diff --git a/modules/hex_wave.frag b/modules/hex_wave.frag index 105921f..55f7d96 100644 --- a/modules/hex_wave.frag +++ b/modules/hex_wave.frag @@ -70,7 +70,7 @@ void main() { a += 0.12 * wf; // Rainbow shimmer on hex edges when wave passes - float edgeWidth = 2.0; + float edgeWidth = 5.0; float edgeFactor = smoothstep(-edgeWidth, 0.0, d); // 0 at interior, 1 at edge if (wf > 0.01 && edgeFactor > 0.0) { // Angle around hex center → hue