0.15 x: Math.random() * root.width y: Math.random() * root.height NumberAnimation on x { from: -20 to: root.width + 20 duration: 20000 + index * 3000 loops: Animation.Infinite } NumberAnimation on y { from: Math.random() * root.height to: Math.random() * root.height duration: 30000 + index * 2000 loops: Animation.Infinite easing.type: Easing.InOutSine } } } }