remove TODO, remove top corner radius for flyout
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3 changed files with 11 additions and 148 deletions
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@ -1,133 +0,0 @@
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# TODO: App indicator (system tray) improvements
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## Current state
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`modules/Tray.qml` renders tray icons and handles left/right click, but:
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1. **Right-click context menu is broken** — calls `modelData.display(root.bar, mouse.x, mouse.y)` which is not a valid Quickshell `SystemTrayItem` method and does nothing.
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2. **No tooltips** — `SystemTrayItem` exposes `tooltipTitle` and `tooltipDescription` but they are not shown.
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3. **Secondary activation** — right-click currently tries to show a menu; for items without a menu, `secondaryActivate()` should be called instead.
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---
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## Quickshell API reference
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```qml
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// Key SystemTrayItem properties:
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modelData.id // string — unique app identifier
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modelData.icon // url — icon source
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modelData.title // string — display name
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modelData.tooltipTitle // string — tooltip heading
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modelData.tooltipDescription // string — tooltip body
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modelData.menu // QsMenuHandle | null — context menu (null if app has none)
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// Methods:
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modelData.activate() // primary action (left click)
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modelData.secondaryActivate() // secondary action (middle click or right click when no menu)
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// Menu traversal:
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QsMenuOpener { id: opener; menu: someQsMenuHandle }
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// opener.children → list of QsMenuEntry
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// entry.text, entry.icon, entry.enabled, entry.isSeparator
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// entry.hasChildren → true if entry is a submenu
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// entry.triggered() → invoke the action
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// entry as QsMenuHandle → pass back to QsMenuOpener for submenu
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```
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---
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## What needs to be done
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### 1. Tooltips (easy)
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Add a `HoverHandler` + flyout to each tray icon delegate.
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Use `FlyoutState` the same way BarSection does it:
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```qml
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HoverHandler {
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onHoveredChanged: {
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const tip = [iconItem.modelData.tooltipTitle, iconItem.modelData.tooltipDescription]
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.filter(s => s).join("\n") || iconItem.modelData.title;
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if (hovered && tip) {
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M.FlyoutState.text = tip;
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M.FlyoutState.itemX = iconItem.mapToGlobal(iconItem.width / 2, 0).x;
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M.FlyoutState.visible = true;
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} else if (!hovered) {
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M.FlyoutState.visible = false;
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}
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}
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}
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```
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### 2. Context menus (harder)
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The challenge: menus need their own window/panel to render in (can't render inside the bar's PanelWindow without clipping). Celestia-shell solves this with a dedicated popout PanelWindow per screen.
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**Approach A — Extend the Flyout system (recommended)**
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Extend `FlyoutState` to optionally carry a `QsMenuHandle` instead of just text. When a tray icon is right-clicked, set `FlyoutState.menuHandle = modelData.menu`. In `Flyout.qml`, detect whether to render the text tooltip or a menu:
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```qml
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// FlyoutState additions:
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property var menuHandle: null // QsMenuHandle or null
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property bool isMenu: false
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// In Flyout.qml: show either the text box or the menu panel
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Loader {
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active: M.FlyoutState.isMenu && M.FlyoutState.menuHandle !== null
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sourceComponent: TrayMenuPanel { handle: M.FlyoutState.menuHandle }
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}
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```
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`TrayMenuPanel` would use `QsMenuOpener` to iterate the menu, render items as a `Column` of clickable rows, and handle submenus recursively (push/pop a StackView like celestia-shell does, or use a simple recursive Loader).
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**Approach B — Per-icon popup window**
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Each tray delegate instantiates a small PanelWindow on demand:
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```qml
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// Only created on right-click
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Loader {
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id: menuLoader
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active: false
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sourceComponent: TrayMenuWindow {
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handle: iconItem.modelData.menu
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screen: root.bar.screen
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anchorX: ...
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}
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}
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MouseArea {
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onClicked: mouse => {
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if (mouse.button === Qt.RightButton && iconItem.modelData.menu)
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menuLoader.active = true;
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}
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}
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```
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Simpler isolation but harder to manage dismiss/close (clicking outside).
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### 3. Right-click fallback
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If `modelData.menu === null`, right-click should call `modelData.secondaryActivate()` rather than trying to open a menu.
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```qml
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onClicked: mouse => {
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if (mouse.button === Qt.LeftButton) {
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modelData.activate();
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} else if (mouse.button === Qt.RightButton) {
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if (modelData.menu)
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// open menu (Approach A or B above)
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else
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modelData.secondaryActivate();
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}
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}
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```
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---
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## Reference
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Celestia-shell implements a full menu renderer at:
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- `modules/bar/popouts/TrayMenu.qml` — `StackView`-based menu with submenu push/pop, separator support, icon+label rows, back button for submenus
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- `modules/bar/components/TrayItem.qml` — per-item delegate
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- The menu is shown via `popouts.currentName = "traymenu{index}"` in the popout panel system
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The key QML types needed: `QsMenuOpener`, `QsMenuHandle`, `QsMenuEntry` — all from `import Quickshell`.
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@ -28,22 +28,16 @@ PanelWindow {
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implicitWidth: label.implicitWidth + M.Theme.barPadding * 2
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implicitHeight: label.implicitHeight + M.Theme.barPadding * 2
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// Background matching bar style
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// Background matching bar style — square top corners so it looks
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// flush / attached to the bar above, rounded bottom corners only
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Rectangle {
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anchors.fill: parent
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color: M.Theme.base00
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opacity: M.Theme.barOpacity
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radius: M.Theme.radius
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// Cover the top rounded corners so the flyout
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// appears flush / attached to the bar above
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Rectangle {
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anchors.top: parent.top
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anchors.left: parent.left
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anchors.right: parent.right
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height: parent.radius
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color: M.Theme.base00
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}
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topLeftRadius: 0
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topRightRadius: 0
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bottomLeftRadius: M.Theme.radius
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bottomRightRadius: M.Theme.radius
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}
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Text {
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@ -19,6 +19,7 @@ PanelWindow {
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signal menuClosed()
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visible: true
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color: "transparent"
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WlrLayershell.layer: WlrLayer.Overlay
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@ -59,9 +60,10 @@ PanelWindow {
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anchors.fill: parent
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color: M.Theme.base01
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opacity: M.Theme.barOpacity
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radius: M.Theme.radius
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border.color: M.Theme.base02
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border.width: 1
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topLeftRadius: 0
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topRightRadius: 0
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bottomLeftRadius: M.Theme.radius
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bottomRightRadius: M.Theme.radius
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}
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StackView {
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