battery critical blink animation
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5d7f1f3fd9
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1 changed files with 12 additions and 2 deletions
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@ -18,9 +18,17 @@ M.BarSection {
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readonly property var dev: UPower.displayDevice
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readonly property real pct: (dev?.percentage ?? 0) * 100
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readonly property bool charging: dev?.state === UPowerDeviceState.Charging
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property color _stateColor: charging ? M.Theme.base0B : pct < 15 ? M.Theme.base09 : pct < 30 ? M.Theme.base0A : M.Theme.base08
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readonly property bool _critical: pct < 15 && !charging
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property color _stateColor: charging ? M.Theme.base0B : _critical ? M.Theme.base09 : pct < 30 ? M.Theme.base0A : M.Theme.base08
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property real _blinkOpacity: 1
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Behavior on _stateColor { ColorAnimation { duration: 300 } }
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SequentialAnimation {
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running: root._critical
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loops: Animation.Infinite
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NumberAnimation { target: root; property: "_blinkOpacity"; to: 0.2; duration: 400; easing.type: Easing.InOutQuad }
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NumberAnimation { target: root; property: "_blinkOpacity"; to: 1; duration: 400; easing.type: Easing.InOutQuad }
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onRunningChanged: if (!running) root._blinkOpacity = 1
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}
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property bool _warnSent: false
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property bool _critSent: false
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@ -49,12 +57,14 @@ M.BarSection {
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return icons[Math.min(10, Math.floor(root.pct / 10))];
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}
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color: root._stateColor
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opacity: root._blinkOpacity
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font.pixelSize: M.Theme.fontSize + 2
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anchors.verticalCenter: parent.verticalCenter
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}
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M.BarLabel {
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label: Math.round(root.pct) + "%"
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color: root._stateColor
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opacity: root._blinkOpacity
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anchors.verticalCenter: parent.verticalCenter
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}
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}
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