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c30f18a2ee
...
5e91c86ab6
3 changed files with 16 additions and 41 deletions
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@ -12,7 +12,7 @@ M.BarSection {
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tooltip: ""
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property int _playerIdx: 0
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readonly property var _players: (Mpris.players.values ?? []).filter(p => p.trackTitle || p.playbackState === MprisPlaybackState.Playing || p.playbackState === MprisPlaybackState.Paused)
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readonly property var _players: Mpris.players.values ?? []
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readonly property MprisPlayer player: _players[_playerIdx] ?? _players[0] ?? null
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readonly property bool playing: player?.playbackState === MprisPlaybackState.Playing
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@ -69,7 +69,7 @@ M.BarSection {
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Timer {
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id: _collapseTimer
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interval: 1500
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interval: 500
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onTriggered: root._expanded = false
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}
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@ -81,8 +81,7 @@ M.BarSection {
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MouseArea {
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anchors.fill: parent
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cursorShape: Qt.PointingHandCursor
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onClicked: if (root.sink?.audio)
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root.sink.audio.muted = !root.sink.audio.muted
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onClicked: root._expanded = !root._expanded
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}
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}
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M.BarLabel {
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@ -93,8 +92,7 @@ M.BarSection {
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MouseArea {
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anchors.fill: parent
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cursorShape: Qt.PointingHandCursor
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onClicked: if (root.sink?.audio)
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root.sink.audio.muted = !root.sink.audio.muted
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onClicked: root._expanded = !root._expanded
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}
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}
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@ -199,40 +197,18 @@ M.BarSection {
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}
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}
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// Sink name — click to expand/collapse device list
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Item {
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// Sink name
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Text {
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width: parent.width
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height: 22
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Text {
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anchors.left: parent.left
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anchors.right: chevron.left
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anchors.leftMargin: 12
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anchors.rightMargin: 4
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anchors.verticalCenter: parent.verticalCenter
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text: root.sink?.description ?? root.sink?.name ?? ""
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color: M.Theme.base04
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font.pixelSize: M.Theme.fontSize - 2
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font.family: M.Theme.fontFamily
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elide: Text.ElideRight
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}
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Text {
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id: chevron
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anchors.right: parent.right
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anchors.rightMargin: 12
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anchors.verticalCenter: parent.verticalCenter
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text: root._expanded ? "\uF077" : "\uF078"
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color: M.Theme.base04
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font.pixelSize: M.Theme.fontSize - 3
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font.family: M.Theme.iconFontFamily
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}
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MouseArea {
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anchors.fill: parent
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cursorShape: Qt.PointingHandCursor
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onClicked: root._expanded = !root._expanded
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}
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height: 18
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horizontalAlignment: Text.AlignHCenter
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text: root.sink?.description ?? root.sink?.name ?? ""
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color: M.Theme.base04
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font.pixelSize: M.Theme.fontSize - 2
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font.family: M.Theme.fontFamily
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elide: Text.ElideRight
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leftPadding: 12
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rightPadding: 12
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}
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// Expanded: output device list
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@ -77,8 +77,7 @@ void main() {
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if (wf > 0.01 && edgeFactor > 0.0) {
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// Vary shimmer color across theme gradient using angle + position
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float angle = atan(p.y, p.x);
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float rawT = fract((angle + 3.14159) / 6.28318 + center.x * 0.003 + center.y * 0.005);
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float t = abs(rawT * 2.0 - 1.0); // triangle wave → uC0→uC1→uC2→uC1→uC0, no hard jump
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float t = fract((angle + 3.14159) / 6.28318 + center.x * 0.003 + center.y * 0.005);
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vec3 shimmerColor = themeGradient(t);
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float shimmer = edgeFactor * wf;
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